
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 18.2Kreviews | 80% | — | $19M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would give this game a mixed rating if there's one. It has been a year since i dropped this game, it was pretty fun and the aesthetics were nice. But the story is so bad that it killed all interest to play the game. The favour system with the short stories were also stupid. If you can deal with horrendous writing its definitely worth checking out.
the story concept is interesting but the execution is painfully horrible and every character interaction became annoying. the characters are stereotypes and unlikable, they show little to no character growth and feel flat in the story progression. gameplay is great, fast paced and engaging, the skill progression is smooth, difficult but manageable making it rewarding. story: 3/10 characters: 3/10 gameplay: 8/10 I hated every character and found them all to be very annoying except for a few characters that i remained indifferent towards not recommended.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Scarlet Nexus – аниме-слэшер с элементами, внезапно, визуальной новеллы. Хотя после Kandagawa Jet Girls (гонки с визуальной новеллой) я начинаю думать, что это просто база аниме, везде нужны диалоги с картинками. Сюжет масштабный, тянет на целый роман, а то и серию фантастических книг. Мы в мире далекого будущего, нейротехнологии развиты настолько, что всякие прикольные способности можно вживлять людям прямо в мозг, а некоторые рождаются с особым талантом. Кто-то телепат, кто-то пирокинезом владеет, кто-то телекинезом. Такие ребята очень важны, потому что Землю атакуют очень странные существа типа торшеров с ногами и цветами вместо головы (??), и обычный человек с ними не справится. С возрастом способности угасают, но для бойцов отряда, который сражается с монстрами, есть возможность не стареть. Короче, продумано все с размахом. Но разворачивается сюжет очень медленно, первые часа четыре, что ли, толком нет конфликта, нас только знакомят со вселенной и главными героями. В игре, кстати, две сюжетные линии, я проходила за девочку, может, в пацанской версии пободрее закрутили. Второй минус – очень, очень подробно все разжевывается в диалогах, иногда их скучно было читать. Боевка была хороша: динамично, интересно, есть и слабые мобы, и боссы, которые посильнее напрягают, но проходятся (у меня был второй из пяти уровней сложности, легкий). Мобы реально занятные, очень необычно выглядят, что-то в стиле «Alice: Madness Returns», их интересно рассматривать. Только к концу игры навалили ОЧЕНЬ много драк. В 10 из 12 глав немножко подерешься – читаешь сюжет полчаса, в последних двух по полтора часа одинаковых драк с одинаковыми мобами, которые за всю предыдущую игру уже надоели. Ладно бы было что-то сложное, но хотя бы новое. Визуал вообще классный, красиво отрисованы и персонажи с анимациями, и локации. Помимо улучшений брони есть еще чисто визуальные украшательства, некоторые очень забавные, например, моя героиня проходила всю дорогу с маленькой плюшевой совой на голове. Причем во всех скриптовых роликах и диалогах эти наряды отображаются, благодаря чему получилось сбить пафос с некоторых бесед, бгг. Интересная, красивая, податливая по сложности игра с классным сюжетом, но затянутая. Выжать бы всякую воду, и стало бы совсем шикарно. 8/10 https://youtu.be/X-BRUMf7RIM?si=lhVr3vqZ5oqPOyak&t=19344
Scarlet Nexus is a JRPG that I really needed in my life -No missable achievements -Linear progression -No grind -Whacky story full of mysteries. -Fun combat It's a game that respects your time and is fun to play. The longest part of the game is the final dungeon, which I still liked coz it allowed me to play around with powers to the fullest. It has challenge here if you seek one, there are different difficulty options (pick whichever you want, no difficulty achievements) I played this game in Japanese as language practice, the voice acting was great, terminology took some time getting used to. My favourite wordplay was 超脳力. I've only played as Yuito, considering doing the second route too. (Ignore my playtime, I have been afk a lot) No lags/no stutters/ no crashes. Zero technical issues Edit. Play/watch Brain eater dlc after beating the main story. Gives more context to the ending. It should have been included in the main game during the last dungeon segment, coz it's fairly essential to see.
Story was alright, dont let the comments effect you too much. There is a spoiler reason why so many things were going haywire. Everything was fun and story ended nice enough without loose ends. You need to play as both characters if you want to know everything though, it doesnt take long with the ng+ so thats nice.
I want to say that I like the game but I just don't, First gameplay because that is easy to talk about, it's bad. The gameplay is extremely repetitive, never really evolves and higher difficulties do nothing but just make enemies hit harder and be really spongy. Now the story, the story has the potential to be really intersting but is held back by a lack of literally anything being fleshed out. There is a reason most story heavy games tend to have slow starts. Yes, it is often a bit booring but needed to properly introduce setting and characters. This story is kind of lacking in everything. Characters have tragic deaths despite barely having any screen time yet and much about the setting is just unexplained. The game is overall just not good as much as I hate to say it.
