
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 355.9Kreviews | 95% | — | $309.3M |
| $59.99 | 14.4Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muhteşem ötesi bir oyun benzeri çok zor gelir yılın oyunu olmayı sonuna kadar hak eden bir yapım.
好游戏,这个差评是给宫崎阴睾硬塞进来的怨恨之鬼的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
倘若坚持下去,想必能看到全新的境界。
Bottom text at the end ---{Graphics}--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☑ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☑ Teens ☑ Adults ☐ Human ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulty}--- ☐ Just bad ☐ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☑ Difficult ☐ Actually difficult ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Only for achievments ☑ Isn’t necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Like playing "candy crush" for the story ☑ Average ☐ Well written ☐ Epic story ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee (15min>) ☐ Could be done in one shot (15min-5hours) ☑ Short (5-25hours) ☐ Average (25-50hours) ☐ Long (50-100hours) ☐ To infinity and beyond (100<) ---{Price}--- ☐ It’s free! ☐ Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ☑ Get it on sale if possible ---{Bugs}--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{Multiplayer}--- ☑ No connection ☐ Check if Wi-Fi works ☐ Not too busy ☐ Pretty nice ☐ Medium-rare ☐ Well done ---{DLC + Content}--- ☑ No additional content ☐ Cosmetic/Soundtrack DLC ☐ One DLC ☐ Few DLC for free ☐ DLC worth buying ☐ Money maker ---{Worth Buying}--- ☐ Highly recommend you don't ☐ Recommend you don't ☑ Recommend you do ☐ Highly Recommend you do Good game. Wouldnt say its great, since my bar is Nine Sols or Silksong in satisfying battles level. But its okay.
worst game ever
Demorei pra jogar Sekiro, tinha um certo preconceito com temáticas orientais e um medinho da dificuldade mas resolvi experimentar e foi uma baita surpresa, tem uma curva de aprendizado no início mas depois que a gente começa a dominar o parry e entender o sistema de combate a coisa fluí, é recompensante . O gráfico é bonito, bem otimizado, bela direção de arte, desing dos mapas, inimigos e chefes muito bem feitos, personagens carismáticos, a história é boa e segue uma narrativa mais padrão. Não fique com medo de encarar, é difícil mas é honesto e tem um dos melhores combates dos vide games.
Where Sekiro shines as a game is the relative simplicity in its progression. Unlike most other souls-like games, Sekiro ditches the complex stats, classes, and weapon selection that is part of the traditional RPG formula and instead places strong focus on its core gameplay mechanic. Rather than having the option to over-level their character or summon for help in order to overcome challenges, the player is instead required to achieve victory through skill. The game not only encourages engagement with the main combat system, but also gives the feeling that the player is improving as much as a the character is. The combat system is one of the best in gaming history. Parrying takes a bit of time to get used to, but once mastered it becomes so satisfying. Enemies throughout the game reinforce the philosophy "hesitation is defeat" by rewarding players for aggression, making fights feel much more engaging. Speaking of challenges, the bosses in this game are some of the best the series has to offer and really hammer in how well designed the combat system is. Bosses like Genichiro and Isshin really serve to test your mastery of mechanics, while Owl and Guardian Ape are more unique fights that require unorthodox approaches. Finally, for a linear game Sekiro has a surprising amount of replay value. The ability to refight previous bosses allows you to further practice/master them, gauntlets and inner bosses provide additional challenges (and cool outfits), and let's just says giving away Kuro's Charm will throw you into literal hell. I just recently got all achievements, and now am considering doing Resurrection. Solid 9.5/10 game, easily the best FromSoftware game. Shame it never got a DLC, but glad we got an anime to look forward to!
Genishiro je t'emmerde
Sekiro e bão demaize, quando tu fica bão no jogo, o jogo fica bem de boas
Gra, w której kurwicy idzie dostać symulator umierania. Na dzień dzisiejszy najtrudniejszy souls, w jakiego kiedykolwiek zagrałem, ale i też bardzo dobra gra, arcydzieło. 😙👌W przeciwieństwie do innych gier fromsoftware, nie da się schować za tarczą, wezwać pomocy ani wyfarmić poziomów, żeby było łatwiej. Jeśli nie masz cierpliwości, to nie jest gra dla Ciebie.Jedyny minus to chyba kamera w tej grze, która centruje na postać podczas ruchu i wariuje w ciasnych lokacjach. Przez to niespodziewane obracanie się widoku w losowych kierunkach idzie szału dostać, bo ułamek sekundy decyduje tu o życiu. Jedyny plus, że jest modyfikacja do tego, która to usuwa. Gra zajebista 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $6.7K | 20 | 55% | $14.99 |
Related
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|---|---|---|---|---|
| $300.6M | 482.3K | 94% | $24.99 | |
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| $344.7M | 373.6K | 90% | $59.99 | |
| $273.8M | 550.5K | 94% | $29.99 | |
| $357.4M | 469.6K | 78% | $49.99 |