
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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Every market we collect.
Charts
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No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Exceptional! Huge replay value, tons of hidden interactions. Make sure to play the new game plus, there's a mountainous amount of content you don't see in your first run.
Ist einfach ein Hidden Gem momentan. Ich find das game ist echt nice und nicht umsonst wird mir hier vorgeschlagen das es Ähnlich wie Dispatch ist. Ich find sogar hier ist es mehr worth it es öfters zu spielen um mehr sachen herauszufinden. Ich hoffe nur das man irgendwann jeden da Romancen kann (oder man kann es schon nur war ich bei manchen dumm). Wenn man visuel novels mag und story heavy games sehr zu empfehlen
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was such a great game. I don't have much of an analytical mind for reviewing, but i enjoyed playing through a first time and have started a second run through on the file. I would highly recommend it.
I've been waiting for Sovereign Tower for a long time. As a diehard fan of Wild Wit's previous title Crown Gambit, I have fallen in love with the meticulously crafted and wonderful worlds they are able to create and Sovereign Tower is no different. The character designs are beautiful, stunning, some of the best ever with striking details and unique silhouettes, each one feeling so different from one another. The writing is wildly witty, hehe, and fresh. It makes you smile, it fills you with dread, it captures the characters so perfectly and blends a ye olde environment with funny more modern slang effortlessly. The story is phenomenal which is a given in any high fantasy Wild Wits game, it's genuinely such a gem of a game. I cannot push this game enough, it's not solely just a visual novel despite the presentation and while yes that's how the story moves it leans heavily into the almost resource management part of it all which forces you to decide you to keep on your round table and what to upgrade as all the knights are GREAT. The cast of characters and recruitables are all so varied and well loved with interesting gimmicks that no one really felt like they were glossed over. I typically only leave reviews when I roll credits on games but this has been a game I've been waiting for, for almost a year. I played the demo the day the game was even announced and have been here since the Crown Gambit days and god, please, what a good game. It's just so fun, I miss when games were fun and I'm glad Sovereign Tower feels so easy to get into but hard to master.
oliver is THE best knight
Très bon RPG indé, avec des choix qui ont de vraies conséquences, de beaux graphismes, de la variété dans les quêtes, de l'humour, et en plus Hildegard von Blingin'(!!). Bravo !
上上之作
재미는 있는데 애매하게 재밌네요. 뭔가 팍 터지는 느낌이 없어요
I had a good time with Sovereign Tower, but it ultimately left a sour taste in my mouth. A bug caused my second playthrough to be ineligible for the true ending, and I went to start a 3rd and got unlucky early for an important quest, requiring me to PLAY THROUGH THE ENTIRE GAME AGAIN to get a shot at having my fourth playthrough get the true ending. I'd really like if there were a way to simply start the story from the beginning instead of needing to replay EVERYTHING. The devs have already started on some quality of life updates, so if they implement this, perhaps I'll return to the game again. That kind of polish would change it from a weak recommendation to a strong recommendation from me.
Excellent menugame. Great art, great variety of dialogue styles and char dynamics, great quest writing. A fantastic mix of tones from comedic to horrific.
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