
From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Aug 26 → 19.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 53Kreviews | 96% | — | $32.5M |
| $29.99 | 26.6Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1557 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
쏘 갓겜
Great game
Не страшно но сюжет прикольный
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 4.6Kratings |
| 92% |
| — |
| not modelled |
| $29.99 | 1.9Kratings | 92% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There is an option at the start of the game that selects if you want the monsters in the game to be able to harm you. You can thus select the setting that makes them harmless if you don't want to be bothered by the monsters, the option which I happily selected. Big thumbs up for the developer for introducing this option. I would not have liked the game as much as I did if this option was not available.
SOMA is officially in my top 5 favorite horror games! The story is incredibly unique, and it’s unlike anything I’ve experienced in a horror game before. The atmosphere, storytelling, and psychological horror really make this game stand out. If you’re a fan of horror games, I highly recommend giving SOMA a try!
Uno dei giochi più belli mai giocati. La grafica è decente, i comandi ben reattivi ma sono secondari rispetto alla storia molto bella che tiene in suspense fino all'ultimo e fa rimanere un po di amaro in bocca perché ti fa riflettere. I doppiatori anche se solo in inglese sono molto bravi, se mai ci sarà un soma 2 sarebbe il massimo un doppiaggio in italiano. Ve lo consiglio.
Vaya barbaridad, juéguenlo
Interesting game, bit dire, though, isn't it?
(eu nao zerei e nao vou zerar pq perdi meu save e nao quero recomeçar do inicio) A história é incrivel e toca em assuntos profundos sem ter a necessidade de parar o jogador num lore dump fudidasso e preguiçoso. Te dando a liberdade de pensar sozinho e tomar as suas proprias decisões. De resto é a minha opinião pessoal, tipo tecnicamente falando o jogo é otimo mas eu percebi que nao gosto de jogo de terror walking simulator, eu nao tive em nenhum momento medo, assim eu fiquei angustiada e com raiva (EU FIQUEI COM MT RAIVA). Mas é que assim eu sou uma vadia burra ruim em tudo que me proponho a fazer então eu morri muitas vezes e sofri muito pra avançar. Tipo a história é MARAVILHOSA E ME FEZ SOFRER PROFUNDAMENTE MUITO BOA mas porra tipo nao tenho paciencia pra ser perseguida pelos monstros, eu fico mais irritada com eles do que assustada, meio que estraga a experiencia pra mim ter que ficar brincando de stealth e desviando dos inimigos. Tipo me deixa em paz cara whata tha hell Conclusão: amo a historia odeio a gameplay.
[h1]Soma has an incredible allure to it's ambience, soundtrack, writing, and overall vibe.[/h1] For a horror game I did not expect to feel like I was so a part of the game that often times I would have to reassure myself with statements such as, "None of it is real" "Surely the way the game is designed will keep me safe because xyz can't happen"[spoiler] This was especially true the moment one of the monsters opened the doors themselves [/spoiler] and so forth. The thing that Soma does incredibly well as a game is ambience. Everything looks incredible, realistic, and believable. The soundtrack definitely also pairs well here as it can pique your curiosity or even put you in fight or flight mode. And all this immersion gets even further solidified by the writing. Each character feels real and most importantly they say and make decisions that I feel like they would. The writing is so stimulating that at moments in the game I would stare at the screen just lost in thought contemplating. Soma as a psychological horror does not rely on [b]one big twist[/b] or [b]defining moment[/b] in order to categorize itself with this tag. Throughout the whole game you are immersed and constantly tempered with questions and decisions that reshape your entire psyche and morality. It also does an incredible job at reminding you how incredibly fragile life is in it's own unique way. I firmly believe that you will be engrossed and impelled to finish the story and rethink certain moral and existential boundaries. Thank you to Frictional Games and the whole team for making such an amazing experience!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.4M | 27.2K | 75% | $22.49 | |
| $32.3M | 32.3K | 96% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $32.8M | 56.9K | 95% | $19.99 | |
| $32.2M | 1M | 98% | $4.99 | |
| $32.9M | 123.3K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.2K | 87% | $34.99 | |
| $6.4M | 12.2K | 70% | $19.99 | |
| $94.6K | 272 | 72% | $16.99 | |
| $17.7K | 74 | 68% | $12.49 | |
| $14.7K | 93 | 53% | $9.99 | |
| $6K | 48 | 71% | $5.99 |