
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 18 → 3/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
动作系统不错,单线谜语人
不好玩
Absolute Cine
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
Good Game that reminds me a lot of Tales of Games, but is its own thing. It looks absolutely cool and the artstyle is polished. Great music adds to the atmosphere of a good story, that gets a bit ridiculous from time to time, but that's fun. Character developement is cheesy jrpg style and all those bonds episodes get boring after a while, but you are by no means forced to do them. The combat is fast paced, fun at first, but gets repetitive after a while. There are not that many different enemy-tyes and I got the feeling of dmg-sponges near the end. Sometimes it's really punishing to get hit, because you get kinda stunlocked and just die. But that's on you, you need to dodge here. Now after beating the game with Yuito I can't wait to see the story unfold from Kasane's perspective, so it definitely got me hooked.
Second game when?
combat was fun, the story was kinda too long and boring so i skipped most of it. pretty good gameplay the combat system is really cool
good
抛开剧情不谈 玩起来还行
[h1] 如果给予你穿越时间的力量,你会如何运用这样的力量呢? [/h1] [spoiler] 世人眼中的卡连,是怪伐军的骄傲,是实力卓绝的七剑星,也是背叛立场、不择手段的叛徒。然而他藏在荒吐神数千载甚至数万载的记忆里,只有自己知道,究竟要穿越多少条平行时间线,才能拯救所珍重的一切。这没有尽头的长路的起点,是失去挚爱,挚友;他偏执的欲望里,却不仅只是救回一人那么简单。他近乎于脱离在世界以外的独行者,孤独的祈求着他自认为完美的时间线。[/spoiler] [spoiler] 他的“噬脑者”能力,强大到近乎无法被击败,能复制一切超脑力,却把这份强大全数押在了轮回之上。无数次重启,无数次目睹相似的离别与牺牲,无数次在希望与绝望间拉扯,他从意气风发的队长,变成沉默、孤高、满身伤痕的旅人。甚至于他满头白发也净是时间的痕迹,游戏初期的我疑惑于他与鲁卡明是血亲关系,却毫无相似之处,只看见他的冷酷与疯狂和不可理喻的偏执,直到看见这条长路的起点,那个笑面如风的,最开始的卡连,不论是眼神与发色,都与鲁卡如出一辙。[/spoiler] [spoiler]他最终还是没有达成那个完美的世界,却自愿走向时光尽头,遥远到八云之前的历史,去斩断他遗留的缠结。赛特终究还是死于政府的斗争,鲁卡也因连结背负起了自己哥哥消失的结局。卡连没有凯旋,没有告别,没有留在任何一个他亲手拯救的未来里。[/spoiler] ———————— 万代你欠我们一个卡连线。比你的男女主线观感好多了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2K | 59% | $59.99 | |
| — | 0 | — | — | |
| $14.9M | 5.3K | 48% | $69.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $859.9K | 4.8K | 79% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 25.5K | 97% | $7.99 | |
| $4.3M | 7.3K | 97% | $19.99 |