
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
Not the worst game I've ever played or anything, but it was just kind of mediocre in general. Combat was already getting repetitive coming out of the intro mission, the storyline wasn't interesting enough to pull me in, and I just can't really imagine launching the game again to see more. The graphics are....interesting. On paper, the idea of an augmented reality world seems cool, but in reality it just made the game look kind of blurry and too busy. There was virtual junk everywhere, which sometimes made it hard to tell which areas of the map you were supposed to explore. Maybe that improves later, but I wasn't a fan.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes!
조작이 크게 어렵지는 않은데 (쌍 나죽고 보스죽는 경우는 씹) bgm은 괜찮다고 봄 스킬트리 찍는 맛?은 애매함 되도록이면 스킬페이지 다열려고나서 분배해서 찍는게 좋고 게다가 포인트BP 얻자마자 바로 쓰지말고 뭐 4BP 얻었으면 1~2정도 남겨두는게 좋아 그리고 나 사용하고있는 능력 취소하는거 후반부와서 앎;;; 꽤나 복합적이라 큰 기대는 안했는데 의외로 괜찮아서 좋아(Ultimate Edition 이거 -80%할때 샀음) 업적....다 깨고싶긴한데 카사네편 하기싫다 근데 유대에피소드때문에 해야되네 웬만하면 업적다 깨고싶으면 유대에피업적보고 만만한 플레이어블 고르셈 이건그냥추천임 후반부와서 ㅅㅂ 필요한걸 못 찍음)
战斗系统挺爽,剧情一言难尽
Ótimo jogo para continuar, depois de finalizar Nier Automata.
Tales of Throwing Vending Machines
每隔两年就要重温一遍的神作
노잼까진 아닌데 음?
如果先打女主线再打男主线,只能说还行,至少还能看得懂。 如果先打男主线则完全就是一场灾难。他们为什么要打架?是立场不同?还是不是哥们?怎么突然就和解了?怎么还有月球的事?整个剧情实在是太神秘了。要我说不如直接化身大西王,把两边高层和月球人都图图了,战斗爽就完事了。 还有PPT过场,前面用也就不说什么了,最后决战了,播片播一半又开始放PPT?这是何意味啊?都这个时候了,你就不能完整的播一次。你有钱整动画,没钱播片的吗? 进脑内空间的服饰也有点难绷,带上帽子,然后身上插一堆舞动的水管还是电缆,我是真觉得这个造型搞笑的不行。 如果真想打这游戏,请一定要先打女主线,男主线当个补充就行。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 25.5K | 97% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2K | 59% | $59.99 | |
| — | 0 | — | — | |
| $14.9M | 5.3K | 48% | $69.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $859.9K | 4.8K | 79% | $7.99 |