
Explore a haunting, punishing island in this stylized 2D action RPG. Salt and Sanctuary combines fast and brutal 2D combat with richly developed RPG mechanics in a cursed realm of forgotten cities, blood-soaked dungeons, and desecrated monuments.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 21.9Kreviews | 89% | — | $8.8M |
| $17.99 | 20.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一开始觉得没有地图很致命。 不过人类一开始也没有地图,靠记忆探索未知的领域,那种兴奋感,只有亲身体会了才知道。 唯一想吐槽就是翻译,有的时候那翻译看着像机翻的一样。 难不是游戏的问题,是我的问题。 爱死这游戏了。 以上
Annoying game, no map, mobs and falls kill you more than bosses
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, French, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +1 more
| $17.99 |
| 669ratings |
| 92% |
| — |
| not modelled |
| $17.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A solid souls like experience, the atmosphere is very reminiscent of DS1 and that's about the highest praise I could give any game having a go at this genre. But it has its fair share of awful design choices, some enemies and levels aren't that well thought out. At the end of the day I'd still recommend it, I enjoyed my time with it.
Oyunda harita yok ilk şaşırdığım bu oldu haritanız ''kafanız''. ilk 1-2 saat kanserlik olabilirsiniz o kısımda salmayın mekaniklere alışma sonra zevk alıcaksın tabi souls like sevmiyosanız denemeyin. Classlar bilinen souls tarzı savaşçı büyücü vs. Save noktalarında classlar gibi ''inanç'' sistemi var, farklı yapmışlar hepsinin farklı özellikleri var güç , zehir , sağlık vs kullandığınız classa göre araştırın. Birde damga sistemi var ilerledikçe npcler veriyo binevi skill veriyo duvardan atlama yerçekimi vs. Bosslar zor değil bir iki tanesi hariç. Son iki bossta nereye gideceğimi bulamadığım için internetten bakmak zorunda kaldım.
I didn't play the PC version but completed salt and sanctuary on console many times. I remember playing the game on release to pass up time before the release of dark souls 3 and ended up playing salt and sanctuary more than dark souls 3. There is also split-screen co-op which is rare for these kind of games but it is well implemented. Salt and sanctuary combines metroidvania and soulslike elements very well and there are a good variety of builds to go for like from the original souls games. The only only downside is the lack of a map since it's a 2D game there is no sense of direction you end up getting lost a lot.
Честно игра нравилась но не видел в ней что-то стоющее но когда столкнулся с багом фпс я просто разочаровался в продукте. жаль каждую копейку потраченную на покупку этого говна
Salt and Sanctuary to pozycja obowiązkowa dla fanów dark souls i wyzwań, bo ta gra jest cudowna pod względem mechaniki i klimatu. Wizualnie mroczne lokacje robią wrażenie i można uznać, że grafika całkiem całkiem, choć projekty ludzkich twarzy to porażka główna postać wygląda jakby była upośledzona. Na szczęście dzięki świetnemu gameplayowi całość jest znośna i niesamowicie wciąga
很好玩的类魂恶魔城,十几个小时通了一个结局,但是地图还有很多没探,我会平等地给每一个没有地图的这种游戏打差评。
Это на столько хорошия игра, что вы её запомните!
大名鼎鼎的2D魂,画风独特,虽然2代做歪了,但如果制作组有兴趣做3代,我绝对会再信一次
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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