
A claustrophobic ocean liner, relentless cultists, and horrific monstrosities. Inspired by classic survival horror like Resident Evil, gather clues, solve puzzles, and uncover the truth. Where fanaticism and salvation collide, you must make choices beyond mere survival.
Modeled estimate, not a reported figure. How we estimate →
About
SENARA: The Sacrament is a first-person survival horror game set aboard a massive, derelict ship, where faith, fanaticism, and abyssal horror collide.
Stranded on the SENARA for reasons unknown, you must survive and escape as it teeters on the edge of ruin.
Hidden cult rituals, forbidden truths, and survivors with their own agendas await you in the darkness.
You must survive within the meticulously recreated interior of a massive 6,000-ton ship, facing limited resources and constant threats.
Explore the structure, discover hidden passages, and gather clues to find the key to your escape.
The densely designed spaces, based on a real ship, gradually open up as the chapters progress.
Use items such as documents, equipment, and keys to unlock sealed areas and navigate the complex, intertwined corridors on your own.
Ever-changing threats create fresh tension even within familiar surroundings.
Fanatics and bizarre, otherworldly beings relentlessly threaten you.
You must use limited weapons, strategic stealth, and evasive maneuvers to avoid detection and survive.
The truth behind all events is scattered like pieces across documents, objects, and conversations between characters.
Players must find and connect these fragments to construct the story for themselves.
Depending on what you believe and how you interpret the clues, the story can unfold in entirely different directions.
Throughout your journey toward the end, you will face decisive moments of choice.
These decisions affect not only your escape but also the fate of the SENARA and the flow of truth.
Only you can decide where this story ultimately leads.
Before the Dawn: SENARA Prologue is a short story that explores the past of one of the main characters from the main game, shedding light on the events that began aboard the SENARA.
Discover the first piece of the truth hidden within the confined spaces that continue into the main story.
Experience the beginning of this entire saga for free right now.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
출시 다음 날 패치가 적용된 버전으로 플레이해서인지 별다른 버그를 겪진 않았습니다. 3D 그래픽과 전투에서는 소규모 제작팀의 한계가 느껴졌지만, 깔끔한 인터페이스와 자연스러운 대사 덕분에 조악하다는 인상은 없었고요. 전투와 자원 관리는 서바이벌 호러 장르에 익숙한 사람에겐 다소 가볍게 느껴질 수 있습니다. 탄약 한 발까지 아끼며 다음 전투를 고민하는 압박을 원한다면 분명 아쉬우니까요. 반대로 주변을 꼼꼼히 파밍하고 수동 저장하는 습관만 있다면, 퍼즐이나 전투에서 막히지 않고 세 엔딩까지 수월하게 볼 수 있는 게임이기도 합니다. 한국 사이비 종교의 기괴함과 크툴루 신화를 독특하게 섞은, 라이트한 서바이벌 호러를 찾는다면 추천합니다. [hr][/hr] ✍🏻 더 많은 리뷰 - [url="https://store.steampowered.com/curator/44960677"][b]깐의 게임들[/b][/url] 🎬 자세한 영상 리뷰 https://youtu.be/4Uh87axH1dQ
This game wears its resident evil inspiration on its sleeves but FAILS in almost every measure. It's takes all the elements of a survival horror and does remotely nothing interesting with it. Bare bones generic storyline marred by obnoxiously long back tracking exploration sequences with little to no tension whatsoever. You will spend ALOT of time finding puzzle key items with barely any enemy encounters - and by the time you encounter one, its really underwhelming. I CANNOT recommend this game. If you're looking for a respectable resident evil clone, then avoid this one, because it's a bad one. Playthrough: https://www.youtube.com/watch?v=qmVxLREHOFU
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Languages: English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Искреннее не понимаю, как можно было сделать довольно атмосферные локации, приятное управление, управление инвентарем, звуки, но при этом забить на анимацию озвучки персонажей или интересных мобов. Меня смутило это еще на демоверсии, что, по сути, большую часть времени, я бегал и тыкался, но по факту никакого врага, от которого я должен испытывать страх или ужас - не было. В основной игре я за 80 минут встретил одного единственного моба, который стоит в туалете и не пускает меня разбить кувшин, уж простите за спойлер. Когда приближался второй час, то я встретился с чем-то вроде мини босса, который также стоит в определенном коридоре и просто ждет, когда я его убью. Да, если подойти он огрызается, но в остальном это абсолютно рушит атмосферу. В общем, задумка классная, есть все по канонам сурвайвал хоррора, но нет главного и для меня важного - проработки врагов. Никакого ужаса, напряжения нет. Да, есть пару скримеров, от которых дернулся. Да, есть аномалии, но это даже не мобы, ведь все, что нужно сделать - это по быстрому подойти к сгустку материи и тыкнуть в него ножом. Даже если забить на все это, ну не должно быть в хорроре на выживание так, что за 2 часа встречаешь два-три врага. Когда уже исследовал почти 70% всей локации.
