
Shogun Showdown is a turn-based combat game with rogue-like and deck-building elements. Position yourself and attack at the right time, upgrade your tiles and combo them to get ready to face the Shogun!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 7.1Kreviews | 95% | — | $2.8M |
| $14.99 | 550ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
精致
キャラごとにクリアしていく楽しさもある。 クリアしたから終わりではなく、時間が経ってもまたやりたくなるゲーム。 スレスパとはテイストは違うが、息の長いするめゲー。安定して面白い。DLC出たら欲しい。
One of those charmingly elegant games that seems simple, but remains challenging. Good variety of characters, abilities, and power ups. A great turn-based game for when you don't feel like playing something real-time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 524ratings |
| 96% |
| — |
| not modelled |
| $7.49−50% | 91ratings | 90% | — | not modelled |
| $14.99 | — | — | — | not modelled |
| Free−100% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 245 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
赞
游戏整体还行,节奏感不错,价格也不高,蛮好的
操作对了感觉自己好帅,杀人红尘中脱身白刃里
Starts a little slow and easy but there's a lot of fun to be had for something so straghtforward
Great game
good gmae
[i]Simple Tactical Fun[/i] Easy to pick up and play at a moments notice; can save at any part of your journey. Art and music are both solid; well above-average. Full runs generally take < 1 hour. Broadly, Shogun Showdown is tactical turned based play on a small playfield with light permanent progression elements. The game system has enough flexibility to give the player a good deal of agency on how to tackle any given situation. Weather you go for large 1 turn combos, big single damage or another strategy most are viable. You also get decent variety between multiple character classes; each with a unique innate ability. Overall, an somewhat unexpectedly solid game with a lot of replay value.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 8.1K | 96% | $14.99 | |
| $2.8M | 4.2K | 88% | $19.99 | |
| $2.8M | 1.5K | 80% | $49.99 | |
| $2.8M | 5.8K | 83% | $14.99 | |
| $2.8M | 1.6K | 89% | $69.99 | |
| $2.8M | 11.9K | 96% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $1.4M | 3.6K | 92% | $14.99 | |
| $742.4K | 2.4K | 91% | $12.99 | |
| $142.3K | 454 | 67% | $14.99 |