
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 355.9Kreviews | 95% | — | $309.3M |
| $59.99 | 14.4Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] SEKIRO: SHADOWS DIE BASTANTE [/h1] [h3] Fácil de aprender, difícil de dominar [/h3] Sekiro es un juego de acción como ningún otro. Nos ponemos en el papel de un shinobi que hará todo por proteger a su amo Kuro, el heredero del clan Ashina, de aquellos que atentan contra su vida para usurpar su lugar. La historia, personajes y estética son aspectos bien sóildos. Es un juego de acción, pero a la vez te invita a ser inteligente en la forma de enfrentar cada situación. Podes encarar a los enemigos de frente (99% sale mal), o bien tomarte el tiempo de observar y tomar decisiones que te permitan eliminar obstáculos con sigilo o pasar completamente de ellos (cuando sea posible). [h3] Demanda precisión por parte del jugador [/h3] Tiene un sistema de parry bastante importante y muy satisfactorio de dominar. No alcanza con atacar y bloquear. El parry es una mecánica central en los combates. Al principio te comes todos los golpes, pero poco a poco te vas acostumbrando a los tiempos de los ataques enemigos. En mi opinión, el aspecto más divertido de este juego con diferencia. Cuando le agarras la mano se siente increíble. [h3] Conclusiones [/h3] Sekiro pone a prueba y forja tu paciencia y tu determinación. Puede parecer imposible por momentos, pero realmente se trata de perseverar, dejarse llevar, y morir 700 veces hasta que te vas acostumbrando. Es uno de esos que, si te animas a probar y te termina haciendo click, no lo soltas hasta volverte uno con la espada. Cuando por fin te lo pasas, te deja una sensación incomparable. Te sentis capaz superar lo que sea que te propongas. Algo que solo unos pocos títulos en este medio de entretenimiento logran transmitir.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
...
Sekiro isn't a souls-like but close enough that people lump it in with From's other titles. I suck at this game and I love it. This game takes time to learn, not mentally, you can know exactly what to do but you won't get the feel for it until somewhere around half-way in. This game is actually much more fun on the second playthrough. Looking at the game based on specific categories Visuals This game feels colorful compared to most Fromsoft games but still dark enough to give excellent vibes. The game is nearly 8 years old and still looks excellent. The animations are top notch and the art direction is excellent. The white snake is an example of all of these. Firstly, someone actually looked at a snake when designing this one, it's well modeled and well animated. It's got front fangs reminiscent of a viper but looks almost pythonish, but it's a fantasy creature so I can forgive the weird anatomy, that said it still looks like a scaled up actual snake. This attention to detail is just a great example of From's art design. Difficulty Somewhere between trivial and impossible. Early on it feels more like the latter, later the latter then the former again. It's not that the difficulty is all over the place really, a second playthrough confirms that, more that there is a learning curve to understand the combat. Bosses Generally excellent with let's say 1 really ♥♥♥♥♥♥ (optional) one and 1 that's just not very good. The only complaint you might have is that most of the bosses are some variation of "Dude with a sword." But, well, it's a Samurai game, of course that's the case. Level Design Honestly, excellent. It has a near perfect balance of linearity to open exploration. Areas feel rewarding to explore but still feel as though you might stumble upon a secret. It's not quite as interconnected as say DS1's first half, but is very consistently good. Controls Amazing once you get to grips with them. Don't play it like a souls game and you'll like it a lot more. Story The easiest to follow Fromsoft story in recent memory. You can actually figure it out on your own, especially on a second playthrough. It's well written, well voice acted (At least in JP with Eng subs) and there's enough here to get genuinely invested without reading every item description. Performance Good, though I did have some issues with exclusive fullscreen on windows where it would have weird lag spikes, running it borderless solved this. In Linux borderless had issues but exclusive worked fine. It's a solid PC port even if it won't go over 60fps. Overall -> Looks 9/10 Level Design 10/10 Story 9/10 Difficulty 7/10 (in terms of pacing, curve and feel) Bosses 8/10 Performance 6/10 (Performed fine but had some issues running on PC)
this game would be 200% better if the ogre in the first part of the game wasn't the worst thing i've ever fought in my entire life. 🚒
Demon's Souls, BloodBorne, Sekiro, the best FromSoftware games, with Sekiro taking the top spot✨
игра просто бомба одного босса 6 часов убивал но за то какой испытал кайф словами не описать (чуть не кончил)
Gra, w której kurwicy idzie dostać symulator umierania. Na dzień dzisiejszy najtrudniejszy souls, w jakiego kiedykolwiek zagrałem, ale i też bardzo dobra gra, arcydzieło. 😙👌W przeciwieństwie do innych gier fromsoftware, nie da się schować za tarczą, wezwać pomocy ani wyfarmić poziomów, żeby było łatwiej. Jeśli nie masz cierpliwości, to nie jest gra dla Ciebie.Jedyny minus to chyba kamera w tej grze, która centruje na postać podczas ruchu i wariuje w ciasnych lokacjach. Przez to niespodziewane obracanie się widoku w losowych kierunkach idzie szału dostać, bo ułamek sekundy decyduje tu o życiu. Jedyny plus, że jest modyfikacja do tego, która to usuwa. Gra zajebista 10/10
この作品の制作に参加した人は一生どころか後世まで誇ることができるでしょう。羨ましい。
shekiro
Sekiro e bão demaize, quando tu fica bão no jogo, o jogo fica bem de boas
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 106.1K | 57% | $34.99 | |
| $41.5M | 20.4K | 79% | $49.99 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $9.9K | 85 | 58% | $4.99 | |
| $6.7K | 20 | 55% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.3M | 279.6K | 97% | $39.99 | |
| $279.4M | 265.2K | 79% | $49.99 | |
| $279.3M | 197.3K | 86% | $49.99 | |
| $344.7M | 373.6K | 90% | $59.99 | |
| $273.8M | 550.5K | 94% | $29.99 | |
| $357.4M | 469.6K | 78% | $49.99 |