기대했던 게임인데 드디어 출시했네요! 대형 선박에서 사이비 종교의 진실을 마주하는 스토리입니다 엔딩을 볼 때마다 친절하게 분기점으로 돌려줘서 모든 엔딩을 다 볼 수 있습니다 아이템을 구해야 하는 임무가 많은 편이고, 선박이 커서 길 찾기 난이도가 높습니다. 음산한 분위기의 고퀄 선박 디자인과 한국어 풀 더빙 너무 좋았습니다 -소소한 팁- [spoiler] 저는 총알만 왕창 구매했다가 애먹은 구간이 좀 있었는데 아이템을 다양하게 구매해서 창고에 넣어뒀다가 꺼내 쓰는 게 좋을 것 같아요 불사 몬스터도 있는데 총으로 쏘다가 확실하게 넘어졌을 때 수류탄으로 확킬이 됩니다 그리고 조사일지 엔딩을 첫번째로 보는 걸 추천드립니다... [/spoiler]
금까지는 꽤 만족스러움. 분위기랑 배경이 정말 좋고, 숨바꼭질하는 파트도 생각보다 재밌었음. 아직 엔딩은 안 봤는데, 클리어하고 나서 리뷰 다시 업데이트하겠음.
바하를 참고로 만들었다고 하는데 무슨 말인지는 플레이해보면 알 수 있음 인벤토리 압박이 조금 나은편 근데 열리는 문이 너무 많아서 난이도를 낮추기 위해 싹싹김치를 하기에는 좋을 수 있으나 그게 어쩔때는 봐야할게 너무 많다는 피로감으로 살짝 작용할 수 있음 [spoiler] 애들 잘 안죽어서 돈 초반에 탄사는데 다 쓰면 안됌 최대한 갖고 있어야함 뒤로 갈수록 다른 아이템들이 필요해짐 수류탄 꼭 사야함 돈 아껴라 분기점이 넘 앞에 있어서 길찾기 +퍼즐 피로도가 좀 있음 카드키양만 좀 줄였어도 좋았을듯 ... 시도는 낫밷 더 발전해랏! [/spoiler]
Nah bruh, this game is ass. The only good thing going for it is the map. The enemies are retarded and annoying, they keep respawning, and they don't even die easily. Only the cultists do. For 99 percent of the game I'm walking around with a knife because there's basically not enough bullets.
The stealth session at the beginning of the game is TOO DIFFICULT. PLEASE REMOVE THAT BALD GUY. THAT SESSION IS UNPLAYABLE. DO SOMETHING TO STOP THAT ♥♥♥♥♥♥♥ CULTIST; ALREADY DIED TEN TIMES. I AM PISSED OFF LIKE A BEAST. I REPEAT REMOVE THAT FUTILE ♥♥♥♥♥♥ STEALTH SESSION, IT'S NOT FUNNY AND IT'S QUITE ANNOYNG.
일단 게임이 바하하는느낌이라서 재밌긴했는데 아쉬운게 너무 몹들이 크게안무섭고 긴장감이없습니다(극초반만 무서웠음) 가면 갈수록 패턴이 좀 단순한거같아요 살짝 인간형얘들은 좀비처럼 무는패턴이라던가 이런게 추가가 있어야 한다고 생각합니다 맵 구성은 스틸 웨이크 더딥 이라는 게임이있는데 그것도 배에서 탈출하는 게임인데 그거보다 구성도는 좋았떤거같습니다
希望製作組可以自己玩玩看自己拉出來的屎
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