
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为一款几年前发行过的二次元大作,《绯红结系》在发售时可谓红极一时。它不仅拥有联动动漫的热度,更在玩法上融合了《嗜血代码》《寄生前夜》等作品的末世幻想风格,甚至能在后来的《剑星》中看到对其怪物设计的参考——当然,本作的怪物造型相对更“温和”一些。 游戏最亮眼之处在于战斗系统和平行世界:第三人称过肩视角下,通过念力投掷、组合技与连招的搭配,打造出富有策略感的动作体验。以及熙熙攘攘,繁花似锦的赛博风格街区,扣人心弦。在B站,相关实录视频至今仍有数十万播放量,足见其战斗设计的吸引力。 然而,它未能持续走红的原因也很明显:角色互动表情生硬、任务重复度较高,容易带来网游式的枯燥感;同时,游戏模组与改造内容有限,后期可玩性不足。能否坚持下去,很大程度上取决于玩家对二次元与动作游戏的偏好。 【入手前必读】 对暗黑末世题材或精神敏感者慎入,部分怪物设计与灾难情节可能引发不适与焦虑。 非二次元玩家,请谨慎尝试,游戏美术与叙事风格具有强烈日漫特质。 不喜欢重复任务与线性流程的玩家可能会被后期内容劝退。 【结语】 二次元的世界浩瀚如星海,愿每个人都能找到属于自己的那份热爱。本评测力求客观如实,希望能为你提供有价值的参考。
yuito is dense af
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perfect and beautiful. [spoiler] It's beautiful, Karen, I wish you could see it. [/spoiler]
Я играл во многие игры Bamdai Namco, однако эта игра - оскорбление, брошенное в лицо всех фанатов этой студии. Сильно распыляться не буду и опишу по порядку, коротко и с невероятным осуждением. 1. Отвратительный дизайн персонажей. 2.1. Отвратительная сценическая постановка 2.2. Отвратительное повествование через картинки с шевелящимся ртом и отсутствующей мимикой 3. Отвратительный сюжет 4. Отвратительный дизайн локаций 5. Отвратительное музыкальное сопровождение. 6. Отвратительный выбор способностей 7. Отвратительная механика боя. 8. Отвратительный Хаб 9. Отвратительная камера( и на геймпаде и на клавамыши) 10. Отвратительно долгое повествование через отвратительно долгие картинки с отвратительно выполненной анимацией(без нее) катсцен, в отвратительных локациях с отвратительным дизайном и отвретительной логикой поведения предметов. Эта игра заставила меня трижды подумать о покупке игр от Bandai Namco, если они не издатели а создатели. А ведь я прошел CODE VEIN и он мне даже понравился.
전투 손맛이 좋아서 초반엔 재밌게 했는데 뒤로갈수록 재미가 없음 초반엔 단순한 조작에 화려한 전투는 흥미로웠는데 이것도 뒤로갈수록 조작이 점점 복잡해짐 피로도가 상승해서 더는 못하겠다 리뷰중에 누가 씹덕 크라이 라고 했는데 그 말이 맞는것 같음
这游戏不推荐对剧情抗压能力低的人玩,因为这个游戏男主线是明线,女主那边是暗线,所以最好先玩男主线,不然剧情全被女主那边剧透完了。但是如果先玩男主线那边在第四章开始,你会见到一个在老爹被女主那边人杀了而且不发狂反而还很理智的男主要求女主解释下这是什么情况,然后对面女主不仅谜语人不解释反而还想过来把你砍了,男主跟玩家一起黑人问号的画面。然后这个画面在接下来的发展中还会再出现个俩三次,直到所有人集合在一起交流情报位置,最搞笑的是这俩波人内战打完,男女主还跟对面的队员私下里交流感情,这真的绷不住了,男主那边是给对面谈心加帮忙而且还得忍受嘴臭哥紫电给他嘴臭,女主那边更是重量级,跟对面俩妹子聊着还想把对面拐过来帮忙,真的难绷。如果上述剧情你都能忍受的话,那么这游戏还是可以在打折时候买来玩玩的,战斗系统方面男主主近战刀刀烈火,女主主远程各种buff加成下丢小垃圾还是挺有意思的,不过战斗想特别爽快还得是大后期全员人集合才行。本作白金全成就时间差不多50小时左右,奖杯除男主线文书任务需要注意下其他基本可以通关后补,难度方面除了支线任务达成30个外无特别麻烦的成就,如果能跟我一样能抗的住这剧情那么就来玩吧,顶不住我上面说的剧情建议避雷不要玩,或者去云下剧情就行了
Game plays well the combat system is good, story fails where it matters and will bring you sadness
뭐라고 해야 할까...조별과제 발표하는데 발표자는 전문 성우지만, PPT는 보노보노 PPT를 보는 느낌? 근데 이상하게 들어갈 내용은 다 들어가 있네?... 진짜 뭐지??
Если пришли сюда по совету друзей и знакомых - уходите. Хорошей игры тут нет и не будет. Сходите поиграйте я не знаю.... в Байонетту, МGR:R, Devil May Cry. Stellar Blade уже вышла на ПеКу. Но это не трогайте
This is genuinely one of my favourite games of all time, its hard to explain why but the combat is extremely satisfying, the story has a lot of twists and turns and is really enjoyable even though parts of it are played twice. The two character element is easy to engage with and gives you a great couple of perspectives.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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