
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 1 → 6.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 10.5Kreviews | 82% | — | $6.8M |
| $34.99 | 1.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is so much fun! Its like a survival game with a story and lots of building and decorating! I've been having a lot of fun playing this with my friends and playing it alone. I love that the server can be up even when the owner of the server is not online and that settings can be adjusted based on your group's playstyles.
Mich hat schon lange kein Spiel mehr so süchtig gemacht. Es hat mir ein Gefühl gegeben - nicht bloß Spaß, sondern tatsächlich eine Welt, in der ich mich gerne aufgehalten habe. Es hat mich eingesaugt. Das Gefühl ließ nach ca. 15 Stunden zwar nach und es wurde mehr zu einem "Spiel", aber schön finde ich es trotzdem. Das erste Mal einen Sturm zu erleben, ist krass. Und die Musik! Wie ein alter, schöner Däumelinchenfilm. Negative Punkte: -Als ich im Winter die Insekten durch den Schnee hüpfen sah, zerstörte das meine Immersion. Das könnte man anders regeln, zB. indem man die Winter extra schwer macht, weil keine Pflanzen wachsen und es keine Insekten gibt + Kälte. Einstellbar je nach Schwierigkeitsgrad. Oder mit Winterschlaf überspringbar. Aber Blumen und Marienkäfer im Schnee lässt das Spiel lächerlich erscheinen. -Wenn man Pfeile verschießen will, und schon loslegt, kann man nicht mehr abbrechen und verschießt häufiger mal einen Pfeil, den man sich hätte sparen können. -Es nervt, wenn die eigenen "Haus"tiere ständig im HAUS herumwuseln und man nichts mehr sieht vor lauter Krabbeltieren. Wenn sie wenigstens nicht hereinkommen könnten, wenn die Türen zu wären.. Wäre auch schön, wenn keine Köpfe durch die Wände gucken könnten, sondern dass Wände Wände sind. -Bitte andere Knöpfe, wenn man mit seinen Haustieren interagiert. Das war das Nervigste am Spiel: wenn man mit Y (Gamepad) Dinge aufsammeln will, dann aber plötzlich auf seinem Käfer sitzt. Außerdem ist es am Anfang sehr unübersichtlich, welche Knöpfe man dabei drücken soll (B/Y ?) -Wenn meine Maus gegen Gegner gekämpft hat, verschwand der Gegner quasi IN ihr und ich konnte nicht angreifen. -Es war vielleicht meine Dummheit, aber ich habe viel zu oft ausversehen Objekte/Wände in meinem Zuhause zerstört, weil ich den falschen Knopf gedrückt habe (Gamepad!). Es wäre toll, wenn man seine letzte Handlung rückgängig machen könnte (Fehler passieren jedem mal, und schnell hat man ein riesen Problem, zB. wenn ein Boden fehlt und man ihn schlecht neu bauen kann (Truhe fliegt in der Luft, etc.)). - Ich würde mir außerdem mehr bunte Flügel wünschen, mehr Secrets in der Welt, mehr Interaktionsmöglichkeiten mit den NPCs, mehr Geschichte. Am Anfang hat man noch viele Überraschungsmomente (viel Staunen, oder Angst vorm Tod, etc) - später nicht, und das ist schade. Dieses immersive Gefühl, was ich am Anfang hatte, müsste etwas länger anhalten. Ich glaube, die Entwickler möchten schon ganz gerne ein realistisches Spiel entwickeln. Also da ist noch Verbesserungsbedarf, besonders was den Winter angeht (oder generell die Jahreszeiten, da könnte man noch viel rausholen). Mal sehen, was mit dem Spiel noch passiert.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese
| $34.99 |
| 903ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is probably the best survival crafter I've played. A lot of the complaints of people are subjective; I think the combat is good! It does not feel like Dark Souls or anything, but it's fun to gather companions, level them up, and just let them work it out! I like using the bow and that you can parry with your melee weapons. The mounts are great and varied; it's super cool to jump around with the grasshopper or fly on the hornet! The immersion this game gives with the option of easily switching between HUD on or off, and the first-person to third-person view really helps bringing this beautiful and very vivid world to life! The antenna sense mechanic quickly highlighting resources is very handy, and picking up everything by holding a button rather than picking up everything individually also helps the pacing, even though it would be nicer if you just auto-picked it up... Maybe more options to customize your HUD would be welcome, but that is a nitpick. The music is beautiful and all of this combined really hits a sort of whimsical that other games try but never succeed at. It's quirky; it's definitely indie, but in the good way! Strongly recommended!
