
SD Gundam Battle Alliance is a multiplayer Gundam action RPG where you can smash foes solo or with friends in thrilling mechanized combat. Acquire new mobile suits, power them up, and take them into battle in various missions!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.24−75% | 6.1Kreviews | 63% | — | $2.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1, 打BOSS時,如果週邊有兵仔你會俾佢既瞄準系統搞到好崩潰 2.系統設定連解像度都有BUG,....
真他妈是屎,万代给所有高达粉丝拉了拖大的,不建议买
25년에 시작한 뉴비 - 지금 즐기기에 딱 좋음. 단지 건던후여야 초반에 지루함을 견딜 수 있음, 시스템을 이해하고 콤보를 넣을 수 있는 피지컬을 갖추어야 재미있는 게임 - 장점 23년까지 패치로 슈터, 인파이터, 올라운더 각 진영의 밸런스가 맞춰짐. 스팀 출시 초의 해상도 문제 해결로 부드러운 화면 락온 문제는 패드로 하면 크게 문제가 없고, 키보드 마수일 때는 설정으로 극복 가능 - 단점. 80대 밖에 없는 볼륨 기체를 획득하기 위한 반복적인 미션 노가다. 옵션이 높은 확장 파츠를 얻기 어렵고, 아무리 노력해도 기체 자체의 성능을 뒤집을 수 없기에 성능 좋은 기체에 의존하게 됨. - 바라는 점. (차기작이 나온다면 혹은 학장판) 좋아하는 기체를 사용할 수 있게, 확장 파츠 추가 혹은 능력치 999을 찍을 수 있게 한계 돌파 6을 만들어 줄것 양산형 기체도 플레이어블로 사용할 수 있게 하여 볼륨업. 커스터마이즈 요소가 아예 없음. 기체 색상이라도 바꿀 수 있는 커스터마이즈 요소를 줘야 자신의 캐릭터에 애정이 생김 서브 무장 사용을 LB+ ABXY, RB+ ABXY로 만들어 총 8개의 무장을 사용할 수 있게 하여 기체의 무장 재현도를 높여 줄 것, 지금은 대전 격투 처럼 콤보를 연계할 수 있게 극도로 정제된 무장만을 사용하는데 LB+ ABXY를 적용해도 LB에서 퀵캔슬을 적용하면 충분히 콤보를 넣을 수 있음. 물론 조작난이도는 더욱 올라가겠지만. 아니면 부스트 캔슬, 점프 캔슬만 적용시켜도 좋음.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Spanish - Latin America*languages with full audio support
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
いい素材からゴミを生み出す天才でした
如果特别喜欢高达作品且对刷刷刷游戏是无所谓的态度的话可以考虑入一手,如果只是想看一些角色与其他角色的对话的话,上b战看视频会比买这个游戏好。
Mindless fun with giant robots and great music, got it on sale for 30 bucks and am thoroughly satisfied with what I got!
ゲーム性もストーリーも酷い出来、ゲーム触ったことない人が外注で出来たものを適当に売ってる感じ? 500円位なら買ってもいいかな、プレステ1のゲームみたい。
ONLY to Gundam fans, because it's pure fanservice.
Better than I thought, given the "Mixed" rating and the general reputation of anime games. On first glance, it reminds me of Gundam Warriors / Musou (if you're in the East), but with a much more robust combo system than mashing Normal Attack 3 - 5 times, followed by a Charged Attack finisher. Attack combos feel a bit like Tekken inputs, complete with jump canceling, Guilty Gear style Roman Canceling (if you have Skill Meter (blue meter) for it), ground-to-air combos, aerial finishers, counters, etc. It's an unexpectedly nice change without being too complicated if you don't want to engage in it. You can still sit back and shoot with the right mobile suits. EDIT: There are some questionable design choices with the mechanics; my personal ones being Knockdown Recovery requiring Skill Meter to perform (Why does tech-rolling require a resource when knockdowns happen a dime-a-dozen?) and that Guarding has both a limit meter and does not mitigate all the damage (please choose one or the other). Unlocks are via item boxes in stages, beating bosses, and completing missions. No annoying gacha lotteries. Missions are relatively straight forward and short (10-15 min.), so for those without 18+ hours at a time to play, this game respects your time. However, there is a moderate amount of grind required to unlock later mobile suits. It is NOT Korean MMO levels of grinding, though. (Usually kill [x] boss 2-5 times in a mission or two.) The story is presented in via Visual Novel format. All the lines are voiced (JP only) and aside from the opening tutorial, optional story expositions, and end-of-chapter story exposition, there do not seem to be 10-20+ minute expositions. If you don't like to read or listen, you can easily skip anything. Ch. 2 provides a hefty spike in difficulty with the bosses, so mastery of the controls and the tools at your disposal are best done in Ch. 1. EDIT - Each chapter contains a spike in difficulty. It is not just the transition from Ch. 1 to 2. Thus far, I'd say this is a solid 7/10 game.
I like it. It's a decent, and fun game; especially in coop. If steam used a rating system I'd give it a solid 3/5. It's nothing special, but it's definitely slightly above average and fun. However steam does not use a rating system. It uses a "recommend, or not" system. I don't "recommend" it even though I think it's above average. Why? Because 15 hours of gameplay for $60 is insane. Each $10 DLC is only 1 more hour of gameplay, too. Even with some grinding the time you get doesn't go up much, and there's DLC mechs that completely break the balance by being P2W compared to what you'd already have at the time. It also doesn't explain much of anything. I know nothing about gundam, and still know nothing about gundam even with someone who knows a lot of gundam helping me through the coop. It's just a fun overpriced mech game designed to squeeze as much money out of its loyal niche as possible.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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