
FIGHT THE PAST TO SAVE THE FUTURE. STOP THE SINGULARITY. Learn the truth behind a massive cover-up of the catastrophic SINGULARITY, an event that fractured time and threatens the world as we know it. Armed with powerful, advanced weaponry and the experimental Time Manipulation Device, fight enemies from the past, the present, and...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6Kreviews | 93% | — | $4.7M |
| $29.99 | 443ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5/10
Шутеры, драть их в ремастеры
补票!!好玩!!!
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Singularity is often lauded as a hidden gem of 2010, & in many ways I can see why. The guns & powers are all rather good fun to use. Its super entertaining pausing time & shooting the heads off of every Russian soldier in the room. Or throwing a tank of liquid nitrogen into a squad of enemies before smashing their frozen bodies to bits using a shock wave. Or turning people into mush with your minigun, especially after time resumes & a wall of bullets hit a guy all at once. The puzzles in this game are decent; they're never too difficult & serve as breathing room between fights. However, the story & graphics are both very much a product of their time. It has many of the negative hallmarks of an Xbox 360 game. The story is uninspiring & the characters flat, & it has that awful "shoot one of 2 characters at the end to determine the outcome of the story" trope. Moreover, whilst the weapons look okay & the lighting can be rather nice, all of the environments are dark & muddy; another trend of that era of games. The zombie style enemies are also pretty uninteresting to play against & very exactly like every other zombie enemy forced into every game back then. Singularity had a few texture streaming problems for me, and also there was a difficult part where lots of tick-creatures rush you; impulse & pause time are your friend here. Bulletstorm was released shortly after Singularity, & you can certainly see some influences. They both have the same bullet-steering mechanic & they both have a very similar grenade launcher type weapon. I definitely think Bulletstorm has aged much better than this solely because its brighter, doesn't take itself seriously at all (whereas Singularity is kinda cheesy), & the combat is better refined. I struggled to get into this game when I first played it at the start of 2025, but giving it a second shot was worth it. If you like 2010 era games & want to try a quick, polished experience with some the opportunity to butcher Russian soldiers in several creative ways, & solve a few puzzles then I'd recommend this. Do be prepared for a lame story & some boring zombie bits through.
when you realize the call of duty devs tried making bioshock but soviet way before atomic heart
Good game, good story line.
Love this game shooting locks to be able to unlock things with locks on them, aging, de-aging, and gravity manipulation adds not only puzzle elements in spots but more combat options, and has that old style shooter game feel to it. One downside, is not a big one, but use and reload are tied to the same key. Game is a liner path, but encourage to look around as you progress to find upgrade modules, ammo, tech (materials), and blueprints
muy buen juego del pasado, lo pase con 15 años, y hoy con 28 años me lo he rejugado y pasado por 2 ves, juego que marco mi adolescencia, y de grande me lo compre hace unos años y hoy lo termine, muy BUEN JUEGO, Lastima que hoy en día no se hagan juegos así. Varios finales. eso Siempre llama la atención
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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