
SCP: 5K is a co-op or singleplayer tactical horror FPS project that puts players in the midst of a conspiracy where the SCP Foundation has turned on humanity. Enjoy Early Access as we continue to work towards a completed full release of the project!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 17 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The SCP Foundation has gone dark. Disturbing intel from one of the many Foundation sites, Area-12, an underground biological research and containment facility in West Virginia, has been forwarded to an anomalous branch of the FBI, the Unusual Incidents Unit (UIU).
Upon arrival the UIU are ambushed and trapped within Area-12 by a facility wide lock-down, leaving you alone and without backup. For reasons yet unclear, Area-12 has adopted a new agenda: creating weaponized hybrids of anomalous creatures. Now the UIU must get to the bottom of “why” and stop them before these monstrosities are unleashed on innocent civilians.

Anomalies are reality-defying objects, artifacts and creatures that inhabit the cracks in our world. These anomalies are what the SCP Foundation was supposed to contain; and their anomalous nature makes them dangerous to the likes of you.
SCP-173-B // The Sculpture
SCP-610 // The Flesh that Hates
SCP-7528 // Screen Anomaly
SCP-1262 // Seed of Destruction
SCP-3199 // Humans Refuted
SCP-621 // Hypnobulbs
SCP-098 // Surgeon Crabs
SCP-7566 // Door Squid
Within Area-12, there are reports of the Foundation experimenting with hybrid anomalies; brutal SCP combinations, bred for ultimate destruction.
Vx-026 // Infector
Vx-349 // Resonator

Raid on Area-12 // UIU Operatives infiltrate Area-12, West Virginia, which is at the center of disturbing events surrounding the SCP Foundation // 4-6 players
Ghosts of the South Gate // GOC Investigate a remote research outpost, NSIS-4, Antarctica after receiving intel from UIU operatives at Area-12 about development of a 'biological weapon' // 4-6 players

Discover Program // 1-6 players
Wave Survival Classic // 1-8 players
Raid on Outpost Axiom // 1-8 players
Outpost Axiom PvP // 2-16 players
Weapons Testing // 1-6 players
PvP Testing // 4-14 players

Tactical Gunplay // Grounded tactical combat utilizing vaulting, peeking corners, breaching doors, and detailed weapon customization
Investigation // Observe your surroundings to look for clues that will help you complete your objectives and find valuable resources or additional intel
Lore + Reporting // Take in as much or as little lore as you like by not only choosing what documents and audio logs you are collecting and observing with your tablet, but also what you find interesting enough to report over radio to your ToC
Immersive Audio // Detailed audio design with occlusion-based wall muffling and spatialized/proximity voice chat

Take advantage of NVIDIA® DLSS, NVIDIA® NIS, and AMD® FidelityFX Super Resolution (FSR) for enhanced visual performance.
Ultra-wide support for an immersive gaming experience.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good Quality but crashes ( because It's Demo ).
this is a damn good and damn fun game for what it is, and the neat part is that my pc is not really all that good, and they still optimized the game to run really good on a lower end pc.
好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Hungarian, Japanese, Korean, Norwegian, Polish +1 more
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
喜欢scp的人一定要来玩
총에만 진심인 게임
除了人太少什么都好
画质高还好玩非常好玩但是买的时候有点贵
Great potential, but needs a lot of work" The game is overall excellent, but the optimization needs significant improvement. There are many issues regarding the weapon mechanics. For instance, if you have full ammo for a UMP-45 and you pick up another UMP-45, your ammo stays with the old weapon; you only get the magazine that was already inside the new one. This makes ammo management frustrating. Another major issue is the lack of a real-time pause. Since the game runs as a server session, pressing 'ESC' does not pause the game. If something comes up in real life, you simply can't stop the action. Additionally, you cannot set manual checkpoints; they only trigger when entering a new zone. This makes the progression feel incredibly slow and often infuriating. The "Parking Lot" mission—specifically the part where you have to turn 4 valves—was extremely difficult. Weapon modifications don't save, and you lose your last setup. On top of that, endless waves of zombies make it nearly impossible to turn the valves while trying to survive. The task objectives aren't clear enough, and the 'T' key doesn't provide sufficient guidance. And the SCP-173 mechanics are frustratingly difficult. You are forced to walk backwards constantly to maintain eye contact, which is disorienting. Even closing doors doesn't help because it just breaks through them. The only safe spots are keycard-locked rooms, but those are mostly for loot or side objectives, not for progressing through the main path. It makes the gameplay feel repetitive and unnecessarily stressful. In short, the developers need to put in a lot more work. I know it’s been in Alpha for 2 years, and I suspect it will take at least another year to fix these issues. Whether they read my comment or not, only time will tell...
4 года не могут доделать свою игру и кормят обещаниями, на деле они сделали 4 уровня и всё, ДАЛЬШЕ ИГРА НЕ БУДЕТ ПРОДВИГАТЬСЯ НИКАК, ОНИ ПРОСТО ДЕНЬГИ ЗАБРАЛИ И ВСЁ. НЕ ПОКУПАЙТЕ ВАС ОБМАНЫВАЮТ ОБЕЩАНИЯМИ, РАЗРАБЫ ЗА 4 ГОДА НЕ МОГУТ СДЕЛАТЬ ИГРУ НА АССЕТАХ
5k/10 Peak PTSD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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