
The Definitive Edition of the critically acclaimed, award winning open-world action adventure, reworked, rebuilt and re-mastered for the new generation. With all previously available DLC included and a wealth of tech and visual improvements, Hong Kong has never felt so alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.67/day in the week to Aug 4 → 29.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 79.8Kreviews | 94% | — | $30.4M |
| $19.99 | 915ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2069 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Que jogo gostoso de jogar.
quien no ha jugado a sleeping dogs a cualquier gta le reza
this game is a lot of fun and its far east themed story really kept me glujed on the screen. the close combat mechanics are satisfying but driving vehicles is unfortunately a challenging task.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 推荐程度 7.5/10 [/h1] 既谈不上无聊,也谈不上有多好玩,就那么回事。 优点:1、绝大部分玩家也包括我都是被本作的游戏背景所吸引,事实上游戏内容的地区元素确实做的非常优秀,让玩家可以通过游戏来了解香港的许多人文文化。 2、动作演出与设计可谓是独一档的存在。我很讨厌操作繁杂的游戏,但是热血无赖就算是有许多种攻击方式我也能使用的得心应手,因为在招式系统上做的非常简洁与实用。例如普通的连续攻击是不断的短按左键,扫堂腿使得对手失衡则是一短一长,膝击则是两短一长,像这类将招式融入进普攻的方式让我玩的非常舒爽。 3、剧情上也非常优秀,制作组将主角塑造成了一个复杂的角色,完全脱离了很多游戏剧情中只有正反派的阵营方式。我相信主角沈威即使作为卧底在看到自己的帮派成员死亡时所表现出的痛苦和折磨不是演出来的,而是对在一起经历过枪林弹雨兄弟的离去感到不舍。 4、蛇年DLC补全了本篇的后续结局,给整个故事划下了一个完美的一笔。 缺点:1、剧情虽好,但是促使我通关的唯一动力其实也只有剧情了,因为游戏中的所有任务玩法极其单一,甚至到了无聊的地步。人物追逐、潜入放置、公路追车、小巷格斗、室外枪战,这五类基本上就已经完全阐释了游戏的所有任务玩法,第一次玩时可能会感到刺激,但是长此以往也会视觉疲劳。 2、敌人的数值曲线很不对劲,在前中期主角与敌人对打,只要玩家稍微认真看了招式的使用情景都能玩的比较顺畅。但是到了后期就突然玩的非常费劲,一个敌人要打半天,简直肉的要死,并且还发生了被我打倒地五次还能站起来的情况。前期游戏已经告诉玩家如果敌人防守可以选择按F抓起对方进行有效攻击,但是后期很多情况一抓就会被敌人反推,F键基本就是摆设了。这就导致一个很无解的局面,敌人举起双拳防守,玩家用抓取被反推,用扫堂腿被跳跃躲避,用大踢无效,用普攻无效,毫无办法,唯一的方式就是等对方攻击后立马反击,但这样光靠反击和反击后攻击要把一个敌人打倒费力的很。 3、载具手感一坨屎。摩托车上车先用脚撑起来,然后带上头盔,然后又要打两下火,我就上个车咋这么麻烦呢,下个车还要把头盔又放回去然后熄火,完全打乱的流畅性。而且最大的问题在于所有载具的驾驶视角,当车辆前进时视角是软锁死前方的,只要车在往前开时视角就会抢鼠标。倒车时视角直接强制看后方鼠标无法挪动,就算倒车停好车后也无法通过鼠标观看前方。 4、剧情中的事件与人物记忆点非常少,无法给我带来什么印象深刻的东西。描写人物时往往是一个人物出场一下就直接长时间抛弃,等到玩家做了很多任务后这个人物又会莫名其妙冒出来,搞得我老是云里雾里,这类角色非常之多。在剧情上压根抓不住重点,我甚至不知道沈威作为卧底潜入帮派的目的是什么,调查犯罪证据?直接抓出龙头老大?都不是,我根本不知道沈威的任务目标是什么,只知道做老大和领导下达的任务。 5、(剧透)游戏里没有一个贯穿全篇且有血有肉的事物,作为现实情况来说是正常的,作为游戏来说是失败的。前期铺垫了那么多狗眼帮和温斯顿的剧情,我以为所有的一切是为了打败狗眼帮或者扳倒温斯顿,结果狗眼帮前期就被主角搞掉了,主角和温斯顿成了兄弟,结果温斯顿中期还被搞掉了,陪伴主角最久的杰克马也只是时不时出现以下,中后期也莫名其妙被搞掉了。 6、人物移动手感很差,游玩的时候我老是感觉有一股似曾相识的感觉,才发现这不是GTA4的跑步方式吗?跑步转向时上身倾斜下身不动,但是画虎不成反类犬,在设施这么密集的地图用这种跑步方式非常容易导致人物撞墙。 7、游戏设置中没有慢动作特写的开关选项,在玩本篇时每次我重击终结一个敌人都要被迫观看慢动作特写已经优点不耐烦,在DLC北角噩梦时更是变本加厉,DLC里只有处决才能完全击败僵尸,每一个敌人都要处决....每一个处决都必须要看慢动作特写.....动作连贯性完全被打乱了。 游戏里没有参杂私活可以放心玩,差评中说夹带私货这类评价的人玩游戏根本就是不看剧情的,那么大一个中国国旗和香港区旗挂在那是根本看不到的,没必要盯着英文字幕看,因为要搞懂语境对于他们来说是非常困难的。
Gameplay is phenomenal: fluid, brutal, engaging. 8.5/10. Story is solid but inconsistent, above average for open-world. 7.5/10. Open world packed with activities; some repetitive. 6.5/10. Graphics hold up well. Worth playing. Hong Kong has never been this fun to punch through. Overall: 8/10.
juegazo
Sleeping Dogs is a very good game, but not the masterpiece many people claim it to be. The hand-to-hand combat is excellent; fast, brutal, and easily one of the game's biggest strengths. Hong Kong is vibrant, full of personality, and refreshing compared to the usual Western open-world settings. However, after a while, the gameplay starts to feel repetitive. Many missions follow the same formula: drive to a location, hijack a vehicle, get into a shootout or fistfight, escape, and repeat. While the execution is polished, the lack of variety made the experience feel increasingly predictable. Beyond its solid gameplay, I also struggled to form a lasting emotional connection with the story and its characters. Wei Shen is a good protagonist, but he never reached the level of unforgettable characters like Arthur Morgan, Geralt of Rivia, V, or Commander Shepard. It's an enjoyable open-world action game that deserves praise, but for me, it lacked that one defining moment that stayed with me long after the credits rolled. A great game. Just not a life-changing one.
Peak ♥♥♥♥
this game is peak
Gameplay is just ok, relaxing but too simple; however the game may be worth playing for an engaging story about mob and undercover police and, most of all, for the immersive representation of Hong Kong. Gameplay and especially combats are repetitive and without much depth, but at least they don't take too much time (if you mostly play only the main missions) and don't get to bore you too much. Open world tasks are also not very engaging, but rather things to take or do as collectibles. They should have given the player more items without having to unlock them through side missions one equal to each other: especially for vehicles, I would have liked more variety, but I played the whole game with one or two because races to unlock them are boring - driving for the missions is fine although the driving system isn't so incredible, but also having to do the races is too much.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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