
From the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in modern naval conflict campaigns. Use your advanced naval weaponry and sensors to respect rules of engagement and defeat the enemy forces in a tense fight for initiative and air/naval supremacy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #85, worst CN #98 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Aug 24 → 12.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After hostilities have broken out in Central Europe, the race is on as a pressured US Navy escort force battle off Soviet bomber and submarine attacks on a perilous quest to reinforce NATO defenders in Europe. Meanwhile, in the Persian Gulf, the conflict between Iran and Iraq risks escalating into a larger confrontation between superpowers as both sides indiscriminately attack neutral merchant shipping. And in the Norwegian Sea, an outnumbered Soviet surface force challenges the might of a massive US Navy amphibious force bound for occupied Norway...
Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it's gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal.
Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?
Gameplay focused on the Cold War era between the 1960s and 1980s
Over 200 naval units, including original ships and submarines, and more than 100 aircraft
Full-featured Mission Editor
Global map available for Mission Editor; create scenarios in any region on Earth
Rich variety of historical and fictional single scenarios, for all factions
Linear Campaign (non Dynamic) with branching options and story events
Dynamic Campaign - theater scale (beta version launching mid 2026)
Pausable real-time controls with time compression options
Dynamic time of day and weather per scenario
Complete support for modding, including 3rd party asset loading
Support for Steam Workshop, with over 4,000 submissions as of January 2026
Custom soundtrack with unique tracks per faction
Real-time combat
Advanced flight and ship physics modeling
Realistic aircraft carrier flight ops, with configurable simulation level
Advanced sensor modeling for radar, sonar, electronic countermeasures, and visual identification
Save and load games anytime and anywhere
Detailed, accurate 3D graphics with meticulously researched ships, submarines, and aircraft
Historically accurate squadron liveries, callsigns, and serial numbers for almost all aircraft
Over 150 weapon systems and 100 unique ground objects, including vehicles, SAM sites, airbases, and buildings
Dynamically generated real-world terrain
Continuously improving AI utilizing real period-correct doctrine
Below is our currently planned early access roadmap for Sea Power.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
learning curve but worth it
It's basically the game I've been waiting for all my life.
.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, Simplified Chinese*, French, Spanish - Spain, Japanese*, Vietnamese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Решился написать обзор спустя некоторое время после добавления Тихоокеанской компании — скелет игры уже начал обрастать мясцом. Плюсы: Дружелюбный вход. Игра крайне проста в освоении. Да, есть нюансы с управлением и работой боевых групп, но они не критичны. Базовые вещи — как запустить ракету, торпеду или ЗУР — освоите без проблем. А дальше уже по возрастающей от более простых миссий до более сложных разьерётесь быстро. Красочные зарубы. Графика вполне приятная, и каждый раз, когда ваши ЗРК идут на перехват очередного «Гарпуна», «Томагавка», «Москита» или «Базальта» (нужное подчеркнуть), вы волей-неволей любуетесь морем дымовых шлейфов. Это красота. Интересные миссии. Некоторые (не все) задания грамотно выстроены по задачам и условиям. Например, перегонять авианосец через Гибралтар под налётами авиации попутно разнося тактическу группу идущую на перехват. Ну звучит же) Спорные моменты: Баланс в новой кампании. Честно говоря, я не понимаю, зачем там нужны адмиралы других наций, кроме американских. У японцев до прохождения дополнительной миссии нет ни одной ПКР, а большинство их кораблей заточено под борьбу с подлодками, которых в кампании... ну просто нет (кроме одной миссии, да и там пара «Си Хоков» справится лучше, чем четыре японских фрегата или эсминца). Симуляторная составляющая. Вопрос: с какого перепугу советские сверхзвуковые противокорабельные ракеты сбиваются чуть ли не из 40-мм «Бофорсов»? Американцы в реальности долго ломали голову над их перехватом на финальном участке, а тут их спокойно сбивает SM-1 со второго пуска. Странная система повреждений. Оценить состояние вражеского корабля невозможно, даже когда он в прямой видимости. Возможно, так задумано, чтобы игрок учился принимать решения: пускать ли еще одну ракету или нет. Но это жутко неудобно. Итог: Все перечисленные недочеты вполне поправимы, поэтому ставлю авансом положительный отзыв. Однако в благородство играть не буду: разработчики, ждем экраноплан «Лунь» — и мы в расчете!
For those of us that played Harpoon back in the 80's and 90's this is for you. Devs have put a lot of work into it and it shows, on top of the continuous development and patches. The campaign is great and has weight to its consequences.
Unglaublich detailiertes Spiel mit sehr ausgekügelten Mechaniken zur Erkennung und Identifikation von gegnerischen und neutralen NPCs. Es besitzt eine sehr große Auswahl an Einheiten und Waffen. Die Devs machen regelmäßig gute Fortschritte und Updates entsprechend der Roadmap und, man hört es selten, hören auf die Community wenn es kritik gibt.
Task Force mode is a game changer. Absolutely awesome! Can't wait for more dynamic campaigns!
挺好的 不知道什么时候退款了
gooid
Absolutely amazing game! Looks gorgeous and runs very smoothly. I haven't encountered many bugs and have certainly enjoyed playing the missions. The addition of the campaigns where the resources of the task force are tracked over the entire campaign has been amazing for this game and my experience with it. More of this please! Great concept and very well implemented. I can't wait to see more as this game is developed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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