
Shape of Dreams delivers fast-paced top-down roguelite action with chaotic projectile-filled battles, fluid combat, and high-stakes co-op. Play solo or with up to three friends as you dodge overwhelming attacks and unleash devastating builds.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #81, worst KR #85 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Shape of Dreams is an action roguelite that blends hack-and-slash combat, MOBA-inspired team play, and strategic decision-making.
Journey through surreal dreamscapes, dodge swarming enemies, and break through each encounter with precise skill shots and quick decisions.
Play solo for tense, skill-based challenges, or team up in up to 4-player co-op, where different combat styles come together to create powerful synergies. Combine ever-changing skills and upgrades to carve your own path of progression, and face the dream world in a new way every run.
No two challenges are the same, and no single fixed build or strategy will always carry you to victory.

From swift close-range assaults and precise skill shots to wide-area attacks and supportive playstyles, each Traveler approaches combat differently.
Build around your chosen Traveler’s combat style and face enemies in a new way with every run.

When playing solo, dodge incoming attacks, land your skills with precision, and shape your build through the choices you make.
In up to 4-player co-op, combat becomes even more dynamic. When different Travelers’ abilities and builds come together, powerful combinations and explosive synergies emerge—ones that could never be created alone.

Use ever-changing choices to alter your attacks, enhance your abilities, and discover unexpected combinations. Even with the same Traveler, the build you create can lead to a completely different combat style.
There is no single answer.
Build your strategy from the options offered in each run, and take on challenges that may seem impossible.

The dream world is filled with new choices and variables every time you play. Four difficulty levels, distinctive boss encounters, and Lucid Dream modifiers demand different tactics and build decisions with each run.
Rather than follow a familiar path, try new combinations that match each changing situation. The more you play, the more powerful strategies you will discover as you break through the dream world in your own way.
The dream awaits.
8 playable Travelers with unique combat mechanics and upgrade paths
150+ Memories and Essences to customize builds and transform abilities
9 Lucid Dreams to twist difficulty in unique ways
50+ emotes & emblems to personalize your Traveler
8 worlds with handcrafted bosses, monsters, and secrets
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 20.4Kreviews | 90% | — | $9.8M |
| Free | 0ratings | 0% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1146 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
现在最后悔的是几个月前被某些差评晃到,让我现在才玩到这么爽的肉鸽,游戏还得玩过才知道适不适合自己👍
神经病,单机游戏刷组队任务。
"It gets better after 10 hours bro!" - so I bought it and played less than an hour, its a grindy life sucking mess that uses the roguelike feature to level up your character so slowly that its painful to play. If you like this great, happy for you, if you can put the time in to background level your weakass awfully constructed character to where your passives nuke everything around you, more power to you... however as someone who wants to buy a game and play it and feel rewarded for the time, even if thats a small amount, this is not the game for you. You literally play a ming vase in a bowling alley, with the promise that in a few weeks you can take one strike without being destroyed. Thats not the game for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lacerta goes Pew Pew Mist goes Bam Bam Vesper goes Whack Whack Shell goes Wah Wah Aurena goes Slash Slash Yubar goes Zzzt Zzzt Nachia goes Woof Woof Bismuth goes !@#$%^&$^&^@$@%#*^&@#*&!!!
Та игра, в которую захожу на пару забегов. Именно чтобы насладится. Странные ощущения от неё, на самом деле, ибо обычно игры принято проходить от корки до корки (или пока не надоест, ибо это рогалик), но я просто в неё время от времени захожу на пару забегов. В ней один минус - невозможность сделать картинку менее цветастой (bloom, будь он проклят). А в остальном, это один из лучших рогаликов, в которые я играл, и по иронии, один из тех, в которые я почти не играю - лишь пару забегов ради наслаждения.
One of the best roguelikes I have ever played. Highly recommended! =)
太肝了,把成就和外观挂钩事合理的,把成就和游戏内容解锁感觉并不合理,特别事一些比较难的成就,比如无伤击杀第二关boss,无伤过第一关之类的,对轻度玩家来说可能没法通过正常途径游玩全部内容。再一个局外的问题,成就锁技能,想解锁有的成就得先受苦至少一局,毕竟已解锁的技能大概率和解锁条件不是那么适配。在一个每开一个新角色想解锁完整b d大概率得30级左右,大概得通关4次左右?才行,在加上既视感解锁,一定得带着通关才解锁,这个设定巨s b,精粹还好,有12个格子,腾点位置带没用的问题不大,记忆格子就4个,输出技能要一个吧,盾要一个吧,在加上配合构筑的,腾位置麻烦的很。 优点的话构筑确实挺多的,4个技能+1个专属被动,每个主动技能3个增强槽位,各种搭配挺多的,不开高难,4绿清醒梦全点上还是挺简单的
MOBAでやるRisk of Rain ぶっ壊れビルドでフレンドを牽引しよう、して下さい
Затягивает, в ко-оп режиме прикольно) upd : На моем железе на минималках лагает и просаживается до 40 кадров, даже если офнуть эффекты тиммейтов xD А еще вылеты, ох как же я люблю когда прокает кайфовый ран, и вылееет...
idfk man ts peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $136.8K | 348 | 40% | $14.99 | |
| $73.4K | 343 | 73% | $9.99 | |
| $41K | 101 | 71% | $12.99 | |
| $28K | 97 | 76% | $11.99 | |
| $15.3K | 79 | 84% | $10.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.8M | 9.3K | 68% | $24.99 | |
| $9.8M | 19.4K | 84% | $14.99 | |
| $9.9M | 111.3K | 96% | $2.99 | |
| $9.8M | 16.2K | 90% | $19.99 | |
| $9.8M | 11.5K | 47% | $39.99 | |
| $9.8M | 26.8K | 91% | $10.49 |