
From the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in modern naval conflict campaigns. Use your advanced naval weaponry and sensors to respect rules of engagement and defeat the enemy forces in a tense fight for initiative and air/naval supremacy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #85, worst CN #98 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Aug 24 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After hostilities have broken out in Central Europe, the race is on as a pressured US Navy escort force battle off Soviet bomber and submarine attacks on a perilous quest to reinforce NATO defenders in Europe. Meanwhile, in the Persian Gulf, the conflict between Iran and Iraq risks escalating into a larger confrontation between superpowers as both sides indiscriminately attack neutral merchant shipping. And in the Norwegian Sea, an outnumbered Soviet surface force challenges the might of a massive US Navy amphibious force bound for occupied Norway...
Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it's gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal.
Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?
Gameplay focused on the Cold War era between the 1960s and 1980s
Over 200 naval units, including original ships and submarines, and more than 100 aircraft
Full-featured Mission Editor
Global map available for Mission Editor; create scenarios in any region on Earth
Rich variety of historical and fictional single scenarios, for all factions
Linear Campaign (non Dynamic) with branching options and story events
Dynamic Campaign - theater scale (beta version launching mid 2026)
Pausable real-time controls with time compression options
Dynamic time of day and weather per scenario
Complete support for modding, including 3rd party asset loading
Support for Steam Workshop, with over 4,000 submissions as of January 2026
Custom soundtrack with unique tracks per faction
Real-time combat
Advanced flight and ship physics modeling
Realistic aircraft carrier flight ops, with configurable simulation level
Advanced sensor modeling for radar, sonar, electronic countermeasures, and visual identification
Save and load games anytime and anywhere
Detailed, accurate 3D graphics with meticulously researched ships, submarines, and aircraft
Historically accurate squadron liveries, callsigns, and serial numbers for almost all aircraft
Over 150 weapon systems and 100 unique ground objects, including vehicles, SAM sites, airbases, and buildings
Dynamically generated real-world terrain
Continuously improving AI utilizing real period-correct doctrine
Below is our currently planned early access roadmap for Sea Power.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行,这游戏目前竞品很少,就是优化一坨,这次太平洋85更新后很容易打着打着就卡住。
创意工坊内容品质夯爆了,mod内容我都能玩几百小时。 幻想能加入官方联机,毕竟已经有mod作者做出来了联机模组。 豪万 智齿
I played 16 hours on my first sit down with it. I did not realize it was now midnight. I cannot put this down. Send help.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, Simplified Chinese*, French, Spanish - Spain, Japanese*, Vietnamese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Einfach Early Access, aber spielt sich besser als die meisten AAA-Titel
Sea Power is one of those games that is not for the faint of heart, but if you are into Cold War naval combat, then this is one of the best games out there. It has solid vanilla content, as well as a very active modding scene that will offer you no end of scenarios and units to play with. If you are willing to spend a good several hours learning how the controls work, and have an open mind as to learning strategies and tactics, then you'll have a blast. Be warned: this game can get very difficult to play if your computer isn't good!
Good fun, takes a little while to know the missiles and capabilities but after that very enjoyable
It is good. You can tell it is early access sometimes, as sometimes units will stop listening to you or bugs happening when you log back into a save. Sometimes when you relog into a save that was in active combat, all the units get new information and will act differently. None are very common, but overall this game is getting constant updates and for early access, it is really fleshed out.
We're extremely lucky to have a game like this, that is realistic/educational, accessible, and fun. I ask everyone to buy Sea Power full price because this level of quality, substance, and dev loyalty (to build a massive, comprehensive package for a single up-front price) is extremely rare, so I want this game to go as far as possible. Sea Power posses unrivalled precision in simulation for a strategy game (sonar/radar/missile kinematics) that has improved far beyond the game's initial scope and continues to do so; it gives the player a tool re-create and explore cold war naval warfare and it makes no attempt to fiddle with reality for 'balance'. But, 'balance' and fun scenarios are still achieved by changing force compositions and the player has total freedom with the scenario editor. The game also has excellent usability so it isn't 'work' to play, unlike most simulator strategy games. All in all, Sea Power an excellent game for players who enjoy more realistic, chess-like, planning-centric and clinical strategy games, and it is a fantastic educational tool for cold war & general naval warfare. If enjoy suspense, meaningful action and learning lots about modern warfare, this game is for you.
Great game. Picks up the mantle from Cold Waters and expands on it exceptionally well. Surface combat, sub stuff, ASW, and carrier operations are all engagingly modelled with a high level of detail. Devs seem to be working hard on improving it (at the time of writing), so I am all for supporting their efforts in providing for such a small niche in the wider milsim genre.
Эта игра просто прекрасна, я не знаю какие гении смогли сделать такую игру но надеюсь у них будет замечательная жизнь. Оптимизация хорошая тянула даже на моем старом ноуте, геймплей на любителя новичок не поймет механики, коммуникация разработчиков с сообществом хорошее, а мастерская такая большая то что даже есть отдельный сервер для этого, цена оправдывает товар От себя советую
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.