
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 18 → 3/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is a lot of cutscenes in the game instead of combat. Depends on each gamers who likes it. For me, sometimes it is annoying. Especially if I want to battle a lot in the game. But the story is very unique and the fighting too. I like it.
It gives me Persona meets Code Vein vibes. I like it a lot. There is a lot of dialogue and cut scenes so if you don't like that, don't get it. I really like the story and the mechanics personally.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打折入手的话还算不错
melhor jogo
뭔가 한두세방 맞으면 죽는데 회피랑 패링이 디지게 안돼던 과거의 기억이 있지만 그래도 세일이라 다시한번 해볼까 합니다.
The only reason I remember this game is because of its stellar music, I haven't stopped listening to it since I first played it. I bought this game on steam for the sole purpose of writing a paper on the music --- a freezing breath/ a frozen breath, hustle x fade, Abandoned highway to eden, a peaceful time to protect, Tomb where the founding father rests, let's end this, every version of human wisdom ,stairway to the only and only future, and countless others I can't name because of spoilers are masterpieces. I could gush about how cool the music is for hours, I dare say its only rivaled by Destiny 2, Frostpunk, and Calamity. Regardless , every other aspect is horrible: the story is boring, the gameplay is okay, the world is mid, and the characters are forgettable. Just play Persona 5 strikers or devil may cry instead.
ほぼ全ボタンを使う和製中二ARPGです。 敵は最弱雑魚とかは適当に殴っていれば倒せるのですが、強い敵になると有効な手段やタイミング、手順で攻撃する必要が出てきます。敵には個別に [list] [*]効果的な味方のスキル [*]弱点部位 [*]弱点属性 [*]ダウンのさせ方 [*]外殻(アーマー)の壊し方 [*]効果的な特殊オブジェクト [/list] などが決まっています。有効な手順を踏んで攻撃できれば硬いはずの敵を瞬殺できて脳汁分泌。ゲージやオブジェクトを無駄遣いすると思った以上に時間を取られてしまいます。撃破パターンを構築するゲームとも言えるでしょう。 適当にボタンを連打して攻撃すると敵が非常に硬いです。有効な手順で攻撃するためにほぼ全ボタン使用という事で、それだけで気持ちよくプレイできない人も居るかと思います。有効な手順が分かり辛い敵とかが居るのも困りもの。ボス戦は分かりやすいんですけどね。 演出やストーリーに関してはこの手の中二ゲームでは珍しいものではありません。戦闘システムを楽しめるかがこのゲームを気に入るかどうかの分岐点になりそうです。
story goes brrr
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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