
Soulbound is a pixel-art action roguelite with an MMORPG overworld. Run fast-paced bullet-heaven dungeons solo or in 3-player co-op, raid bosses, craft gear from your loot, and build out your personal base. Join thousands of players in the quest to explore, trade, and build a new world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 11 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Soulbound is a pixel-art action-MMO where every dungeon run reshapes your build. Charge into roguelite dungeons with friends in 3-player co-op, chain devastating ability combos from 100+ combinations, and return to a living open world where you farm, craft, and uncover a mystery that runs deeper than any dungeon floor.
Soulbound splits its world in two: a shared overworld full of quests and adventure, and brutal instanced dungeons that never play the same way twice. Every floor reshuffles encounters, hazards, and loot and every room unlocks new relics that warp your abilities in ways you didn't plan for. This is a one of a kind MMO-meets-roguelite hybrid that fuses our favourite meta progression systems with the chaos of survivor-like combat.
Enter the dungeon and pick from 10+ abilities that create unique class builds with branching relic paths. Stack a chain-lightning relic on your mage's Pyrosphere and watch mobs evaporate. Layer life-steal onto a berserker's hammer and turn your AoE into a heal for your party. Every relic run offers new synergies you've never tried, and the best builds are the ones nobody planned.
As you swap your gear, you swap your class instantly. Tank for your friends on Monday, rain bullets on Thursday, your character is every class you want it to be, whenever you want it to be.
Step out of the dungeon and the pace shifts. Soulbound's open world is a shared space where thousands of players farm, gather, trade, and quest side by side. Tend your crops, fish a quiet river or stumble into a quest line that unlocks an ability you didn't know existed. The overworld is where you discover the skills and upgrades that make your next dungeon run deadly.
Every life skill feeds back into your progression with cooking restoring stamina, gathering unlocking crafting materials for gear and buffs and mining unlocking crafting stations to build the weapons that defines your class.
Gear in Soulbound does two things: makes you powerful and makes you you. Separate cosmetic slots mean your stats never dictate your style as you collect handmade, uniquely animated pixel-art armor sets, rare cosmetic drops, and companion pets. Mix and match freely and make your character look exactly how you want.
Every player gets their own base, and it's where your meta progression lives. Inside it, you construct and upgrade stations that unlock new gear tiers, potions that tip dungeon runs in your favor, and meals that push your stamina further. Decorate every room with furniture, trophies, and a full room-layout editor. Invite your friends and start building your guild base.
You awaken inside a digital universe that feels alive… but hostile. Early in your journey, you encounter The Anima, enigmatic and malevolent entities that overwhelm you with impossible force. Death isn’t the end, however. You’re recovered by a robotic rescuer and brought to your Virelda, a safe haven, workshop, and base of operations. As a Pioneer, you’ve got a lot to do before you can stand against The Anima.
MMO × Roguelite hybrid: Persistent character progression meets instanced dungeons.
10+ distinct ability classes with branching relic paths (100+ unique build combos per run).
Classless character progression, try a new build anytime.
3-player co-op dungeons and 5+ player raids.
Handmade pixel-art world.
Deep crafting ecosystem, grow crops, upgrade stations, cook food, forge gear, brew potions.
Full player housing that you can build, upgrade, and decorate with a room-layout editor.
Separate cosmetic system with hundreds of gear pieces and cosmetic slots.
Mystery-driven narrative, uncover the truth behind the Anima through environmental storytelling.
Built for long-term play with live events, seasonal content content, new dungeon tiers, and expanding world zones.
Wishlist now or buy now to join Early-Access!
Engagement
Reviews
Themes across 395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've been playing Soulbound and honestly can't stop thinking about it. The characters are unbearably cute, like genuinely charming in a way that makes me want to keep everyone around just to see them . And the customization? Chef's kiss. My character's running around with the cutest little bag and an adorable pet by her side. The combat feels so satisfying , every fight keeps me hooked that i want to dive even deeper into the dungeons for more battles its so addictive. If you're someone who appreciates games as art as much as games as mechanics, this one's a must play. Easily one of the most atmospheric titles I've played in a long time Highly recommend.
