
Sengoku Dynasty is the ultimate feudal Japan experience: build villages, grow your community, and shape the open world through combat or economy. The choice is yours alone - or that of up to 4 players in multiplayer co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 24 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build a life, cultivate your community and start a dynasty in a region once devastated by famine and war. Play solo or in co-op multiplayer and explore a beautiful open world. Gather resources, craft, hunt and build, then automate your village production to survive and grow.
Become a great leader either through combat or by building your economy. Experience the beauty of nature and take part in ancient rituals to uncover the mysteries of the divine. Sengoku Dynasty offers an immersive insight to life in medieval Japan: Choose your path as a Leader, Craftsman, Warrior, or Monk and embark on an epic journey.

OPEN WORLD VILLAGE BUILDER
Take full advantage of the vast world. Begin with a single house, build workshops, forges, taverns and then expand your settlements into multiple flourishing communities throughout the valley.
BECOME A TRUE DAIMYO
Unify the war-torn land of Nata Valley. Rogue Samurai and bandit clans have filled the power vacuum and threaten the existence of your peaceful villagers. Liberate new territories and repair infrastructure to explore areas rich in vital resources and open the door to even greater challenges.


FROM HANDCRAFTING TO AUTOMATION
Craft tools, weapons, meals or medicine, and cultivate the land. Then learn how to give jobs and tools to your villagers and see your economy and choices grow exponentially.
MASTER AN INTRICATE COMBAT SYSTEM
Skill or grind – it’s up to you: Choose your favorite weapon from sticks and spears to masterfully crafted Katanas (swords) and Yumi (bows). By mastering combos, dashes, blocks and parries you can conquer the world.
DYNASTY MANAGEMENT
Create a prosperous dynasty for generations to come. Oversee the growth and development of your villages. Get married and ensure your legacy continues through your successor.

PLAY SOLO AND CO-OP
Forge your own path or join forces with your friends to create bigger villages, divide responsibilities and tasks, gather more resources and complete quests and progress together.
CUSTOMIZE EVERYTHING
Enjoy Sengoku period the way you like. With different game modes and tons of settings, you can optimize the game for yourself – build with one click or disable the whole combat system if you like!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.9Kreviews | 75% | — | $7.9M |
| $29.99 | 2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
macht Spass
재미있습니다
Ich winde sehr gut .BESTES SPIEL!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 16.8K | 78% | $29.99 | |
| $7.9M | 29.8K | 93% | $9.99 | |
| $8M | 9.8K | 89% | $24.99 | |
| $8M | 12K | 87% | $16.49 | |
| $7.8M | 10.1K | 84% | $29.99 | |
| $7.8M | 16.2K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $513.1K | 514 | 73% | $24.99 | |
| — | 0 | — | — | |
| $52.1M | 43.1K | 90% | $34.99 | |
| $22.5M | 21.7K | 80% | $29.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $4.1M | 5.2K | 66% | $24.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Ukrainian, Korean, Polish, Portuguese - Brazil, Turkish +1 more
| $29.99 |
| 1.1Kratings |
| 64% |
| — |
| not modelled |
| $17.99−40% | 50ratings | 84% | #200 | not modelled |
| $14.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sengoku Dynasty is an open-world survival and settlement-building game set in feudal Japan, developed by Superkami and published by Toplitz Productions. It blends survival mechanics, crafting, village management, and light RPG systems into a sandbox focused on rebuilding society in a war-torn region. The core loop revolves around exploration, resource gathering, and gradually establishing and expanding a thriving village. Players take on multiple roles; hunter, builder, leader as they recruit villagers, assign jobs, and ensure the settlement’s survival. The progression from a small camp to a functioning economy is where the game is most satisfying, offering a steady sense of growth and purpose. Combat is present but relatively simple compared to dedicated action titles, focusing more on timing and survival than deep mechanical complexity. The real emphasis is on planning, logistics, and balancing the needs of the community. Environmental design captures the tone of feudal Japan effectively, with forests, rivers, and rural settlements contributing to a grounded atmosphere. Some systems can feel repetitive over longer sessions, and certain survival mechanics lean toward grind-heavy progression. However, updates have improved stability and expanded content, making the experience smoother and more cohesive than at launch. Score: 7.5/10 – A solid survival-city builder with strong atmosphere and progression systems, best enjoyed by players who like slow, methodical development and management-focused gameplay.
Enjoying Sengoku Dynasty! Reminds me a lot of Medieval Dynasty when I was busier than a one armed paperhanger. ["Up to my neck in work."] 😂 Update: Sengoku Dynasty is my new favorite game of all time. The map scenery is stunning, and the game has potential for becoming a masterpiece.
On üzeri yedilik oyun,vasatın bir tık üstü,oynanır.
I dont know how this game is not more popular. more people need to give it a shot and people on the fence need to dive in.
Nice game
Combat is pretty solid, a step up from Medieval Dynasty. Honestly, the village building and all sorts of aspects are really solid. Exploration feels satisfying. What's really holding it back - changing of the seasons are a massive chore. Once you have 10 + fields among other buildings, you need to spend 30 minutes or more every single season going through every building and making sure you set it up correctly. I needed an excel sheet with multiple pages and lists to properly set everything up. It was a massive headache. I honestly had to stop playing in the late game because of how miserable the change in seasons are. It's my biggest pain point. All of your regions fill with bandits that increase threat level every season. So after you spend 30+ minutes setting up your crops, you need to go on regional clean up. It's more fun than the list management, but again, another chore. I probably wouldn't mind it as much if I didn't have to deal with the spread sheets before hand. If there was some type of carry over or way to reduce the number of enemy spawns each season and automate the seasonal work, the game would be significantly more fun in the late game. I really want to play the game, but I can't explore or do much of anything as I am too busy trying to clean up my regions and set up the work schedules. When you are playing the game it is great. The devs have been making steady updates and improvements, it's clear that they are listening. So great updates, very fun game up until the spreadsheets are needed, and really worth playing even at full price. I just pray for the devs to deal with farming as that has been such a major pain point.
Спокойная красочная игра. Большое разнообразие крафта и построек. Понятный гемплей. Рекомендую.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.