
The Definitive Edition of the critically acclaimed, award winning open-world action adventure, reworked, rebuilt and re-mastered for the new generation. With all previously available DLC included and a wealth of tech and visual improvements, Hong Kong has never felt so alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.67/day in the week to Aug 4 → 29.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 79.7Kreviews | 94% | — | $30.4M |
| $19.99 | 914ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I got really hooked on this game for a week straight. The graphics, gameplay, and combat mechanics are excellent, and it's really well optimized. Even after decades, this game is still worthy of all the praise it gets.
Love this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este juego es increíble. Literalmente, en su época fue mi "GTA". El vicio que le puedes meter al juego y la cantidad de cosas que tienes por hacer hacen que sea increíble, aunque sea un juego del 2014. La historia es excesivamente buena. El ser un policía infiltrado es increíble; la forma en la que se desarrolla absolutamente todo y cómo tienes que ir demostrando que eres de un bando u otro para evitar cualquier conflicto es excelente. Honestamente, lo recomiendo demasiado. Encima, cuando está de rebaja no cuesta prácticamente nada para todo lo que puede ofrecer.
Very underrated game. I think it should gain more popularity among players.
peak ass game I HAVE ever played
Один з найбільш атмосферних опенворлдових міст до цього дня, один з найкращих наборів ігрового радіо, іконічний набор одягу, чудовий сюжет і персонажі. Так камера м'яко кажучи посердня, фізика авто дивна, а длц з бомбами та хелоуіном абсолютно необов'язкові, але все одно ця гра відчувається як хороше кіно.
*Sleeping Dogs: Definitive Edition* is one of those games that never reached the same level of popularity as some of the biggest open-world titles, but it still remains one of the most unique crime games of its generation. The combination of undercover police drama, Hong Kong’s criminal underworld, satisfying hand-to-hand combat, and a city full of personality gives the game an identity that separates it from many other open-world experiences. The story follows Wei Shen, an undercover cop who infiltrates the Triads to take them down from the inside. The strongest part of the narrative is the conflict between his two lives. Wei is constantly caught between his duty as a police officer and the relationships he builds with the people inside the criminal world. This internal struggle gives the story more depth and makes Wei Shen a much more interesting protagonist than a typical action hero. The gameplay is easily the highlight of *Sleeping Dogs*. The melee combat system is still one of the best parts of the game, with smooth counters, environmental takedowns, and a variety of martial arts moves that make every fight feel like a scene from a Hong Kong action movie. The driving and chase sequences are also exciting, although some vehicle controls and mechanics feel a little outdated compared to modern open-world games. Hong Kong itself is one of the biggest strengths of the game. Unlike many open worlds that feel like large maps filled with repetitive activities, this city actually has its own personality. The crowded streets, markets, neon lights, and cultural details create an atmosphere that makes exploration enjoyable. It may not be as massive as games like Grand Theft Auto, but it is one of the most memorable cities from that generation of open-world games. The Definitive Edition also includes the game’s major DLC expansions, which add extra content and variety to the experience. Nightmare in North Point DLC takes the game in a completely different direction by introducing a supernatural horror theme inspired by Chinese mythology. While its story is not as strong as the main campaign, the unique atmosphere, new enemies, and supernatural elements make it a fun change of pace. Year of the Snake DLC brings Wei Shen back to his police roots, focusing more on his official duties instead of undercover work. With new missions, police equipment, and a different gameplay style, it feels like a proper side chapter that expands Wei’s story. Zodiac Tournament is a love letter to classic martial arts movies and enter the dragon. It focuses almost entirely on combat, sending Wei into a tournament against various fighters. The story is simple, but the fun combat encounters make it one of the most entertaining additions for fans of the game’s fighting system. However, the game does show its age in some areas. Side activities can become repetitive, enemy AI is not always impressive, and some technical limitations from the original generation are still noticeable. Even with the visual improvements, the Definitive Edition is not a complete modern remake, and some animations and details still feel dated. Overall, *Sleeping Dogs: Definitive Edition* is a unique and memorable crime game that succeeds because of its personality rather than perfection. Its excellent combat, engaging story, and authentic Hong Kong atmosphere make it stand out even years after release. It may not be the biggest or most polished open-world game, but it is one of the few that truly feels like its own experience. **My Final Score: 8.5/10**
Çıktığı yıl biraz oynamış daha sonra devam etmemiştim. Yılına göre dövüş mekaniği ilgi çekici olması sebebiyle tekrardan oynayıp bitirmek istedim. Grafikleri günümüze göre kötü değil, oynanış tekrara düşse de hikayedeki gerilim ve oyunun ortalama bir süreye sahip olması sebebiyle çok sıkmıyor. Aslında potansiyelli bir oyun ama devamı için büyük bir bütçe harcamaları gerekir ki devamının olmasının sebeplerinden biri de bu bence. Hikayesi ise Kurtlar Vadisi Hong Kong tadında. Özellikle Uncle Po ve Pandrewin sahnesinde Duran Emmi ve Aslan Amcanın iki kişinin bildiği sır değildir sahnesi gözümde canlandı. Çerezlik güzel oyun.
