
You're here to slay the princess. Don't believe her lies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Sep 13 → 28.33/day in the week after.
About
You're on a path in the woods, and at the end of that path is a cabin. And in the basement of that cabin is a Princess.
You're here to slay her. If you don't, it will be the end of the world.
She will do everything in her power to stop you. She'll charm, and she'll lie, and she'll promise you the world, and if you let her, she'll kill you a dozen times over. You can't let that happen. Don't forget, the fate of the world rests on your shoulders.
You're not going to listen to him, are you? We're supposed to save princesses, not slay them...
Features
Fully voice-acted by the impeccable Jonathan Sims and Nichole Goodnight.
Hand-penciled art - every background and sprite is drawn traditionally with pencil and paper by Ignatz-winning graphic novelist Abby Howard.
A princess. She's very bad and you have to get rid of her for all our sakes.
No, the Princess isn't a “cosmic horror,” whatever that is supposed to mean. She's just an ordinary human Princess, and you can definitely slay her as long as you put your mind to it.
Don't even think about trying to romance her. It won't end well for you.
Hopefully you won't die. But if you do, you'll die a lot. Be careful and stay focused on the task at hand!
A branching narrative where what you say and what you believe determines both who you are and how the story unfolds. Though I wouldn’t recommend taking any paths outside of the one I lay before you.
A new roleplaying experience from the creators of Scarlet Hollow.
Slay the Princess is a choice-driven psychological horror visual novel/dating sim with dramatic branching, light RPG elements, and hand-penciled art.
What’s in the Pristine Cut?
3 brand new chapters replete with mysteries—and consequences.
Expansions to familiar routes. The Den, The Apotheosis and The Fury each have each more than doubled in length.
Over 35% more content overall—and all of it filled with great opportunities to listen to me and do your job.
A new ending. And hopefully one that saves the world rather than damns it.
Track Your Progress: Cherish your memories, relive your exploits, and uncover deeply hidden secrets with the new gallery feature.
Over 1,200 New Hand-Penciled Frames hand-illustrated by Abby Howard.
Over 2,500 New Lines of Dialogue fully voiced dialogue by the impeccable Jonathan Sims and Nichole Goodnight.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−50% | 34.1Kreviews | 97% | — | $20.5M |
| $9.89−45% | 249ratings | 94% | #228 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1798 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A dark and gloomy game that even if you’re not a fan of visual novels is still absolutely worth it. The premise is a unique take on the genre similar to Doki Doki Literature Club, where it goes beyond a simple story with a few choices that determine what happens. you can tell what you’re supposed to do from the title, but the way you go about slaying (if you even will) will show you unique interactions and events that don’t drain you while playing even after multiple playthroughs. The voice acting is incredible and displays the range of emotions for each character. Playing Slay The Princess is best experienced blind with no knowledge on the impact of your choices.
Я ненавижу визуальные новеллы! Голос Героя Тогда почему этот отзыв положительный?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 14.86/day in the week to Jul 30 → 19.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's interesting for the first 30mins, but after you worked out the formula it's kind of pseudo-intellectual. Have you ever went to a play about philosophy of art that is not actually philosophy of art but using a ton of jargon trying to create an illusion of depth? Well, this game feels like that. It's not terrible but because it is overwhelmingly positive I consider it very overrated so will give it a negative to balance.
I find this game healing.
The [spoiler]multiverse[/spoiler] setting is incompatible with consequential decision-making: choose your own adventure becomes "gotta catch 'em all" as you are required to pick through the options you previously took a pass on to progress a metanarrative about characters and a setting you know nothing about.
本来是打算冲全成就的,结果只差最后一个成就时,被画廊收集的繁琐程度劝退了。以后哪天无聊了,可能还会再回去慢慢补完。 这款游戏的画风非常特别,玩法也很奇妙。刚开始我还以为第一幕结束后又重新开始了,于是反反复复走了很多遍,后来才发现,原来所有看似重复的选择和结局,都是被串联在一起的。打了很多周目,每一次都能解锁不同形态的公主,也每一次都更不忍心走那些伤害她的路线。 [spoiler]为什么要把她的头扔下去,为什么要欺骗她,为什么明明可以靠近,却总要以伤害的方式理解她。(^ㅠㅅㅠ^)[/spoiler] 公主没有名字,可到了最后,我还是和她坠入了爱河。也许这正说明,爱本身就没有固定的形态。它可以是恐惧、执念、怜悯、靠近,也可以是在无数次轮回之后,终于愿意看见彼此的那一刻。
Poor writing. Половина текста — повторение одних и тех же полупустых смыслов новыми словами в виде шизофренических препираний. Вторая половина текста — псевдоглубокая романтическая мясная фантасмагория. И младшая из частей повествования — как зеленый слот на колесе рулетки — доступная осмысленность, количества которой, даже при торжестве рациональности, можно найти больше в кофейной гуще.
Очень понравилось. Визуальная новелла + рогалик. Написана отлично, арт и музыка приятные. Если вам не претит данный формат - обязательно берите, не разочаруетесь.
how it feels to be a sensitive young boy in a world full of evil women
I cried......I didn't expect to cry
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $20.6M | 80.6K | 97% | $14.99 | |
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