
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.3Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | #97 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good replayability, im still learning things even after 140 hours of gameplay
Played the demo, had fun. Paid less than $20, own the whole game with all content. Simple as.
Even with 30 hrs and lots of DF and Rimworld experience I haven't got the hang of expanding beyond 1100 pop, but it is a lot of fun. Technology seems the least intuitive of everything so far.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 11.1K | 63% | $24.99 | |
| $7M | 18.9K | 92% | $14.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 17.3K | 82% | $19.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $6.9M | 6.2K | 75% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.1M | 91.9K | 84% | $39.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $37.7M | 37.6K | 94% | $29.99 | |
| $3.6M | 3.3K | 92% | $29.99 | |
| $2.5M | 2.3K | 93% | $29.99 | |
| $1.9M | 2.8K | 84% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
That Gamatron intro cuts deep into my childhood. This is a very high end city builder. It is a must-buy for enthusiasts of that genre.
Difícil pero brillante, perfect!
This has to be the best city builder game I have ever played.
Rimworld but x1000 more colonists
-Start a thriving colony -Have no idea what is happening -Read tutorial and be even more confused -Start building warehouses and industry -People are mad that they have no houses -Build houses -People are mad that they are living in mud house with no furniture -Build carpenter and setup wood camp -people are mad that there is no food -Build farms and pastures -People are mad there is no fish -Build a fishery -People are mad that there are bodies on the street -Build mass-graves -I continue the loop -I invite all species to create wonderful, diverse and peaceful city -Street-wide brawls break out -Half of my population dies -My long lost sister comes and tells me I owe her money -I don't pay -I get mugged by 126 soldiers wearing plate armors, shield and swords -People still fighting in the streets while we're being raided -Throne room gets raided -Revolt breaks out in the mean time due to famine and racism 10/10
"we have rimworld at home"
Yep.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.