Sleeping Dogs é um dos melhores jogos de mundo aberto que já joguei. O mais aparente seria a comparação direta com GTA, porém é necessário ter em mente que o estúdio responsável [strike]é[/strike] era estratosfericamente menor que a Rockstar e mesmo assim conseguiram produzir um título que agora virou um clássico cult, após o infeliz fechamento da United Front Games. Hong Kong é absolutamente linda, a história é muito boa, o combate corpo-a-corpo é excelente (embora preferiria que fosse um pouco mais complexo e desafiante). O ponto mais fraco para mim seria o combate com armas. Acho interessante que no começo do jogo eles fizeram questão de informar ao jogador que armas em Hong Kong são coisas raríssimas, mas em diversas etapas do jogo, encontramo-nos com fases em que todos os inimigos possuem armamento pesado, em especial nas missões de fuga com veículos. Parece que os inimigos não acabam e continuam a renascer até que você chegue a um local predeterminado. Diria que esse tipo de missões é o ponto mais fraco do jogo. Mesmo assim, o combate, a atmosfera, os temas não frequentemente explorados e a possibilidade de fazer missões no papel de policial de Hong Kong ou como membro da tríade, quando o jogador quiser, fazem de Sleeping Dogs um dos meus favoritos jogos de mundo aberto que com toda certeza merece mais jogadores. Pontos bônus:[list] [*]sem cenas (cutscenes) tediosas e todas podem ser puladas; [*]sem inflação de tempo de jogo com rotas para missões desnecessariamente longas acompanhadas por muito bla bla bla. O jogo respeita seu tempo; [*]não te explica tudo com minúcia excessiva. Você é jogado no mundo e sua inteligência respeitada para aprender sozinho; [*]feito numa época sem humor milenial, sem humor zoomer e sem regras regidas pelo RH; [*]possibilidade de destravar quaisquer carros e roupas (inclusive de policial) e usar quando quiser e tudo facilmente accessível! [/list] Por algum motivo deixei de comprá-lo repetidamente em promoções desde seu lançamento, mas agora me arrependo profundamente de não ter jogado essa jóia antes. Não se prive também! Compre!
有关rh的内容本身就是胡扯,前期遇到阿曼达,"为什么要来香港,是想移民中国吗?",本身就说明了沈威不是港毒 相关涉及rh的文本本身就是傻逼蒹葭汉化的锅,机翻带瞎翻,不如说蒹葭那帮傻逼才是50w
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 17.3K | 94% | — | |
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| — | 83.3K | 92% | — |
Related
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|---|---|---|---|---|
| $30.4M | 34.1K | 85% | $34.99 | |
| $30.4M | 748.2K | 92% | $4.99 | |
| $30.5M | 99.5K | 91% | $19.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $30.6M | 29.7K | 72% | $24.99 | |
| $30.1M | 72.7K | 98% | $19.99 |