
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 1 → 6.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 10.5Kreviews | 82% | — | $6.8M |
| $34.99 | 1.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 942 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
топ
I befriended a cockroach 10/10 experience
게임은 재미있음 하지만 라데온 최적화는 전혀 안돼 있음 최대 프레임 300초과지만 최저 프레임이 10이하로 내려가서 뚝뚝 끊기는게 너무 불편 했음. 크래프트 게임이지만 패링 회피 타이밍은 소울라이크류 보다 어렵게 너무 정확한 타이밍에 입력해야 함. 왜 그렇게 타이밍을 빡빡하게 한지 이해 안됌
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese
| $34.99 |
| 903ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun, charming little game. The Good It starts off pretty slow, but once you get your first wings it starts opening up a lot more. I didn’t deal with early tames and without them the game was a bit tough, I’d die in a few missed parries. But it had a good sense of danger. the grapple hook and glider is alot of fun. probably my favorite method to get around. only replaced by the end game flying companion. Once I tamed a hornet, that danger was gone. Until the late game areas. The jump was very noticeable. The Bad I do not like the factions. The grind is painful. The best way to grind is to incubate eggs, kill what spawns, and then cancel the incubation. This way you can spam the incubations. Higher tier creatures give more. I want to say tarantulas and scorpions were giving me 10 or something points. And to lvl a faction up you need 250 points. To buy anything from a faction also costs points alongside resources. And their items are also affected by the RNG crafting bonus from intelligence. So to recraft an axe from one faction it cost 60 points per craft. The Ugly The end game is not good. Scorpions and tarantulas are a big jump. The magic is disappointing. You don’t regenerate magic, you need potions. But why would I not be riding my indestructible tank of a scorpion, that lets me deal a lot more damage then I could ever hope to deal with magic. The crafting is also frustrating. You gain a chance per 20 lvls in intelligence to craft a higher rarity item. You have to dump 100 points into it to craft legendary gear. But it's a chance, and boy does it feel bad. Because late game armor can be made from late game armor. You can craft a legendary chest piece and then go to craft the crystal variant that requires said chest piece. Only to downgrade from legendary to exceptional. Just let me craft legendary gear. On the armor I swear it's only like an 8 point bonus to defence, just let me have it. And again why would I not be on my scorpion. Over all score 6.5/10 Buy on sale I spent 9.26 (75% off) and feel like I got a bit more than my money's worth. But full price would leave me a bit bitter towards this game.
Игра и норм и нет. В коопе багаются задания. Если не фармить толком, а идти по сюжету, то он буквально на 2-3 часа. После сюжета в игре открывается подземелье и магия. Которая по факту тебе уже и не нужна ибо сюжет пройден и делать вообще нечего. Доп. задания не отображаться в справочнике, про что ты буквально забываешь что сделать надо. Доп нпс как Боннидель связанная с подземельем никак на карте не показана, нигде о ней не сказано в игре. Приходилось прибегать к интернету чтоб найти что-то, тк в игре просто нет инфы. Да и в инете поискать тоже надо. С этим же нпс связан баг, если раньше времени зачистить деревья, то потом задание в кооп не выполнить. А так если с друзьями побегать, поисследовать и потупить как мы, то на пару вечеров займет.
나쁘지 않음 근데 어떻게 진행해야 하는 지를 모르겠음
кривы хитбоксы мобов
생존게임 좋아하는데 기대 이상입니다 해보세요
Довольно занятная игрушка, атмосфера затягивает и цепляет. И начало игры реально интересное, но потом... Начали играть с корешем, и сначала игра вызывала интерес и захватывала, даже не смотря на свою кривизну. Когда приходилось слаженно с трудом рубить одного жука, передвигаться по локациям, изучать окружающий мир. Но весь вайб рушится, когда ты приручаешь себе команду боевых спутников. Дальше просто забей, игра в команде просто теряет смысл, приходишь к боссу один, кидаешь на него свою банду прокаченных пауков волков и всё, а это даже далеко не самый сильный питомец. Так же атмосферу рушит встреча с е**чими мухами, комарами и ордой паучат. Каким-то образом 4-5 мух умудряются задушить богомола.... как? Мухи в этой игре это вообще что-то неадекватное. Я понимаю что это игра и у неё свои условности, но какая-то логика должна же быть? Банально то же агрессивное поведение тех гадов, которые в природе вполне себе миролюбивые. Если подводить итог. Задумка игры - бомба. Реализация - на 2 с минусом. Какой-то безумный диссбаланс мобов, топорное поведение петов и мобов, проваливающиеся под текстуры ресы и т.д. В общем минусов у игры хватает, но при желании, побегать недльку-другую с друзьяшками вполне потянет.
curti
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $275.3M | 552.7K | 94% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $8.9M | 10K | 73% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7M | 11.8K | 52% | $17.99 | |
| $6.7M | 8.1K | 83% | $29.99 | |
| $6.7M | 25.4K | 88% | $9.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 8.8K | 92% | $24.99 |