
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
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Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.4Kreviews | 77% | — | $21.2M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1093 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ganz nette Ideen, die Welt des Spiels ist allerdings stink langweilig, erstmal ewig Urwald ohne Abwechslung. Progress nervig, Kampfsystem ist nix besonderes. Crafting empfinde ich eher nervig, überladener Skillbaum. Hab einfach keine Motivation gefunden länger zu Spielen. Das können andere Spiele in dem Genre besser. Optisch erstmal ganz gut, aber eintönig. Viele popins wenn etwas Sichtweite da ist, dafür sind FPS auf MAX recht okay.
Jeu complet mais il n'ait pas fait pour jouer en solo ,le niveau est trop complexe à un certain moment .Le farming est important mais cela ne ma jamais dérangé et dans l'ensemble le jeu est vraiment sympa ,en équipe , autrement cela devient un calvaire (sauf si tu triche avec les paramétres )
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
所有试图搞PVP的游戏的通病,满脑子PVP平衡,不搞游戏实际内容
Great concept, terrible execution. Coming from Conan Exiles, Soulmask feels like it's trying to replicate Conan Exiles, while also being 10x more confusing and convoluted.
This game can be fun, but it has a major visual flaw, especially for older amers. You can''t see the bloody test! It's tiny, and even some people with good eyes have been complaining about it from what I've seen. There is a thread in the Steam community that started over two years ago about the test size needing a adjustment slider, and it has been ignored, apparently. I need to look into how their improvement requests are supposed to be submitted, but this game is a definite no in the long run for me unless they add something that improves the text size/readability.
垃圾游戏,战斗系统做的一坨,怪行为单一,一点也没有刷装备提升的乐趣,副本更是史中之史,垃圾中的垃圾,一个副本半小时找不到出口,又重复又枯燥,设计这个副本的脑子被B夹了是吗?设计副本的狗操的玩意儿。
The game doesn't explain how to use the mask skills or increase. You just have to click around and search the internet for solutions/answers. I already have a research job, don't need a 2nd. I get 2 camp tribesmen and next log in I'm raided and spawn camped by what I assume are npc mobs at my camp. I can't even get loaded into the game at this point. I enjoyed building the camp and tried to learn all the tables and tools to really advance my gear and camp but it was a waste.
irgendwie.. es ist komisch einerseits gibt es noch so viel zu entdecken.. andererseits hab ich keine lust darauf. die welt ist groß aber irgendwie wirkt sie leer wenn man genauer hinsieht. die ki ist ziemlich schwach, ja die dorfbewohner machen roboterhaft ihre arbeit, aber das wars auch schon. gegner respawnen und fallen aus dem himmel, man metzelt sich durch eine kaserne und ein teil der gegner bemerkt einen erst wenn man fünf meter vor ihnen steht. irgendwie will man das spiel lieben.. aber irgendwie will man doch nicht. es ist sonderbar, wirklich sonderbar
Strike 1: Intro has no sound (making you assume there is an issue) and weird, glitchy graphics (meant to be a feature), I obviously ended the processes, Googled the matter and tried again ... losing 10 min. of my life. Strike 2: You eventually begin the game proper next to a boat so clunky and ugly that it crushes nearly all immersion and hopes for the title. Strike 3: There are tons of text and icon on screen, but no indication as to what to do next, except some hints about your "wings". Clicking the relevant button ("V") crashed Windows. Strike 4: After half an hour of verifying files, uninstalling and reinstalling drivers etc. I finally got to try again, but now the game won't launch at all. Avoid this title!
先说结论:好评鼓励意义居多,现游戏的整体质量还不错,但不尽人意的地方太多。 优点就不说了,主要说一下我游玩中最让我难受的点。没提到的缺点不代表我喜欢,而是相较之下勉强能接受。 1.图鉴 数据库非常糟糕,既起不到总览全局的作用也起不到了解清楚个体信息的作用。对于喜欢提前规划下一步的玩家很不友好,新手阶段不得不大量的查阅攻略,接近后期重新规划基地时图鉴起到的作用也约等于0。虽然游戏的核心玩法不在于自动化,但至少图鉴要能让人一目了然各品类的生产建筑以及彼此之间是否存在上下替的关系吧? 2.建造系统 吸附判定做的太糟糕,在我玩过的有建造元素的游戏里堪称最差一档。支撑体系也做的太不自由,最恶心的就是柱子,从不同形状的地板/地基上延伸出来的柱子不能为另一形状的地板/地基提供支撑?并且建造时柱子永远得先放,后放会触发碰撞? 3.bug不算多但也不算少,感觉整体完成度还是有点粗糙,难以令人满意。 别的小毛病就不提了,希望能越来越好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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