
Build and fly realistic aircraft. Use free-form fuselage and wing editor tools and tune your engines to recreate aircraft from any era or design your own.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to love Flyout because the game itself is an incredible simulator, but people buying this need to know what they are walking into with the official community spaces. Right now the official Discord and Reddit are being run with an unbelievable double standard. Recently leaked screenshots showed the main Community Manager, HotDog, acting completely unhinged and toxic in DMs while handling moderation. He was caught throwing out explicit personal insults at players, calling people "ungrateful little ♥♥♥♥♥" and "dramatic little bastards", and he even dropped a straight up ableist slur. This is a massive, undeniable violation of the servers own day one rules against slurs and harassment. Instead of addressing it properly, the moderation team has been actively covering it up. When players tried to post the evidence on the official subreddit, the mods immediately deleted the threads claiming they violated "civility" or "privacy" rules. It’s a joke that regular users get censored for being "uncivil" just for pointing out the truth, while the head Community Manager gets a total pass after slinging slurs at the player base. A tiny half assed announcement apology doesn't fix this. Rules have to apply to the staff, not just the regular members. By silencing anyone who brings forward actual proof, management is just driving a massive wedge between the developers, the modders, and the players. Buy the game if you want to build planes, but stay far away from the official spaces. It’s a heavily censored environment run by power tripping staff who don't even follow their own guidelines. Until the devs actually step up and enforce real accountability, I cannot recommend supporting this community.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Like War Thunder, but you make the planes and instead of death threats from others its from yourself.
I LOVE THIS "GAME" ITS BEEN A HUNDRED HOURS AND FINALLY I MADE A PLANE THAT IM SATISFIED WITH. tbh tho this game is great and finally its not abandoned anymore so i expect great things for this games future. 10/10 best CAD program ever.
step 1 load game step 2 watch youtube tutorial step 3 spend 3 hours making plane step 4 nothing works step 5 rebuild evrything step 6 still not flying step 7 load factory plane step 8 fly plane step 9 crass plane step 10 whrite review
Ok, so I’ve been eyeing this game for a while and with it being on sale a few bucks I decided to pull the trigger. The 3.1 Hours that I’ve put onto it have been from just this evening. It is currently 2 in the morning. I have finished building my first plane, or rather logged off after making it fly (it burns through 3000l of fuel within 49 seconds so I gotta fix that tomorrow). This game is incredibly fun and I love it already, but please take my review with a bit of salt. This game has a learning curve more akin to a brick wall than anything else. It is basically glorified CAD software but the UI does not want to tell you how to use it to the point where figuring out how to make a hole in the fuselage took me a few minutes (FYI it’s just painting fuselage segments with the change material tool in the fuselage edit menu). I only was able to build something that looks decent and flies thanks to my previous experience with KSP, being undiagnosed, thinking that learning AutoCAD in my free time would be fun and overall previous knowledge on aerodynamics, similar software and so forth. So if you don’t have any of these, please don’t expect to build anything that takes off or flies well without a good few hours of trial and error or vigorous binging of 45 minute youtube tutorials that resemble a doctorate thesis in engineering more than a youtube tutorial for a game. Now with that out of the way, there is no other game that even comes close to this one. KSP is fun sure, but you have very little control over how your plane looks besides stock parts and some mods. Any other game where you can build a plane has the same problem. Sure this one doesn’t grab you by the hand and tell you how to set up the turbine so it actually works or not produce enough thrust to knock the earth off it’s axis. But if you stick with it, you will be rewarded with what I’ve found after 3 hours to be the most detailed, intricate and creative plane building game ever. I already love this game, it is awesome. Excuse my abhorrent punctuation and borderline schizophrenic grammar and sentences, it is late. I shall leave you all with a quote. “Icarus laughed as he fell, for he knew, for the CAD plane to fall, it meant, it burned 3000l of aviation fuel in 59 seconds and soared.” Marneus Calgar, builder of the jimjam2. Good night steam review readers, I will see you all in a few days when I figure out weapons in this game.
Horrible UI, frequent bugs and glitches, generally bad execution. I've seen this called "comparable to Blender", and that is technically true because you can compare anything to Blender. For instance, my dog is quite bad at creating procedural geometry, which Blender isn't, so Blender objectively wins in that regard. Compared to Flyout, Blender has the clear advantage of a UX that was designed by a human. Sadly, due to the fact that Flyout was made by someone from upside-down land, where everyone is upside down, the UI is ass-backwards and therefore unusable. Attempting to fly your wretched creation first results in an inexplicably long loading screen (several minutes on a fast computer with an NVMe SSD!) and then in ineluctable disappointment, for whatever you've just created will glitch through the bottom of the map if you go down the wrong end of the runway. This software IS NOT FIT TO BE IN EARLY ACCESS. Objectively, it's in the Alpha stage, because it hasn't even reached feature-completeness yet. The list of missing features is absolutely endless, but for a start, the editor doesn't have an undo button! I am absolutely stoked for the game to be equipped with this outstanding sci-fi-age technology. Indeed, despite everything I've said, the game is in Early Access. I am aware of this, and I am aware that it's unrealistic to expect a piece of software to be perfected in Early Access. Still, Early Access is generally understood to mean that the general foundations and functions of the game are already there, and that you're helping to polish and expand upon them. Pointing out that an undo button is essential in any editor whatsoever, be it Microsoft Paint or the software that is used to control the heavy-duty robotic arm that is necessary to ferry your truly exceptionally fat mother out of bed every morning, is not a part of this task. I am going to request a refund for this game now. After this, I do not expect to ever give a single cent to this developer again. Requesting 19,99€ of my hard-earned money for this barely functional piece of software is nothing short of thievery. Like I said, this game is not fit to be in Early Access. There isn't much else to say, except, of course, that I do not recommend anyone to buy this game under any circumstances.
Dev ghosted us for two years lol
I LOVE FLOUT I HAVENT WENT OUTSIDE IN A YEAR RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHH
the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall the dev needs adderall
fly out is miles better then games like ksp or simple planes and especially trailmakers fly out is the most flexible and realistic game in its category but the ui does need work updates are on the slow side but i deem it a worthy sacrifice considering the work that goes into each one and to the people calling it abandedware after it just got an update "braindead slop player" when the dev has a life"game bad"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.2K | 17 | 82% | $49.69 | |
| $3.9K | 8 | 88% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $18M | 18K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 8.4K | 92% | $5.99 | |
| $1.8M | 4.2K | 91% | $19.99 | |
| $1.8M | 970 | 75% | $59.99 | |
| $1.8M | 3.4K | 76% | $24.99 | |
| $1.8M | 3.8K | 97% | $18.99 | |
| $1.8M | 5.9K | 87% | $9.99 |