
Explore a haunting, punishing island in this stylized 2D action RPG. Salt and Sanctuary combines fast and brutal 2D combat with richly developed RPG mechanics in a cursed realm of forgotten cities, blood-soaked dungeons, and desecrated monuments.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 21.9Kreviews | 89% | — | $8.8M |
| $17.99 | 20.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun, atmospheric, and addicting 2D souls-like. Before writing this review, I completed a playthrough as a nudist paladin - I never wore a single piece of clothing or armor for the entire playthrough - and it was actually easier than my first playthrough as a knight who used greatswords. Dodging is just too OP. Shields can be pretty OP, too... but require a lot of level investment. Meanwhile, dodging only costs stamina. I have nitpicks and frustrations with this game, to be sure. For example, for a game with fall damage and penalized deaths, ledge grabbing should NOT be this inconsistent/unpredictable, and it would be great if not every f&%king jump was at the very limit of your jump arc or reach. Give me a freakin' break, man! Gravity killed me more than the bosses! There's also *no in-game map.* Not even slightly. This is the kind of game that NEEDS a map, too. You'll forget about so many areas you need to return to once you unlock certain abilities. Vigil, also a 2D souls-like with platforming, [i]has a map[/i]. I realize Vigil came out way after this game, but Super Metroid came out like 20 years before this and you know what it had? [b]A MAP![/b] But even the frustrations are not enough to stop me from wanting to play over and over again. I honestly wish there was more to this game. I could play for days on end! If you don't check it out, you're missing out. Just... watch out for tripwires starting when you get to the Village of Smiles. They can really ruin your mood. You [i]will[/i] memorize where they are after a while - they're that annoying - but once you do, they stop being a threat.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 11.6K | 86% | $39.99 | |
| $8.8M | 23K | 96% | $12.99 | |
| $8.8M | 15.3K | 86% | $24.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.8M | 13.3K | 91% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.6K | 95 | 51% | $14.99 | |
| $2.3K | 35 | 69% | $2.99 | |
| $2.9M | 3.8K | 76% | $39.99 | |
| $1.2M | 5.6K | 81% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, French, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +1 more
| $17.99 |
| 669ratings |
| 92% |
| — |
| not modelled |
| $17.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excelente
Отличная игра, очень качественный 2D соулс. Бои с боссами и некоторыми монстрами довольно динамичны и порой даже сложны, но назвать их прям хардкорными не могу. Сюжет игры довольно интересен, а также арки второстепенных персонажей. Огромное (для меня) древо прокачки, улучшение оружия и различные задания, также есть возможность совместной игры, но с большим ограничением... Звуки в игре отличные, по поводу музыки - мне всё же не хватило разнообразия на темах с боссами. Salt and Sanctuary весит меньше гигабайта, а наполнена она до краёв) Играл за милишника, но столько вариаций прокачки на самом деле. Очень удивлён. Всем любителям Souls игр рекомендую однозначно!
the newgrounds flash game esque graphics put me off at first but i find a lot to love with this title. gameplay is very smooth, it's pretty fair as far as soulslikes go, love the dark fantasy bloodshed, and i would recommend as comfort food for fans of that style of gameplay
没地图没引导,打到中间一直迷路,后面不想受苦全程跟着攻略走了,建议跟着攻略走,不然玩的很难受。
真魂
5.5/10, i love the world of this game i find it very artistic and fun to get lost into, the music is fantastic and the art style charming, the powers you get to traverse the world feel fun to use. The biggest problem is the combat you either are strong enough to down the enemies in 2 - 3 hits or they rag doll you around, it wouldn't be so bad if it didn't take ages for the character to get up, bosses are somehow even worse get hit you get flung to the other side of the arena, while you get up the boss is already there just in time to send you to the other side. An why so many of the end game bosses have one shot attacks? I'm level 85 Honestly all the joy of the game gets zapped away by the combat, you don't engage or trade blow you just kill the others as fast as you can or get trown around. The upgrade system is pretty obtuse to i spent 2 hours farming enemies to get the upgrade materials for my sword. Ended up ten level higher just to get 7 upgrade items.
sal y muerte
超出预期,非常好玩
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.