
Shape of Dreams delivers fast-paced top-down roguelite action with chaotic projectile-filled battles, fluid combat, and high-stakes co-op. Play solo or with up to three friends as you dodge overwhelming attacks and unleash devastating builds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #72, worst KR #85 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Shape of Dreams is an action roguelite that blends hack-and-slash combat, MOBA-inspired team play, and strategic decision-making.
Journey through surreal dreamscapes, dodge swarming enemies, and break through each encounter with precise skill shots and quick decisions.
Play solo for tense, skill-based challenges, or team up in up to 4-player co-op, where different combat styles come together to create powerful synergies. Combine ever-changing skills and upgrades to carve your own path of progression, and face the dream world in a new way every run.
No two challenges are the same, and no single fixed build or strategy will always carry you to victory.

From swift close-range assaults and precise skill shots to wide-area attacks and supportive playstyles, each Traveler approaches combat differently.
Build around your chosen Traveler’s combat style and face enemies in a new way with every run.

When playing solo, dodge incoming attacks, land your skills with precision, and shape your build through the choices you make.
In up to 4-player co-op, combat becomes even more dynamic. When different Travelers’ abilities and builds come together, powerful combinations and explosive synergies emerge—ones that could never be created alone.

Use ever-changing choices to alter your attacks, enhance your abilities, and discover unexpected combinations. Even with the same Traveler, the build you create can lead to a completely different combat style.
There is no single answer.
Build your strategy from the options offered in each run, and take on challenges that may seem impossible.

The dream world is filled with new choices and variables every time you play. Four difficulty levels, distinctive boss encounters, and Lucid Dream modifiers demand different tactics and build decisions with each run.
Rather than follow a familiar path, try new combinations that match each changing situation. The more you play, the more powerful strategies you will discover as you break through the dream world in your own way.
The dream awaits.
8 playable Travelers with unique combat mechanics and upgrade paths
150+ Memories and Essences to customize builds and transform abilities
9 Lucid Dreams to twist difficulty in unique ways
50+ emotes & emblems to personalize your Traveler
8 worlds with handcrafted bosses, monsters, and secrets
Sums Steam only; Nintendo, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 20.4Kreviews | 90% | — | $9.8M |
| $19.99−20% | — | — | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i want more content now now now now now now now
Lacerta goes Pew Pew Mist goes Bam Bam Vesper goes Whack Whack Shell goes Wah Wah Aurena goes Slash Slash Yubar goes Zzzt Zzzt Nachia goes Woof Woof Bismuth goes !@#$%^&$^&^@$@%#*^&@#*&!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
| $19.99−20% |
| 0ratings |
| 0% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神经病,单机游戏刷组队任务。
Та игра, в которую захожу на пару забегов. Именно чтобы насладится. Странные ощущения от неё, на самом деле, ибо обычно игры принято проходить от корки до корки (или пока не надоест, ибо это рогалик), но я просто в неё время от времени захожу на пару забегов. В ней один минус - невозможность сделать картинку менее цветастой (bloom, будь он проклят). А в остальном, это один из лучших рогаликов, в которые я играл, и по иронии, один из тех, в которые я почти не играю - лишь пару забегов ради наслаждения.
One of the best roguelikes I have ever played. Highly recommended! =)
이런 쇼바;; 하다 보니까 평가 남기는 것도 잊었다 뭐 그정도는 아닌데 그정두는 되는 갓-겜이니 해봐라 덕스코프도 해야 하는데 이 겜 하느랴 아직 손 터치만 해뒀다;; 초반은 스킬 쿨이 길어서 느리게 굴러가고 몹도 좀 오래 때려야 잡히고 그러는데 최종 보스로 안 들어가고 이어서 하면 로그라이크에서 점점 강해지니까 핵앤슬 언저리 느낌으로 변하고 한 번 더 이어서 하면 몹 개박살 내면서 와ㅏㅏ바ㅏ밥바박 잡는 핵앤슬 느낌 제대로 느껴 볼 수 있다 최종 보스를 잡던 죽어서 못 잡던 간에 일단 선택창에 캐릭 렙업은 되는데 최종 보스 잡아줘야 데자뷰 시스템 이점이 크다 잘 살아서 체죵봇스 꼭 잡아라 캐릭터 렙업 좀 하면서 패시브 같은 것도 올리는데 이게 개쌔지는 건 아니어도 조금씩 강해지거나 이점 챙기고 나오는 스킬이나 정수 밴 넣어서 안 나오게도 하다 보니 시간 금방 지나가더라 나두 이거 평가 쓰는 거 까먹고 있다가 며칠 지나서 16시간이나 했다고 나오더라 ㄷㄷ
MOBAでやるRisk of Rain ぶっ壊れビルドでフレンドを牽引しよう、して下さい
Sehr empfehlenswert. Das Spielt macht absolut Bock, besonders mit Freunden, kann aber auch gut solo gezockt werden. Die Charaktere finde ich ansprechend und sehr abwechslungsreich gestaltet. Jeder Charakter hat durch die steigenden Level und Freischaltungen alternative Fähigkeiten zur Auswahl und kann auch je nach Situation Solo / Koop nochmal darauf angepasst werden. Es gibt sicher noch viel mehr zu sagen, aber Fazit: Wer ähnliche Spiele dieser Art gern mag und auch mal mit Freunden durchstarten will, kann hier bedenkenlos zugreifen.
"It gets better after 10 hours bro!" - so I bought it and played less than an hour, its a grindy life sucking mess that uses the roguelike feature to level up your character so slowly that its painful to play. If you like this great, happy for you, if you can put the time in to background level your weakass awfully constructed character to where your passives nuke everything around you, more power to you... however as someone who wants to buy a game and play it and feel rewarded for the time, even if thats a small amount, this is not the game for you. You literally play a ming vase in a bowling alley, with the promise that in a few weeks you can take one strike without being destroyed. Thats not the game for me.
右クリ+左クリおしっぱで移動しながら攻撃、これ重要(最近気づいた) 良くなるといいなと思っているところ: ・マルチで、途中参加した人の持ち込みエッセンスはマップの最初に落ちる+とってないアイテムがあると先に進めない=これを知らないと部屋主にキックされても文句言えないという状態が不健全 ・やる予定のビルドの下書きみたいなのを残したい ・リザルトをもっと詳細に表示してほしい(エッセンスが出したダメージを個別に表示など) ・出口はTabだけでなくFでも賛成扱いにしてほしい
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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