
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 279.8Kreviews | 97% | — | $326.2M |
| $39.99 | 6.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3433 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Satisfactory est un jeu très unique en son genre qui mêle exploration, construction, planification de sa production sur fond d'ambiance à mi-chemin entre planet crafter et portal. J'ai adoré le jeu qui m'a happé comme beaucoup, le temps file et on se prends à penser (beaucoup) au jeu en dehors, planifiant, recalculant, imaginant la meilleure façon d'organiser nos lignes de productions, d'approvisionnement. La progression dans le jeu est hyper satisfaisante, surtout quand on prends le temps de prendre le recul et de constater tout le chemin parcouru : de notre pauvre production de fer pour se transformer en complexe d'usine où les lignes se croisent dans une logique que seul nous allons réussir à comprendre. L'exploration, qu'on pourrait croire secondaire dans le jeu est non seulement l'occasion d'identifier où se situe les ressources dans le monde pour mieux les exploiter mais aussi de trouver des items hyper important pour optimiser sa production. Le bestiaire quand à lui est simple mais efficace, big up à ces saloperies arachnéen qui m'ont fait bondir plus d'une fois. La fin du jeu m'a procuré comme rarement un sentiment du devoir accomplis et ça tombe bien car il en faudra du travail pour réussir à parvenir au bout de toutes des demandes de FISCIT. Mais ce sentiment du devoir accomplis s'accompagne aussi d'un sentiment de vacuité de l'existence. Car au milieu de tout ces demandes, de ce monde entier à explorer et à exploiter nous sommes bien un ouvrier dont la merveilleuse condition futuriste se rapproche plus d'un esclavage moderne. On nous demande toujours plus, sans plus d'explication que "C'est trop compliqué pour ton cerveau de primate" Le game-play vient même servir cette satyre avec des "murs invisibles" qui deviennent alors les barreaux de notre cage encadré par un contrat de travail et notre mort de simple données à réimprimer pour toujours plus de productivité. En bref Satisfactory est un grand jeu, une expérience vidéo-ludique assez unique à mon sens. Si vous aimez les jeux de construction, d'optimisation et d'exploration, foncez c'est un kiff.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 1.6Kratings |
| 92% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is passable. Acceptable. Satisfactory, one might say. 10/10 conveyors.
This Game is One of the only games I keep coming back to. If your on the fence, I say go ahead and get it. There is endless replay value as every new game you can choose something new to try.
Good game Been interested in it for many years but only now have been able to buy it (had no pc before) Much improved since when i first saw it a few years ago now
I bought Satisfactory because I thought it was just a chill factory-building game and my friend wanted me to get it. You know... mine some ore, automate a few machines, maybe make a conveyor belt or two. 20 hours later... coal was working just fineeee, why do I need oil??? The best part is when I show my friend my world and say, "Ignore the spaghetti, I'm going to rebuild it later." I didn't. I built another factory somewhere else because it's "temporary," then connected it with a conveyor belt so long it has its own climate. Eventually I realized my opinion doesn't matter anymore. 10/10. I have become the unpaid Employee of the Planet, and honestly... I think FICSIT would be disappointed I took time off to write this review.
I haven't even played that long yet and its already so good. Just get it already.
Its pretty good
Excelente juego para la gente que les gusta pensar mucho. Tener que calgular gasto de energia, produccion, caudal y volumen de liquidos etc. Es muy bueno
ну типо проводочки заводы
эх ♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.6K | 94 | 80% | $9.74 | |
| $0 | 7.7K | 91% | Free | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.5K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $309.4M | 356.1K | 95% | $59.99 | |
| $344.4M | 373.8K | 90% | $59.99 | |
| $301.3M | 483.1K | 94% | $24.99 | |
| $357.5M | 469.8K | 78% | $49.99 | |
| $358.1M | 297.9K | 88% | $49.99 | |
| $279.4M | 197.3K | 86% | $49.99 |