
Explore a haunting, punishing island in this stylized 2D action RPG. Salt and Sanctuary combines fast and brutal 2D combat with richly developed RPG mechanics in a cursed realm of forgotten cities, blood-soaked dungeons, and desecrated monuments.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 21.9Kreviews | 89% | — | $8.8M |
| $17.99 | 20.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recommended because the devs weren't allergic to having a good ending unlike most soulslike games. Also I think the game is pretty good. Never felt like the soulslike elements were oppressive in Co-op especially since you can res your partner if you have the spell for it. The magic system could be seen as a little bit bland in terms of actual choice of spells, but otherwise it's a fun platformer game that's a bit on the unforgiving side due to being very souls inspired. Which I'm not really a fan of soulslikes at all, but here the experience is heavily smoothed over by the interactivity of the platforming elements and verticality. Exploration is generally a lot more interactive here than it is in soulslike games. I also dig the aesthetic even if I'm not too into overly gritty and dark or muted colors. I much prefer my grit juxtaposed by fantastically colurful lighting ala Blood Omen.
One of the best Souls-like games I've ever played. Insane atmosphere, combat and exploration
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 11.6K | 86% | $39.99 | |
| $8.8M | 23K | 96% | $12.99 | |
| $8.8M | 15.3K | 86% | $24.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.8M | 13.3K | 91% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.6K | 95 | 51% | $14.99 | |
| $2.3K | 35 | 69% | $2.99 | |
| $2.9M | 3.8K | 76% | $39.99 | |
| $1.2M | 5.6K | 81% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, French, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +1 more
| $17.99 |
| 669ratings |
| 92% |
| — |
| not modelled |
| $17.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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可以
大盾神了😋
汉化真的很烂。保留了魂游特有的小儿麻痹,画面还有一种独特的模糊美,看久了眼睛痛。游戏是好游戏,但是这个勾比机翻真的毫无代入感了,游戏内容都看不明白。官方啥时候正儿八经做汉化了再改好评。
獨角獸,糞獸 而你,大糞game
2D魂游巅峰
Excelente estética e sistema, além de ser muito divertido de jogar em coop.
It's less tedious than Dark Souls and maybe not so much of a time suck. I like that.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.