
Explore a supernatural RPG with stylish summoners and dark dangers lurking under the neon lights of a cyberpunk Japan. It is up to Ringo, an agent of Aion, to save the world from apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 66% | — | $3.8M |
| $69.99 | 3.6Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
阿特拉斯集大粪者《灵魂骇客2》 先来谈谈跟阿特拉斯其他游戏的对比: 1、跟P系列比,没有日期时间限制,没有COOP内容。战斗跟P相似四人按照速度顺序轮流攻击但是没有换手。 2、跟SMT系列比,人物配置上有点像。本作人物是恶魔召唤师,其中的恶魔就是祖传SMT的仲魔,主角团四人都可以带上任意仲魔一起战斗,相当于SMT主角带三个仲魔一样。但是4人中2人平a为物理,2人为枪击,且无法更改。 3、跟《幻影异闻录》比,那简直是究极弱化版,迷宫地图可以随时进出,同时充斥着各种逆天杀小怪、捡东西、杀头目马桶任务。但是人家幻影异闻录起码有歌有MV,队友剧情穿插还很合理。反观灵魂骇客,队友个人剧情全部是扎堆啤酒摊,每次个人剧情都是同一个地方同一个喝酒动画再站桩聊天,偶尔给你个选项加一下好感度,要是你屯着事件,还能一直连续喝到全部聊完为止。 对比完游戏接着讲游戏的减分项: 1、地图坐大牢,个人感觉比P3爬塔还难受。为什么呢?因为本作的地图有现实地图和队友内心迷宫(姑且这么讲吧)两种。现实地图还好点,起码有逻辑但不多。三个队友的内心迷宫可以说就是纯凑数。你可以理解为P5印象空间,但是一层的地图放大几十一百倍,完全一样的美术风格,都是方块地板蓝色背景。地图坐牢就算了,小怪还不像P和SMT一样高于5级就无视,怼脸刷出无视等级照样冲上来进入战斗,同时还高概率刷出黑色敌人必定比你高十多级,坐牢地图配上无法忽略的敌人导致跑图体验极差。 2、战斗被删到毫无爽感。阿特拉斯游戏都对打出暴击或者weak有奖励,P系列能够让敌人倒地来换手增加行动,SMT是增加行动点,幻影异闻录则是让队友连击。到了本作,暴击奖励只变成单纯增加伤害了,weak则是会在敌人身上叠加仲魔,在行动结束后释放无视抗性的范围攻击(称为魔宴)。对于精英怪和敌人,你要是不用魔宴那就是坐大牢,任何非weak攻击减伤极高就算了,一定回合内达不到伤害值就直接放万能秒杀。其他系列的精英和BOSS虽然异常抗性极高,但也不至于吃不了。本作直接所有精英BOSS免疫异常,而且本作暗属性攻击绑定了异常,也就是说对这些敌人暗属性攻击完全没用,能把一个属性砍到这样也是逆天。还有义经的八艘跳跃没了只有一个对单大量物理,可以说是阿特拉斯最垃圾的义经了。 3、不如不做的自动保存。这可以说是游戏界最抽象的自动保存了,只有在触发精英怪&BOSS战以及第一次进入战斗地图的时候才会自动保存。你在现实世界切换地图,合成仲魔,购买物品,通马桶之类的通通不会自动保存,同理在战斗地图里面,切换上下层哪怕进入读取界面也不会自动保存,你打完架返回现实地图也不会自动保存,要是碰上闪退那你就完蛋了。所以阿特拉斯破天荒的让这个游戏可以随时随地保存,看来他们也大概知道这个游戏地图坐牢连自己都受不了要随时撤退。 4、喜闻乐见的pay to win。鉴于本作跑图和战斗的坐牢体验,阿特拉斯的解决方法是做一个花钱的DLC,让你每次战斗都会100%获得人物和仲魔都能升一级的道具。所以理论上你要是闲的蛋疼完全可以在第一张地图都没打完的时候猛刷低级小怪让主角和仲魔99级。 5、几乎不存在的社区生态。P系列用的自研引擎都有稳定的MOD生态环境,SMTV和P3R用的虚幻引擎也有MOD生态,但是本作用的UNITY引擎,连香蕉网都没人做MOD,只有几个简单的模型替换。本作换衣服只能在战斗场面看到,我本人打了个随时显示穿DLC衣服的MOD结果不定时闪退,结合上面说的逆天自动保存给我整破防了直接删掉MOD了。 综上所述,你要是P系列路人粉,那么不建议买。你要是阿特拉斯的赤石英雄,那就打折买。总之能劝退一个是一个。
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 17K | 93% | $7.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 12.4K | 76% | $14.99 | |
| $3.8M | 6.2K | 94% | $17.99 | |
| $3.8M | 7.4K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $823.2K | 1.4K | 76% | $29.99 | |
| $31.7M | 71.3K | 97% | $19.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $1.1M | 773 | 86% | $59.99 | |
| $473.7K | 612 | 79% | $39.99 | |
| $281.8K | 508 | 69% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我觉得可以吧,及格了就不打差评了
L'histoire était bien. J'ai bien aimé le théme. J'ai bien aimé le système de combat à la Persona simplifié.
建议广大阿特拉斯粉丝都来品一下(doge)
할인해서 플레이 했는데 맵 돌게 하는거 실화냐 진짜 나사 빠진 페르소나네 ㅋㅋ
为什么云存档到steamdeck上会丢失存档?
Ringo is awesome, buuuuuut its bad. Gameplay is awful and slower than a snail racing a turtles lifespan. Better off playing with yo shi than playing this shi. Also it may be better to watch someone else play imo. NO HATE but Atlus missed heavy with this one man.
好吃的史
美术一流,其他真是一坨。。。。
前作のことは忘れて普通のRPG としてみれば面白かった。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.