
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 71.7Kreviews | 85% | — | $48.6M |
| $7.89−80% | 198ratings | 86% | #208 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recommended 👍 The grand finale of the reboot trilogy. It scales back on the non-stop explosions and doubles down on what the series was originally known for: actual exploration, stealth, and massive tombs. The Good: Peak Tomb Raiding: The tombs and puzzles in this one are the best, biggest, and most challenging of the entire trilogy. If you love exploring ancient ruins, you'll love this. Predator Stealth: The stealth mechanics are fantastic. Coating yourself in mud to blend into walls and picking off enemies one by one from the jungle trees feels incredibly satisfying. Insane Visuals: The South American jungles, hidden cities, and underwater sections look absolutely jaw-dropping. The Not-So-Good: There is way less direct combat compared to Rise and 2013, so it can feel a bit slow paced for action junkies. The pacing in the middle of the story also drags a bit. Final Verdict: It might not have the high-octane thrill of the first two, but it’s a beautiful and deeply satisfying conclusion that gives fans the classic "tomb raider" vibe they wanted. 8/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
制作组的老大在开发游戏前对着他的同事们说:“我们在崛起中做了许多非常好的设计和改动,所以,在新的项目暗影中,我们把它们都毁了吧!”。或许我可以和你聊聊全面升级的动作系统,或许我也可以和你聊聊全新的暗杀潜行系统,但都是扯淡,直接导致游戏进行不下去的恶性BUG我就不说了,主线剧情短,无聊,枪械手感拉跨,就像重启的杀手系列那样,暗杀自由度低,必须背板,游戏大部分时间不是在战斗,而是在那里探古墓和解密,对于我这个重启三部曲才入坑的人来说,这无疑是非常糟糕的游戏体验,因为我根本不想玩那些古墓解密,我只想暗杀和战斗。所以,答案显而易见,本作是十分挑人的,如果你喜欢古墓解密,那毫无疑问本作是适合你的,但假如你想要获得9代或者崛起那样的游戏体验?我直接告诉你不可能……
挺多bug的,人物有时会穿模,有些建筑没有实体,手柄操控度不太好 人物的对话很僵硬,有时甚至对不上 但说实话,劳拉挺好看的。所以我推荐。 我记得里面好像有一套军服装,挺帅的
享受探索的世界 感受劳拉的坚强 孤独的探索
The environments are just absolutely breathtakingly gorgeous. Annoying movement inertia. Some rage inducing platforming bits. Combat is meh. Story is kind of meh. Camera will fight you at the worst times. Worth a play through just to ogle at the visual design
good blend of action and problem solving, look great too
脑瘫剧情,司马解谜,莫名其妙的攀爬判定。烂完了。
O mais fraco dessa trilogia, mas ainda é um baita jogo
Отвратительно криворукие разработчики. В Сеноте пошел в гробницу Сан-Кордова, прошел ее, а обратно вернуться нет возможности и перемещение через костры не работает. Семь часов геймплея в помойку.
Fantastic game and definitely recommend it. It's got a great story line, Graphics and scenery is not only beautiful but also very immersive with a lot to do, collect and deepen into the lore. Really enjoyed it and would suggest playing back to back with Rise of The Tomb Raider to have a good flow of the overall story line. Really loved both!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.3K | 94% | $29.99 | |
| — | 277 | 90% | $4.49 | |
| — | 198 | 86% | $7.89 | |
| $24.5M | 31K | 92% | $39.99 | |
| $117.7M | 223.4K | 97% | $39.99 | |
| $68.6M | 173.3K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 60.1K | 91% | $24.99 | |
| $48.5M | 43.3K | 90% | $69.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.7M | 43.6K | 94% | $29.99 | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.4M | 39.8K | 88% | $29.99 |