战斗系统有意思,前期有点卡手,但是到了后期技能差不多了人也齐了各种轰杀处决真的爽 两位主角都算是成长系,在成长中让人开始喜欢他们——人机女主在成人,亚萨西男主在承人。其他队友角色也挺讨喜的。 剧情这块把两边串起来的话还算不错,犯了罪当了反派行要么死掉,要么留下来活着赎罪,不过没有老中们喜欢的当场杀伐那么干脆。另外,但是因为是双线藏剧情,玩起来有时候还会有“你他妈在说些什么啊”的黑崎一护体验,特别是男主线。综上,推荐先玩女主线,再玩男主线吧。 话说时空系能力真容易出重男重女啊。 如果喜欢年轻人们喊着友情啊羁绊啊就冲上来了的王道二次元故事的话,本作还是很值得打折买来一玩的。
this game is the opposite of when a game is so good it changes your life.This game made my mental condition worse somehow every day id think about "wow i wish i was done with scarlet nexus so i can play good games again" this game is evil.Yuito Sumeragi and Kasane Randall there is a special place in hell for the two of you.This game was so draining for me to play i dont even want to list what i hated about it i just want to forget i ever played it and wipe it completely from my memory with a big sign that says "THIS GAME MAY LOOK COOL BUT IT ACTUALLY SUCKS" anytime i look at anything related to it.
总的来说意外的很不错,整体属于上乘,很顺畅的就去全成就了,希望能有2,本来预期是个中规中矩的工业化动作游戏,但是万代明显给的经费很足,音乐美术这些都是属于“经费很足的中规中矩”,核心的战斗系统足够独特和爽快,但是没太深入设计敌人,有一点点可惜。主线剧情是短板,他的双线叙事基本没有起到什么视角差叙事的效果,双方阵营的沟通鸿沟也没有设计好,但除开男女主拆分的部分,作为纯原创ip大方向还可以,故事勉强都圆上了,剧情诟病的点后面剧透展开吐槽。 另外作为支线的同伴羁绊章节都写的很好,有成长也有欢笑,全同伴和男女主两边还是分开写的,这点和战斗系统支持着我打完第二条线,还有比较意外的是双线通关后给卡莲的剧情补丁也不错[strike] 看完就感觉卡莲你~好~苦~啊~ [/strike]。演出里占80%的PPT对话只能说见仁见智,jrpg还是很难摆脱静态站桩对话,至少游戏剧情里20%的动画演出质量都很高,而且PPT是全配音。 最后男主线是出题篇,女主线是解题篇,动画属于主线剧情补丁,推荐先女主线,观感好很多,如果意犹未尽了再去打男主线,动画基本专注主线剧情,游戏剧情里一些处理方式都有调整,还有个游戏没交代的后日谈,但制作很廉价,打完可以跳着补一下。 剧透吐槽下剧情的问题:[spoiler] 首先是这个双线叙事,基本就是水流程硬拆,后期章节除了一两句心理活动基本毫无区别,这游戏如果设计成前期章节男主女主交替进行,后期队伍合并以后,就和通关后一样允许自由切换主角,可以说剧情的争议可以少一半。 女主这边要杀结人这个冲突点其实挺正常的,女主就是个冷感行动派,不爱说话这点中后期才改善,这也是女主线观感好一点的原因,因为男主这边只是面上老实人心理活动吐槽两句,女主是心理活动给自己说服的贼合理然后嘴上什么都不说,最难蚌就是不沟通也就算了打完架还给结人拉黑了,理由是说多了怕杀的时候萌生多余的情感,笑死,这段意外的反而是后面玩男主线时候,男主因为小时候救过命好感度太高,完全没有误解,[strike] 顺带一提男主童年救命这事情好感加的真高啊,后面卡莲故事里如果是卡莲救就一个人死帮卡莲 [/strike]。 阳炎对议长的刺杀这个事件是完全没有必要发生的,阳炎自己都吐槽当时其实可以有其他办法,事实上他刺杀以后压根没利用这点去找渡月,一直在重队伍里,这个动画里修改成怪异杀的了,但是为了保留这个冲突改的更加生硬,非常难蚌。 然后就是这个主线,他的宏大叙事就是堆大事件,政治、阴谋、人变怪异、时间穿越、蝴蝶效应、叛乱、洗脑、月球移民,搞了很多大事件,但每个都是一两个场景就解决不提了下一个,没有一个核心焦点不说,主线里角色塑造也很差,基本全员剧情工具人,为了剧情冲突人物突然就OOC行为的例子比比皆是,然后比如木灵俩姐妹,剧情里完全可有可无,动画里删了都毫无影响,还有50年后的结人,纯噱头,出现一两次就没了。反而是支线的羁绊章节深入塑造了角色,就编剧其实写得来角色成长弧光这些,就是在宏大主线舞台下,他就写不来了。 [/spoiler]
This game is really only for people who love JRPGs and anime tropes. It has all the typical characters: the couple, the smart kid, the childhood friend, the muscle guy, and the rest of the usual cast you see in these kinds of games. The story is not very good. It keeps throwing random ideas at you: strange monsters that mostly look the same, corporations fighting for control, time travel, and even people living on the moon. But when you finally learn why the enemy is doing all of this… it's basically for one girl. That reveal felt pretty weak after everything the story tries to build up. Besides the visual style, the combat system is what really carries the game. It’s fun and keeps things moving. Unfortunately, the enemies are very repetitive, and the locations start to feel the same after a while. By the end, I had no interest in doing a second playthrough. One run was more than enough. I would only recommend buying this on a discount, and mainly if you really enjoy JRPGs and anime-style storytelling. Otherwise, you might want to spend your money on another RPG.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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