
Discover the true power of rice in Sakuna: Of Rice and Ruin! Take on hordes of demons in side-scrolling combat to reclaim the land as Sakuna, a spoiled harvest goddess banished to a dangerous island. Then, return to your mountain village and tend a field full of glorious rice.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 92% | — | $3.1M |
| $29.99 | 5.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我爱种田
好玩
好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 2.6K | 64% | $29.99 | |
| $3.1M | 5.9K | 64% | $19.99 | |
| $3.1M | 2.6K | 79% | $49.99 | |
| $3.1M | 2.7K | 92% | $29.99 | |
| $3.1M | 2.9K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $197.5K | 333 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 3.7K | 88% | $59.99 | |
| $2.2M | 4.1K | 89% | $29.99 | |
| $1.1M | 2.7K | 84% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Traditional Chinese, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常推荐各位体验这游戏,很好玩种田和内容都很完美。
好玩,嗯
I create rice so I can slay demon rabbits, boars, sparrows, deers, and a lot more. A must recommend game indeed.
I like the game but mostly on the farming part, PROs: 1. Great farming mechanics really showing the hard work someone have to put to provide rice on the table. Really grow someone's appreciate to what we take for granted these days. Food. Easily the best part of this game. 2. Great voice acting (JP) 3. Great art style Now to the cons,I HATE the combat because the control is weird and counter intuitive. Here are some examples 1. WHY would parry be flicking forward ???? this is not street fighter third strike and also parrying cause you to still use mana but with no ability, almost like I am being punished for being good at the game. 2. Why does dashing have such a long recovery time and also why is it forwarding twice, horrible choice of control design. 3. If you got hit, you become vulnerable to all attack and can't even instant get up???? so enemy will combo you to death sometime? 4. Sometimes the character response to the controller to sensitive, you will face wrong direction after certain move. 5. Also the attacks have such a long recovery too so your best bet is to just camp until you have enough mana to spam skills, all in all not a good design imo Still recommend this game but the combat is keeping me away from 100% it.
中規中矩的劇情,就算卡關了只要回去種田就可以升級通關 遊戲裡收集成份很多,裝備材料方面不會太難收集 畫面簡單優美,音樂也別有一番風味 從發行到看完動畫回來買都還是很值得
All I can say is....Man growing Rice is SERIOUS business.... I will never waste a single grain of rice ever again. Forget harvest moon or the other iterations simple concept this one can be as simple or as complex as needing to know the weather , temp and amount of pest and frogs in the paddy field to grow rice. as our lord and savior filthy frank said "WELCOME TO THE RICE FIELD M*TH*R F*ck*R" is never as real as this can get XD
Rice...tasty I like potatoes too
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.