To start I did install some mods to make the grind less tedious and without these mods the game might not have been as fun. (Hint Hint Devs, you might want to do some balancing) Mods listed Below: - Expanded Inventory and Party Points - More Hoots - Stack Control 2x to 100x - Parry Window - Food and Potions - Sprint Cost Reduced - Resource Nodes Ripping the band-aid off earlier, this game is like Grounded (1 and 2) in theme only. Long story short if you want Grounded, you'll have to play Grounded; if you want a survival game with a shrunken estetica you're in the right place. The game is solidly in the AA range camp, everything feels nice, looks nice, handles well and is all in all enjoyable. I hope they add more DLC but after 20 hours in the game (and I'll likely need another 5 to role credits) I feel I got a good return on this.
Игра не плохая но после перехода на Таинственные земли (большая часть карты ограждённая водой) будто появилось больше проблем : 1. Хитбоксы персонажей стали будто кривее из-за чего используя одного из своих питомцев вы не можете стабильно попадать и наносить урон врагам. 2. Лично у меня трижды за вечер произошла ситуация что я не мог слезть с питомца когда ехал верхом на нём, так же не работал "Esc" из-за чего пришлось дважды закрывать игру сворачивая её. 3. Финальный босс игры застрял в текстурах из-за чего пришлось проводить различные махинации с игрой. Так же (это уже лишь моя прихоть либо недовольство называйте как хотите) после открытия тех самых Тайных земель даже по квестам НИ РАЗ прийдется вернуться на первый остров что нельзя нормально сделать и пришлось прибегнуть к тому чтобы каждый раз умирать и возраждаться в нужной локации, кстати об этом +1 проблема - можно установить лишь две кровати между которыми можно спокойно выбрать где появиться после смерти что лично я вижу не логичным. Раз есть уже возмоность использовать пару почему не сделать больше ? Но в целом игра имеет больше плюсов чем минусов, ведь тут можно приручить муху, таракана либо вовсе синицу. Так что в итоге всё равно лайк
365里路呀,从少年到白头。
Гуд, можно проходить.
[h1] 🐜 Uma verdadeira fantasia em miniatura (Estilo "Arthur e os Minimoys") [/h1] Smalland: Survive the Wilds é um jogo extremamente divertido que te faz sentir de fato dentro de um mundo fantasioso em miniatura. A atmosfera é incrível e a imersão é um dos pontos mais fortes do título. [h1]🟢 O que é excelente: [/h1] Visual e Arte: O jogo é lindíssimo, com uma direção de arte impecável que vende muito bem a ideia de ser minúsculo em um mundo gigante. Trilha Sonora: Muito interessante e imersiva, combinando perfeitamente com o tema de fantasia. Variedade: Grande diversidade de montarias e uma quantidade excelente de armaduras disponíveis. [h1]🔴 O que precisa melhorar:[/h1] Sistema de Construção: A mecânica de build precisa de um pequeno polimento. Às vezes, ao tentar posicionar uma parede, ela fica desalinhada ou desigual (mas nada que estrague a experiência). Progressão e Balanceamento de Armaduras: O jogador alcança o nível máximo/forte rápido demais. Sente-se falta de mais variações de armaduras de nível alto; muitas vezes você quer continuar usando um set visualmente incrível, mas ele se torna obsoleto rapidamente porque os atributos não acompanham o endgame. [h1]📊 Resumo Técnico:[/h1] Gráficos: 🎨 Maravilhosos e muito coloridos. Jogabilidade: 🎮 Divertida, com ótima exploração e combate. Imersão: 🍂 Nota 10, a sensação de "Arthur e os Minimoys" é real. [h1]Dito isso, o jogo é Nota 10! Vale muito a pena.[/h1]
да все верно я тут был ) и буду еще заходи и я с тобой встречусь а)
esse jogo é simplismente incrivel, mundo aberto muito bem elaborado, uma historia meio ruin eu diria, mas acredito que quem joga, a historia não seria muito relevante, um jogo de sobrevivencia que você é uma especie de fada, você doma insetos para lutarem com voce ou simplismente por pet mesmo, montarias incriveis, diversos tipos de "skins" de animais diferentes disponiveis no jogo, e um amplo sistema de construção. Jogo fatastico!!! 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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