
Siralim 2 is an old-school monster catching RPG. Summon and customize hundreds of creatures to fight for you as you battle your way through endless dungeons. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 6 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 450reviews | 92% | — | $128.2K |
| $14.99 | 143ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fixes some issues with the first one, but introduces a whole load of new issues. Holding hope ot that the 4th one resolves the problems
608 achivements, many quests, houndreds of creatures to capture and thousands variety of breeds combos, and tactical TBS. A fantastic retro dungeon crawler with many hours of exploration trough its sudo randomised maps, quests and its innumerable amounts of collectible's
EEEEEEEEEEEEEEEEEEEEEEEE
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lovely game, wish there were more in this genre. It's clear how much work and effort the developer put into the Siralim games. So many enjoyable mechanics and systems: traits, breeding, resource-gathering, Artifacts, Rituals, Runes, random map generation, achievements, Bestiary, and the list goes on... Combat can get grindy, but that's where all the other elements and mechanics come in, to keep things varied and give the player lots of choices and agency over his success in battle. The music also not half bad!
I don't have a lot of time into the game yet but it feels like a good old fashioned 2d RPG and seems to have a lot of sandbox qualities (like old final fantasies, not in in an off-putting cat-box kind of way). The balance seems very spot on, I haven't felt the need to cheat yet, and that's impressive.
8/10
OMG, this game is great! Better than the original, and I can't get enough. Well worth the price. In this game, the tutorial is shorter, and you can have a full party of creatures as soon as you can get the resources. The levels seem far better as well. I love the crafting, the spells, and the creatures are perhaps a bit more varied. A good improvement.
This is a game that demands both your time and attention, but I never find myself particularly bored. I'm not wowed by anything, outside of its massive scope, it doesn't stand out very much. If you have an rpg itch you need scratched, go for this. Still, as someone who loves casual rpgs I found this to be an incredibly fun experience.
Fun game full of content and replay value
Trying out new creature ability combos is tons of fun. Game can get a bit grindy, with several different overlapping systems you can improve/level-up, but sometimes that's exactly what I want!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.5K | 93% | $19.99 | |
| $312.7K | 988 | 95% | $14.99 | |
| $63.6K | 268 | 84% | $9.99 | |
| $2.4K | 22 | 100% | $4.49 | |
| $163.8K | 1.1K | 92% | $7.49 | |
| $239.5K | 747 | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $128.2K | 1K | 90% | $7.99 | |
| $128.1K | 324 | 40% | $9.99 | |
| $128.2K | 360 | 66% | $14.99 | |
| $128.2K | 238 | 90% | $15.99 | |
| $128.1K | 83 | 89% | $39.99 | |
| $128.3K | 556 | 93% | $11.99 |