
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes Your Grace with a beautiful hand drawn art style like Hades. Absolutely loving it !!
14h两周目通过纪念,没开真结局估计刷刷实况去 二周目又6小时打完了,后续估计短期起码不会再开,感慨一下这部算是有趣适合自己打两周目,但是后面别的内容最好就看看别人发的云一下算了的类型,因为确实快进设计比较微妙(且个人实在不喜欢卡特定角色不然没法真结局这种设计,除非你铺垫的足够,打着打着发现需要的角色...在别的剧情已经幸福离队了...而好不容易刷满团结大陆各部分,找钥匙任务数值又卡的比较高就很...而且不快到结局刷不了,到结局了又任务很多容易缺人手otz 但是即使如此优缺点其实也都很直接,之前看别人用+-形容也试着感慨一下 +好看的角色美术,多种多样的设计,角色区分度非常伟大 +差分做的很萌❤️台词不见得对应好感up很有趣 (但是-所谓的最终❤️小剧情卡的数值略高不容易触发,容易被觉得没有直接好感度剧情,我一周目就只触发了女巫的因为选就加好感,当时还以为只做了这人的,笑死) +舒服的BGM,不存在游玩久感觉腻 +UI整体设计很贴,属于一进游戏秒懂氛围感 -欠考虑的任务量,容易前中期没任务,后期各种都挤上来做不完一点,强迫症很很难绷.... -很多细节还可以打磨一下,比方说 ①二周目可以直接招招过的很爽,但是剧情衔接完全没改就略搞笑②顺便个人觉得结尾也是这个问题,一两笔略过卡循环主题,你毕竟一周目游玩时间这么久,但凡类似火女做个评分呢,或者就经典成就点数加初始数值呢,游戏本身很好但是细节还可以改进③老生常谈的判定环节没法跳,完全可以做成前面周目打过的不用慢慢判定吧,主要是你又没有投骰子性质其实就单纯看数值......顺便个人觉得确定任务时候每次都要挨个查耐久度也很烦...完全可以设置部分金额用于自动维修?④有这样的美术没有多做一些骑士个人CG很可惜啊....刷一轮都这么长了没做个人剧情回顾有点难受了,信息量偏零碎otz -我觉得塔很多员工很多功能这个概念很好,但是大部分时候给我感觉是用不着这么多人,属于把加成系统拆开了,一周目很容易过剧情节点挨个点,二周目只开了喜欢的别的没开都没啥影响笑死 虽然但是,+++很多角色真挺可爱www就是没想到冲着各种骑士来最后最喜欢的属性是社畜,最喜欢的角色是养🐴小哥啊...!!!还是感觉吃了翻译不接简中口语化的亏,很多角色说话感觉明明是关键剧情但是看得云里雾里,配合本来就不太容易记住的很多很长的名字简直了....!!!但是玩的时候还是挺投入的,值得一玩,就是估计全成就党要遭罪了,我就算了我要小云怡情((( 挺有趣的,只是通关而言难度比苏游低,但是属于优缺点都很明显的作品....看着很高自由度但是好像有剧情杀,人手太少了又不可避免要招怪人,一周目时间感觉也属于比较长的,个人打了8小时...美术音乐都很喜欢,但是剧本文字水平略有不足, 不知道是翻译问题还是...总之很多角色说话都感觉容易看不进去点点点过去了,然后估计也有一些bug不过这块影响不大....个人觉得很可惜的是普通结局真的就几句话过了,感觉打了半天打水漂了,重复文本没有统计所以多周目可能压力略大,好像暂时也没有多周目点数加成的样子?属于是目前就足够有趣了,但是进一步优化会更好的游戏
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Came here for the art, stayed for the writing. The story is well-thought of, and while there are a lot of entertaining factors sprinkled across the game, I find the writing serious enough to pique the interest of more mature players. Some of the dialogues made me laugh out loud; it's definitely a ride experiencing the story for the very first time. That being said, the different endings are enjoyable to experience, even though I most definitely got a 'bad' ending in my first run! I thought the repeatability will be lost on me but with almost 48 hours in, I can definitely claim the opposite! The characters are all so wonderful, and charming, and have their own unique traits to be remembered by. I just love this game to bits, I'm glad I gave it a shot! <3
petit jeu narratif qui est très bien fait , les dialogues sont très bien fait ca ce laisse jouer facilement ! JE RECOMMANDE pour quelques heures de plaisir
好
I suck at this game. I love it. Oops... failed that quest, better try again. OH COOL! Wait... SO many unexpected outcomes, lots of things to find, and interesting characters and storylines. Oh, you can flirt with a statue. WOOOO!
Fantastic game
Good
Cooles Spiel. Sehr schönes Artwork
재미는 있음 1회차만 했고 내 마음 가는데로 죽일거죽이고 비열하게 플레이했는데 아무문제없이 엔딩까지 가는거보고 흠 너무 평범 한테 라고 생각했음 2회차는 착하게 플레이 해볼듯 다 좋은데 후반부가 너무 지루함...그것만 어떻게 해주면 좋겠음
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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