
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 18 → 3/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun! Didn't expect to enjoy it as much as I do! I only got it cuz it was on sale for SUPER cheap and I definitely got my money's worth. Highly recommend if you're into games like Persona.
爽快二次元风念力战斗!但是万代也留下不少小巧思:组合技视觉影像消耗大伤害低意义不明,支线任务无剧情还要玩家用这些幽默技能杀怪,还给的可有可无时尚小垃圾建议别恶心自己;索敌一坨和SAS键位重合突然转火,没触发追击平a重击经常空(点名女主远程攻击被这毁完了);脑内空间没点出无敌前拉完了,攻击前摇长被打的生活不能自理,经典本来乱杀开脑内空间暴毙:后期怪和地图素材复用严重,满地改名换皮怪,推羁绊剧情就反复回那几张老地图打实在绷不住。建议开局别自限直接装上DLC给的双倍经验饰品,点出最大念力量表和可同时使用4个SAS才有游戏体验。只玩一周目建议先玩女主线,打算冲全成就打两个周目可以先打男主线。 虽然吐槽了很多缺点,但是最后的剧情演出还是不错的,而且女主,岗,花火真的很可爱,个人评分6.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 25.5K | 97% | $7.99 | |
| $4.3M | 7.3K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2K | 59% | $59.99 | |
| — | 0 | — | — | |
| $14.9M | 5.3K | 48% | $69.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $859.9K | 4.8K | 79% | $7.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
就这个价格而言还行
起身慢的要死;存档慢的要死,;武器就换皮,攻击的时候特效一覆盖更是毫无区别;剧情动画是PPT;地图空的要死,空气墙挡着斑马线不让走非要过天桥;锁60帧;为什么别人都戴头盔就你俩露个大头彩虹长发还牵着手?
战斗很棒
One of my favorite combat systems in action rpgs. Very, very fun gameplay loop. Wish the difficultly was a little bit more and the story leaves a little to be desired. But i always recommend this to my friends that like the genre. A true hidden gem. A sequel would be sick. Also a little on the short side for a full length game as well. But yea this ones a banger, forsure grab it if its one sale and youre interested in the genre. Movement is top notch and in the genre i only have nier above it as far as combat goes
花火可爱
Сюжет типичная аниме пресность. В целом идея интересная, но реализация и повествование ну прям жижа. Логической связки между событиями пожалели. Боёвка сама по себе боёвка хорошая. Комбо, абилки, которые действительно применяются в файтах (типа того же инвиза у врагов, постепенного урона, быстрого сближения через ТП и т.д.). В дополнение, абилки прокачиваются от уровня развития отношения с персонажем, к которому абилка и принадлежит. Телекинез ГГ играется отлично. Механики с перехватом или использованием тяжёлых объектов с дальнейшим взаимодействием с клавишами, а не с пустой анимацией, мне тоже понравились. Плюс сюда же добивания и несколько бафф состояний, которые копятся по мере сражений, как пассивных, так и активных. К тому же, отлично сочетается с прокачкой через древо навыков. Например, изучив определённый навык, можно одновременно объединять сразу несколько абилок. Короче говоря, импакта от боёвки много, мне прям понравилось. Но вот боссы дресня лютая. В основном мешки для битья либо максимально упёртые, несбалансированные. Боссы очень сильно подпортили впечатление, прям минус вайбик. Персонажи аниме пустышки, сказать больше нечего. Максимально шаблонный ГГ, вообще симпатии к нему не имею. Логики, одушевлённости в них нет, прям разочарование. Практически никто не запомнился. Короче, игра прям люто на любителей. Если сравнивать, наверное, как сюрстрёмминг, типа она отвратительно попахивает, но и на такое есть любители.
nul à chier ce jeu complètement fini à la pisse. Sa aurait pu être un bon JRPG mais il y a un truc qui fait tout foiré dans le jeu c'est la boutique. C'est simple dans ce jeu la boutique te vole comme si c'était normal aberrant. J'avais plus de gelée qui me redonnait 30% de mes pv ben j'en rachète à la boutique sa me prends mes sous sa me dit achat effectuer. Je vais dans mon inventaire ben les sous je les ai plus mais la gelée je la cherche encore. J'en avais pris 10 ben sa m'a pris les 1000 crédits mais sa ma rien donner en échange aberrant. Dommage que e dois faire le jeu avec 0 objet de heal sa gâche tout le plaisir du jeu. Je vais me faire fumer par des ennemis vu que c'est un jeu de type souls et je vais vouloir me heal ben je pourrai pas donc je dois passer mon temps à crever comme une merde à cause des devs qui sont pas fichu de te faire une boutique en ordre sans qu'elle te vole aberrant. Donc oui juste à cause de sa je le recommande pas ce jeu mal grès que l'histoire est pas mal l'univers aussi et le système de combat aussi mais vu que je dois faire le jeu avec 0 objet de heal. Donc je vois pas comment je vais faire pour prendre du plaisir vu que je pourrai jamais avancer normalement à cause que je me prends 3 coups et je suis mort donc ouah super amusant si au moins je pouvais avoir du heal la oui je recommanderai ce jeu mais vu que lka boutique te prends tes sous mais te donne pas ce que tu as achet je peux pas le recommander dans des conditions pareilles.
椅子不能坐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.