
You're here to slay the princess. Don't believe her lies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Sep 13 → 34/day in the week after.
About
You're on a path in the woods, and at the end of that path is a cabin. And in the basement of that cabin is a Princess.
You're here to slay her. If you don't, it will be the end of the world.
She will do everything in her power to stop you. She'll charm, and she'll lie, and she'll promise you the world, and if you let her, she'll kill you a dozen times over. You can't let that happen. Don't forget, the fate of the world rests on your shoulders.
You're not going to listen to him, are you? We're supposed to save princesses, not slay them...
Features
Fully voice-acted by the impeccable Jonathan Sims and Nichole Goodnight.
Hand-penciled art - every background and sprite is drawn traditionally with pencil and paper by Ignatz-winning graphic novelist Abby Howard.
A princess. She's very bad and you have to get rid of her for all our sakes.
No, the Princess isn't a “cosmic horror,” whatever that is supposed to mean. She's just an ordinary human Princess, and you can definitely slay her as long as you put your mind to it.
Don't even think about trying to romance her. It won't end well for you.
Hopefully you won't die. But if you do, you'll die a lot. Be careful and stay focused on the task at hand!
A branching narrative where what you say and what you believe determines both who you are and how the story unfolds. Though I wouldn’t recommend taking any paths outside of the one I lay before you.
A new roleplaying experience from the creators of Scarlet Hollow.
Slay the Princess is a choice-driven psychological horror visual novel/dating sim with dramatic branching, light RPG elements, and hand-penciled art.
What’s in the Pristine Cut?
3 brand new chapters replete with mysteries—and consequences.
Expansions to familiar routes. The Den, The Apotheosis and The Fury each have each more than doubled in length.
Over 35% more content overall—and all of it filled with great opportunities to listen to me and do your job.
A new ending. And hopefully one that saves the world rather than damns it.
Track Your Progress: Cherish your memories, relive your exploits, and uncover deeply hidden secrets with the new gallery feature.
Over 1,200 New Hand-Penciled Frames hand-illustrated by Abby Howard.
Over 2,500 New Lines of Dialogue fully voiced dialogue by the impeccable Jonathan Sims and Nichole Goodnight.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−50% | 34.3Kreviews | 97% | — | $20.6M |
| $17.99 | 249ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fire game, but what the hell is going on!??! im sure theres lore to be found here but I havent the faintest idea what. I killed a god I think? i umm got beaten up by a living knife? WHAT IS GOING ON
Started the game not expecting much, having seen it a couple times previously here and there, but the decisions/story was extremely captivating. Would definitely buy again!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.6M | 80.6K | 97% | $14.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.7M | 17K | 89% | $29.99 | |
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.5M | 59.4K | 91% | $11.24 | |
| $20.9M | 13.6K | 91% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.6M | 2.4K | 95% | $19.99 | |
| $220.8K | 987 | 93% | $19.99 | |
| $14.4K | 55 | 89% | $10.99 | |
| $14K | 28 | 100% | $12.99 | |
| $555 | 3 | 100% | $4.99 |
Reviews, worldwide (the counter carries no country): 14.86/day in the week to Jul 30 → 19.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool story
amazing 10/10
looks kinda cringe but i like games with a quattuordecillion endings and routes and where you can be a total dicknip so good enough for me
five stars game
I don't usually like visual novels as I've always had a stigma of them being corny and poorly made. Slay the Princess however absolutely blew me away. It's a true roller coaster of emotions, one second you are laughing, the next you are crying and then you are livid. The games just absolutely fantastic in all aspects it tries to excel at. The art is amazing, its disgusting and/or beautiful when it needs to be, the music is really spot on and elevates the atmosphere, the writing is top tier and it truly makes you think. The voice acting is genuinely amazing, I never felt the need to skip through a dialogue quickly because of how well the actors convey the emotions and intensity of the dialogue. Games also surprisingly beefy in terms of content, I got a solid 25 hours of content from it which I did not expect. I will forever remember the experience this game gave me, you must try it out even if you aren't a visual novel person!
[spoiler] 我见过把人头割下来的画面,见过描写割下人头的文字,一边生动的描述砍头的场景一边缓慢的展示砍头的画面,我还是第一次见。哦,更猎奇的在下一幕,公主的头装在笼子里,公主用手拿着自己的头,这个时候公主开口说话,告诉你她的身躯不受她的大脑控制。她的身躯砍掉你的头,你的头掉在地上。你的身躯攻击她的身躯,她的头看着你的头。你意识到,你的身躯也不受自己的大脑控制了。你们就这样死去 [/spoiler]
游戏很好,希望玩游戏的你多听从内心的声音。
Кращій досвід за пів року. Як же це добре гладить струни мого мозку. Шікарна хтонь. Але щоб я не сказала повз- буде спойлером. Краще пограйте самостійно, вона не дорога, знайдете кошти
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.