
Serious Sam 3: BFE is a prequel to the original indie fast action FPS and Game of the Year sensation - Serious Sam: The First Encounter!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 1 → 4.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
это жесткое и максимально серьезное возвращение к корням, которое после мультяшной второй части ощущается как холодный душ. Сначала игра может напугать серыми руинами Египта и медленным темпом, но это лишь затишье перед бурей. Когда Сэм наконец берет в руки дробовик, начинается тот самый мясной олдскул. От себя добавлю, что ближний бой здесь просто топовый: вырывать глаз гнаару или сердце у хнума - это отдельный вид удовольствия :D Сюжет здесь заслуживает особого внимания, ведь он пропитан настоящей безысходностью: мир уже практически уничтожен, и Сэм по сути остается последним выжившим человеком на Земле. Эта мрачная атмосфера одиночества и гибели человечества делает игру гораздо серьезнее и глубже. Несмотря на затянутое начало, финал на огромных открытых пространствах - это чистый адреналин, ради которого стоит пройти игру до конца.
Well, yeah !!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Russian*, Japanese, Simplified Chinese, Bulgarian*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is Serious
2편에서의 쌈마이함을 빼고 '진지한 샘'으로 돌아온 1편의 프리퀄 스토리. 현대 FPS 시스템을 일부 차용한 점, 전체적으로 배경이 단조롭다는 점은 아쉬운 부분. 그럼에도 불구하고, 죽어가는 클래식 하이퍼 FPS의 유일한 희망이라는 것만으로도 의미가 있다.
Верните деньги
Bocha el juego.
Kozak gierka, bardzo dużo chaosu i dobrej w zabawnej otoczce
I gave this game MANY chances, recently i decided to replay the whole series. Started with remakes of the first two games. Amazing, fun, perfect start for the series. Then i went to the "controvercial" second game, Serious Sam 2. I could see why people dont really like it, but it was still fun, even though the designs changed completely. I liked it. Then i started the third one.... Maps are just clutter of trash painted in yellow sand, every single level is just desert and temple in desert. Weapons feel like worst call of duty games. But it was all "bearable". Until... The dark levels... Levels with PITCH BLACK enviroment, and super small cone of flashlight infront of you, with the SAME clutter everywhere that blocks your vision, so you can see about 10% of the things infront of you. And it would be ok if there was "couple moments like this" in the game, but it is often - HALF of the level. Are they trying to make a "horror serious sam game"??? wtf is that? I quit about 60% trough the game, where you need to go trough giant temple, and blow up walls there, to let enemies out and find a path to exit. All of it - in pitch black darkness. It is not fun, not "scary", it is super frustrating. Im not gonna finish this game. I finally bought Serious Sam 4, and judging by what i have seen so far, it is the same fun as the first 2 encounters.
god epico
♥♥♥♥ gets serious, in serious sam
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 9K | 93% | $14.99 | |
| $405.5K | 3.5K | 96% | $5.99 | |
| $635.2K | 3.3K | 90% | $9.99 | |
| $239.8K | 2.1K | 96% | $5.99 | |
| $3.5M | 14.3K | 90% | $9.99 | |
| $303K | 851 | 91% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3M | 69.4K | 94% | $14.99 | |
| $21.3M | 23.1K | 83% | $39.99 | |
| $21.2M | 22.4K | 77% | $29.99 | |
| $21.1M | 16.1K | 80% | $39.99 | |
| $21.1M | 22.1K | 91% | $29.99 | |
| $21.1M | 12.8K | 51% | $69.99 |