
SCP: 5K is a co-op or singleplayer tactical horror FPS project that puts players in the midst of a conspiracy where the SCP Foundation has turned on humanity. Enjoy Early Access as we continue to work towards a completed full release of the project!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The SCP Foundation has gone dark. Disturbing intel from one of the many Foundation sites, Area-12, an underground biological research and containment facility in West Virginia, has been forwarded to an anomalous branch of the FBI, the Unusual Incidents Unit (UIU).
Upon arrival the UIU are ambushed and trapped within Area-12 by a facility wide lock-down, leaving you alone and without backup. For reasons yet unclear, Area-12 has adopted a new agenda: creating weaponized hybrids of anomalous creatures. Now the UIU must get to the bottom of “why” and stop them before these monstrosities are unleashed on innocent civilians.

Anomalies are reality-defying objects, artifacts and creatures that inhabit the cracks in our world. These anomalies are what the SCP Foundation was supposed to contain; and their anomalous nature makes them dangerous to the likes of you.
SCP-173-B // The Sculpture
SCP-610 // The Flesh that Hates
SCP-7528 // Screen Anomaly
SCP-1262 // Seed of Destruction
SCP-3199 // Humans Refuted
SCP-621 // Hypnobulbs
SCP-098 // Surgeon Crabs
SCP-7566 // Door Squid
Within Area-12, there are reports of the Foundation experimenting with hybrid anomalies; brutal SCP combinations, bred for ultimate destruction.
Vx-026 // Infector
Vx-349 // Resonator

Raid on Area-12 // UIU Operatives infiltrate Area-12, West Virginia, which is at the center of disturbing events surrounding the SCP Foundation // 4-6 players
Ghosts of the South Gate // GOC Investigate a remote research outpost, NSIS-4, Antarctica after receiving intel from UIU operatives at Area-12 about development of a 'biological weapon' // 4-6 players

Discover Program // 1-6 players
Wave Survival Classic // 1-8 players
Raid on Outpost Axiom // 1-8 players
Outpost Axiom PvP // 2-16 players
Weapons Testing // 1-6 players
PvP Testing // 4-14 players

Tactical Gunplay // Grounded tactical combat utilizing vaulting, peeking corners, breaching doors, and detailed weapon customization
Investigation // Observe your surroundings to look for clues that will help you complete your objectives and find valuable resources or additional intel
Lore + Reporting // Take in as much or as little lore as you like by not only choosing what documents and audio logs you are collecting and observing with your tablet, but also what you find interesting enough to report over radio to your ToC
Immersive Audio // Detailed audio design with occlusion-based wall muffling and spatialized/proximity voice chat

Take advantage of NVIDIA® DLSS, NVIDIA® NIS, and AMD® FidelityFX Super Resolution (FSR) for enhanced visual performance.
Ultra-wide support for an immersive gaming experience.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Everythings good but I just get a black screen after coming back to the game in 4 months
i was enjoying the game fun concept but i went to take a break so i left and turns out it basicaly has no saving so when i joined back i lost a massive amount of progress ruining the fun also my friend ran like ass but not me so prob unrelated skill issue as of this moment tho i would say its good but needs polish
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 10.5K | 71% | $24.99 | |
| $6.4M | 14.3K | 93% | $14.99 | |
| $6.4M | 7.2K | 73% | $39.99 | |
| $6.3M | 13.7K | 88% | $14.99 | |
| $6.3M | 10.6K | 76% | $19.99 | |
| $6.3M | 18.9K | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.9M | 64.7K | 80% | $33.32 | |
| $565.6K | 871 | 50% | $19.99 | |
| — | 0 | — | — | |
| $278.1M | 346.9K | 79% | $49.99 | |
| $28.4M | 25K | 84% | $29.99 | |
| $487.5K | 759 | 78% | $13.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Hungarian, Japanese, Korean, Norwegian, Polish +1 more
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game, love the concept, hoping for more in the future
good
if u like scp in general or call of duty type stuff play ts lowkey right now
Game runs based off of a checkpoint system. Hypothetical scenario, you navigate through a bunch of ♥♥♥♥♥♥ puzzles and unkillable enemies COUGH COUGH 610 COUGH COUGH just to die when the tower reaches 100% completion because the game thought "why would we place a checkpoint closer to the hardest fight in the game where 10+ enemies spawn?" I cannot recommend this game. In the Area-12 campaign if you die you spawn after a few seconds but for some reason in the NSIS campaign you spawn in waves.
This is a fun game. But for the love of all that is good either have friends to get this game as well or just a an insanely high luck, than know that you will be playing single player, and that this isn't a single player game. Though everything about this game is rad and fun would definetly recommend just with the warning above.
its fun and i like the game vary much but can the creators at least put a check point at the gas valves or/and make dogs spawn less i keep getting over run and its vary hard for solo new players like make dogs spawn less when there is less players
this has so much potential! great game tbh.
Played this with my boyfriend, apparently the only reason I progressed in the previous chapters I played was because either a developer joined my lobby or a person who played when this game had a clear progression system and wasn't vague asf or when it had quest markers. Either way the game is frustrating and doesn't make you feel rewarded for if you complete a puzzle, cause the puzzle rewards you with another puzzle, and if you're lucky the puzzle gives you a puzzle BUT you're being bombarded with enemies! at first it was 9/10 but because of the severe lack of player direction it dropped to 0/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.