
Skull Horde is an auto battler dungeon crawler where you play as a flying skull necromancer. Find powerful loot and create overpowered builds. Summon a horde of skeletons in a battle of bone versus flesh!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 23 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Skull Horde you play as a flying skull necromancer raising an army of skeletons in a battle against an endless tide of evil flesh. Explore procedurally generated dungeons while collecting loot and building your squad.


Explore different procedurally generated dungeons, each with unique enemy types demanding varied strategies. The dungeons are filled with chests and shrines with powerful loot and boons to collect, but you must keep moving to avoid being overwhelmed.


You can purchase a variety of unit types to build your squad throughout each run. Every unit has different special abilities, so you can create a horde with strong synergies. Buying multiple units of the same type merges them into stronger versions, until they eventually unlock a unique special ability. Loot found in the dungeon interacts with unit classes and tags to produce powerful benefits. Use resources to strategically reroll units and loot to craft the exact build you are looking for.


This game is realtime, and your minions do battle independently. Your role is to develop your squad, choose where to explore, when to move on, and pick the correct upgrades.


As you progress, you will unlock powerful perks that you can select at the beginning of a run. Combine your chosen perks with the strengths of the different playable characters to create the foundation for a powerful build.
Each dungeon type comes with a set of unique challenges to complete. These challenges will demand different strategies to succeed, and reward you with new unlocks and content.


Procedurally generated dungeons
Realtime auto battling
Multiple levels with unique enemy types
Different playable characters with unique special abilities
Varied unit types which can be merged to gain stronger versions and unique abilities
Lots of powerful loot
Powerful perks
Challenges which require creative builds to overcome
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中规中矩 低于20可以入
蛮合胃口的 这款游戏 局外成长挺长的 不过 跟通关没关系难度 爽感更多来自打架 前期猥琐 后期就可以无敌 什么时候后期 养成三级大爹就无敌
플레이는 로그라이크식 던전크롤링인데, 유닛은 오토체스식 메커니즘을 따릅니다. 3개 모아서 업그레이드를 하거나 시너지까지 있어서 놀랐습니다. 한 6시간 쯤 하다 보니 살짝 질리는 감은 있었는데 그래도 생각나면 또 땡기는 수작
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $360.2K | 1.1K | 74% | $5.99 | |
| $360K | 752 | 92% | $19.99 | |
| $359.9K | 3.6K | 82% | $4.49 | |
| $359.9K | 1.2K | 89% | $9.74 | |
| $359.8K | 1.5K | 97% | $9.99 | |
| $360.4K | 491 | 58% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.7K | 183 | 91% | $9.99 | |
| $2K | 21 | 86% | $4.99 | |
| $0 | 0 | — | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7M | 17.3K | 82% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just the boys being boys.
Overall, this is a fun and surprisingly relaxing game. The graphics are smooth with a decent resolution that even works well on my wall mounted TV. Control of the game works well with both the XBox controller and several of the off brand models that I own. A BIG ''Thank You'' to the developers for all of this extra effort. One of its best features is the building of your small army. Each addition to the army will gradually increase in rank until each of them reach higher levels. One way to increase this possibility is to raise the tier levels. Also found in the recruiting page. This allows the gamer to add higher level soldiers. This is not totally necessary in the first one or two levels. A high enough number per tier will help you defeat many enemies.
做的不錯
This is one of the better ones in the auto-battler genre. It has it's own flavor and a few unique gimmicks. 7 ours in and I am sure I will do another 7 so money well spent.
Mixed. Procedurally generated dungeon doesn't really matter for gameplay, it's all flat, no environmental interaction. Eventually, gameplay converges to: spam return to me and abilities while you rush through level to reach portal. Depending on difficulty picked, either build doesn't matter or you must commit to a build and get screwed by RNG. It's kinda fun making your own army to point of lagging, or elites that can delete boss in seconds. But fun eventually wears off. You start new run, pray you get rare item that lets you consume enemy corpses (practically item generator), and bulldoze your way. Music good tho.
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impossible levels on steam deck lags to much there needs to be a enemy amount cap option and more time till enemys spawn otherwise the game is unbeatable you would need a insane pc
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.