
"SHE SAVE" is a short action game that a girl with horns fights to save something. It's necessary to fight dragons that have big power in her mission. She can not jump over an attack of dragon, but she can attack by a sword, and can protects by a shield, can heal by magic.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]お手軽ドットボスバトル[/h1] 全実績解除済み 色々なドラゴンと戦うシンプルなアクションです。 ドット絵のクオリティがとても高く、縦横無尽に動き回るドラゴンの迫力や、女の子の所作などが楽しめます。 難易度としても基本コンティニューできるので、避けるのが難しい場合でもクリアは難しくないと思います。 ただ、ノーコンティニュー&追加ステージを考えると、非常に歯ごたえのあるバトルになります。 ドラゴンさんの縦横無尽が行き過ぎて、見えないステージ外から攻撃して来たりするので理不尽攻撃も多いです。 追加ステージの3面が難しかった… 他の方も触れているようにどうしようもない場面もあるので、お祈りしつつトライし続けるしかないです。 割り切って、ドット絵とシンプルバトルを楽しめる方にはおすすめです!
It's a neat little game with good graphics, but it's pretty easy. I beat the normal game in about 50 minutes and only died once on the last boss. It seems there is some kind of end game content. Something new appeared on the screen, but, like everything else in this game it doesn't explain what it is. At the start they give you the basic controls and that's it, although the rest isn't very hard to figure out. A few gripes I have is that each enemy only has a couple different attacks bar the last enemy. Once you learn their attacks, fights are a breeze, especially when you're packing a heal spell that heals you for 50% of your health. I think the heal should be lowered or maybe give you a limited amount, otherwise it's dodge and heal, swipe enemy a few times then dodge and heal again. Also, the monsters have a bad habit of landing on the outside of the screen where you can't attack and can't even see them or what move they are about to do. One last thing, the last enemy is kind of a let down, it looks cool and moves cool but basically all it does is take the abilities of each other boss and use them against you. Overall it's fun enough for five bucks, just don't head in expecting the scope or strategy of Shadow of the Colossus. Edit: Apparently after you finish the main game, you unlock another few battles where you fight two of the bosses at once. Now this is incredibly hard. You hardly have anytime to attack because after you dodge one enemies attack, the other one comes at you. This seems like it was almost tacked on as an after thought. It's not about timing or reaction anymore, it's mainly luck. Just pray they don't happen to use certain moves that will lock you in place and not even give you a chance to block, just insta killing you. Not sure if there is anything else unlocked after this, I died 2 minutes into the first fight. Also, the lack of a time trial mode seems like a massive oversight on the developer's part.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game for a quick fight against dragons, although the tree dragon team up fights are a pain because of that bite move
This be a fantastic giant monster fighting game with tight controls and rad-dad pixel art, and frankly, I wish there were more like it. 10/10. Looking forward to playing whatever masterpiece Ikuchiosutego rolls out next. Excited!
ボス戦のみに絞ったアクションゲーム 回復無限だからと油断してると、わりとあっさり死ぬから緊張感ある オモロー
値段に見合った面白さは十分あると思います。最後の竜を倒してからが本番です。 敵の演出で攻撃されないできない状態の時間がありますが、後半戦はその時間が重要だと分かります。 後半のステージで、どうあがいても即死みたいなコンボがあるので、わりと運ゲーです。 できればダッシュボタンを作って、行動の硬直中にダッシュボタンや回復ボタンを押しっぱにしておけばすぐ次の行動に移れるという風にしてあれば良かったです。 硬直の切れるタイミングが微妙にズレて棒立ちや、移動二回押しじゃ回避が間に合わない事がままあったので…
対ボスのみアクション。 敵のノーモーション攻撃、画面外攻撃、絶対これ当たるだろという攻撃などさまざまな攻撃が当初は理不尽に感じたが、 「ちくしょう、こんなの避けられるか……いや避けられるな」 「こんな攻撃どうしようもないだろ……いやどうしようもあるな」 「どうせこの手のは敵が無駄に硬いんだよな……いや軟らかいというほどではないけど硬すぎないな」 という流れでなんだかんだで舌打ちしながらもテンポよく進めることができ、クリアできてしまった。序盤のとっつきづらさは感じなくもないが、悪くない体験だった。 音量調整がなく、想定より音量が大きめだったのでPC側の音量弄らなければならなかったので音量調整は欲しい。
The boss artwork and animation in the game is impressive. Unfortunately, that's literally the only thing good about the game. Otherwise, it feels like a tech demo that COULD be a game, as it only has you fighting bosses in nigh-identical arenas without a hint of story and a single track of incredibly repetitive, basic music that is much too primitive to fit the game. A lack of decent controls is also a problem, namely, you cannot jump to avoid projectiles or attacks and are limited to blocking. However, there's no special gimmick to make this interesting; it simply feels like an omission. Once you figure out the pattern, you repeat it ad nauseam until you win. Bosses don't have health bars, adding to the tedium. The game lacks an ingame menu of any kind, and a sidescroller that only partially supports controllers is a bridge too far. The game could have been something great with a bit more programming effort, even the most threadbare of stories, and a solid OST, but, as it is, it's simply not even worth the low price it sells for. It's a tech demo and nothing more, and when there are free games like Cave Story, a bit more effort is required. If you've seen the trailer for the game, you have already seen most of what it has to offer.
少女戰惡龍
SHE SAVE is like the beta version of GO THERE!
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