
Explore a supernatural RPG with stylish summoners and dark dangers lurking under the neon lights of a cyberpunk Japan. It is up to Ringo, an agent of Aion, to save the world from apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 66% | — | $3.8M |
| $69.99 | 3.6Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cannot connect to the server
소울해커즈 자체가 예전에 나온 시리즈이므로, 어느 정도는 추억팔이를 감안하고 작품을 봐야한다고 본다. 소울해커즈2 라고 하지만, 사실 아틀라스가 플스와 새턴으로 넘어가는 시기에 기존의 여신전생, 마신전생 시리즈에서 벗어나, 플스로는 페르소나, 새턴으로는 데빌서머너 이렇게 구분해서 내겠다는 정책에서 시작된 시리즈다. 따라서 시리즈 첫작품은 데빌서머너-악마소환사 라는 작품이고, 이게 평이 좋아서 이어 나온 게 데빌서머너-소울해커즈 가 된다. 즉, 소울해커즈2는 시리즈 세번째작품이라고 보는 게 정확하다고 본다. 평이 전반적으로 좋지 않은 건 아마도, 이 작품은 데빌서머너 시리즈의 느낌을 최대한 남겨보려고 했기 때문인 듯 하다. 이미 아틀라스의 대표작이 진여신전생이 아니라, 페르소나라고 아는 사람이 더 많고, 여신전생 조차 1인칭 던전rpg 형식을 포기한 지금에 와서 당시의 데빌서머너의 시스템과 방식을 조금이라도 남기려한 시도가 아마도 지금의 유저들한테는 너무나 불편하고, 난이도도 높고, 시간낭비를 시킨다고 여겨질 수 있다고 본다. 즉, 이 게임은 과거 데빌서머너 시리즈의 향수를 느껴보고 싶은 사람에게는 제격이라고 본다.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 17K | 93% | $7.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 12.4K | 76% | $14.99 | |
| $3.8M | 6.2K | 94% | $17.99 | |
| $3.8M | 7.4K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $823.2K | 1.4K | 76% | $29.99 | |
| $31.7M | 71.3K | 97% | $19.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $1.1M | 773 | 86% | $59.99 | |
| $473.7K | 612 | 79% | $39.99 | |
| $281.8K | 508 | 69% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is very interesting and beautiful. I love futurist aesthetics and this one sure have it. Gameplay and battles are cool, story is very interesting and characters are charismatic. Soundtrack is pretty nice to listen to. The thing that I didnt like was the axis, it seemed rushed and a filler for the game, with very lazy dungeons that didnt appeal to me at all. Some scenarios and assets are reused in the main game and that felt lazy too. With a very interesting city, I was expecting to explore nice diverse-themed dungeons around it, which unfortunately wasnt the case.
坐了快30小时的牢
솔직히 풀프값은 아닌데 할인하면 할만함 걍 여신전생 이름 떼고 잡 jrpg라 보면 ㄱㅊ게 만들었음
전투부분에서 화면전환이 어지러워서 오래 못하겠어요..
gud
I don't know why it's got mixed reviews, I think it's a good game, reminds me of Persona for Golden 4. My only complaint is the annoying warnings of the mascot. I wish you could turn them off. There are some cheesy moments, but they are not irritating. I enjoy it, would recommend.
Un jeu très bon, dans l'ensemble avec une petite mécanique qui change de celle des jeux Atlus. Le jeu est très facile à prendre en main et l'ambiance générale est plutôt plaisante. Petit point négatif sur les donjons a un certain point de l'histoire qui sont trés complexe Bon jeu et vive Ringo :)
Vale a pena! A história é excelente, a gameplay é boa e, especialmente, o desafio é feito na medida certa! O normal é difícil, o difícil é bem difícil, mas não aquela dificuldade braindead que lhe manda farmar 20 leveis pra depois surrar o chefe, é realmente bem implementada e faz o jogador pensar. A única parte horrível do jogo é o level design, que realmente é um lixo! O jogo é extremamente labiríntico, a exploração tenta lhe recompensar, mas de forma insuficiente, acaba sendo broxante e só! Pra piorar, não é como se houvessem puzzles para descobrirmos os caminhos, é tudo na base da tentativa e erro, então é MUITO cansativo, principalmente na parte do eixo. Enfim, é um bom jogo, só não é aquele tipo de se jogar por 10 horas seguidas justamente pelo último detalhe que pontuei.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.