Сервера для РУ не завезли, поиграть без танца с бубнами вы не сможете увы.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 395 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After the latest patch with huge performance improvement, Confirm no wipe, and all the fixes. I can honestly recommend this game to people now. At the rate the Devs are improving/fixing the game, its looking very very promising.
Première fois que je laisse une mauvaise review, mais là franchement… c’est quoi cette merde ? J’ai eu des tonnes de crashs, des tonnes de bugs, et personne ne répond aux tickets. J’ai vraiment l’impression de parler dans le vide. Même l’option de langue est ridicule : elle affiche au final que l’anglais de disponible. Les bindings des touches sont également catastrophiques : le jeu démarre par défaut en QWERTY (même si c’est malheureusement courant, ça reste pénible), et en plus certains sorts sont assignés à Q et Z sans possibilité de les remapper… aucune raison valable de bloquer ça. C’est vraiment dommage, parce que le jeu avait l’air prometteur, mais dans cet état-là l’expérience est juste frustrante.
Super laggy. It takes like half a second to start/stop walking.
DO NOT BUY THIS GAME, HEAR ME NOW BEFORE YOU WASTE YOUR MONEY.
Genuinely surprised by how fun this game is. The art and style of the Soulbound is what drew me in and kept me wandering around. I am happy on the tutorial island that the farming and other resource activities didn't take 10+ minutes to sit and wait for a crop to be ready to harvest and was able to get right into the action. LOVE the dungeons, this is what bring me back. killing waves of mobs and rolling for that loot! All in all super happy with this, especially that its early access. Keep the updates rolling
Pretty fun game, runs well even on my ancient PC, some minor bugs here and there but nothing game breaking, i don't mind it because the game is super cheap and it's early access, the gameplay is very addictive and i see myself spending a lot of time playing it, the roadmap has a bunch of content planned so im definitely excited for that, seems like a lot of the issues mentioned in other reviews i saw have been fixed because i didn't encounter any of them yet and the devs have been dropping weekly patches so hopefully they keep doing that and improving the game bit by bit, the hardwork is apparent
game ok a bunch of stuff still broken too much they dont tell you how to do and you cant google cause this company dont believe in having a wiki or anything to help you then the reason i quit was the hacking skill takes a min to do most active skill in game but only get 7 xp per hack and need lvl 10 to go to higher stuff but 4 hours on hacking still only lvl 6 then maybe only about 3 peopel per server playing the game so deff not a mmo and you cant transfer character to another server you have to start over even though seems like they gonna merge servers anyway think about this game like a phone game thats trying its best to get you to spend real money on it but then as of right now i dont see anything to buy but it feels like them games so im expecting here soon a whole store on tons of stuff to buy to progress you then join the discord to help figure stuff out i actually got an answer to 1 question then its all about f in step sis and such so if you pevy and like incest their discord for you
I usually publish 0 evaluation of games, except when I have a strong negative opinion and need to warn people. But here I am posting a positive review because after starting playing this game, I really am baffled to not see this game having a very strongly positive review score. This game is hooking you, without feeling like it's all grind (despite the grinding nature of MMO). The grind is smooth, you level up at a good space, with always something to go for, in several direction. What i've seen as negative reviews has been heard and fixed by the devs, in such a way I would never have though some problem existed in earlier version. The dev are apparently listening very well to the community. A few bugs still exist, but nothing surprising at this stage of development. Definitely worth buying right now at this price. I really wish that this game attract new players so the server fills up (as it seems to be the direction since a week) because this has the potential to be one of the next big MMO. Nothing negative to say about this game, had a lot of fun already, and want to skip all personal obligation to keep playing. DO NOT HESITATE. Come join the game. I'm really wanting the game to keep developping and the server to not close, and have no doubt that if it attract the player base it deserves, this game will have a very long life.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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