
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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나는 점프 파쿠르 따위를 하려고 스토커라는 게임을 하는게 아니야
아니 10ㅈ같은 새끼야 뺑뺑이 좀 그만 돌리게 하고 오브젝트 하이라이트 넣어서 길 표시 좀 해줘라 어지러움을 더한 뺑뺑이 술취한 뺑삥이 밝은곳 피하기 뺑뺑이 전등끄고 뺑뺑이 반전세계 뺑뺑이 시발 바리에이션 뺑뺑이를 돌리는데 군대에서 축구골때 선착순 찍턴 당하는것 같다 아니 내가 돈 내고 집 잃은 비버 마냥 같은 길 뱅글 뱅글 돌고 있어야 하냐?? ㅈ같은 벽딸 파쿠르 좀 그만 넣고 시1발아 2년동안 고친게 없냐 무슨 본겜 진행 불가 버그 너무 많다 전투 끝날때마다 길앞잽이가 없어서 1.5키로 뛰어가는 심정을 아냐고요 니네 검수는하냐?? 도저히 용서가 안된다 '우회로를 찾으세요' 라고 목표를 줄꺼면 우회로가 환풍구인지 잠긴문인지 전력 복구인지 레버당기기인지 유추를 할 수 있게 해줘야지 덜렁 가서 그 넓은곳에서 책상 벽 천장 바닥 에 커서 비비고 있는게 맞냐? 내가 벽딸 할라고 게임을하니? 선형 구조 게임에서 왜 억지 플탐 늘리기를 하고 있냐 이야기를 풀어내는 시간보다 혼자 길잃어서 엉엉 우는 시간이 더 많다 최소한 스키프가 독백해서 이걸 써보자 저걸 해보자 이런식으로 힌트를 제공할 수 있잖냐 새로 나온 대가리에 철심 박은 뮤턴트는 누구 대가리에서 나왔는지 모르겠지만 그새1낀 꼭 짤라라 데드스페이스2 처럼 부위 파괴 시스템을 넣어서 내구+탄약의 큰 코스트를 써서 잡게하거나 드리블해서 약점인 등을 노려서 탄약+내구도를 세이브 하는 두가지 선택지를 주면 될일을 ㅈ병신 마냥 같이 술래잡기하다가 헛손질 시키고 등짝쏘고 심지어 이 미친 게임은 등짝은 반드시1번의 데미지만 들어가도록 플레이어에게 룰을 강제해서 ㅈ 노잼 술래잡기를 H빔 깡통 저능괴물이랑 사이버 술래잡기 하고 있음 진짜 시1ㅏ발 내가 왜 얼티를 샀는지 도저히 이해가 안간다 나아질꺼라고 믿고 2년을 기다렸다 2년을
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.1K | 87% | $39.99 | |
| $1.4M | 1.7K | 84% | $24.99 | |
| $1.4M | 15.1K | 81% | $5.99 | |
| $1.4M | 2.4K | 88% | $12.99 | |
| $1.4M | 1.8K | 88% | $29.99 | |
| $1.4M | 1.3K | 79% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $436M | 401K | 87% | $44.99 | |
| $357.6M | 297.8K | 88% | $49.99 | |
| $344.7M | 373.6K | 90% | $59.99 | |
| $309.3M | 355.9K | 95% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #76, worst AU #99 · 10 markets collected
US · last 30 days
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The story is a lot more interesting than the main game. The new area is also fun to explore with all of the new anomalies and mutants to join in on the fun. Great Expansion.
The DLC was pretty good and added bunch of nice things and areas to the game. Though, it was not as long as I would have liked. But still, I can recommend this to fan of the series. At least, wait for sales and get it then.
Если основная игра, это про то, кто станет таким "правильным, сочным маринованным" огурчиком - то первое DLC - это про то, что сделать с теми огурцами-корнишонами которым уже лет так 15.
Очень очень сильно надеюсь, что это новое начало сталкера, а не мелкая вспышка успеха, длс пушка, прям глоток воздуха, надеюсь что разрабы почаще будут выкатывать подобные длс
DLS jest 10 razy lepsze niż podstawka.
ок
You can finally visit the CNPP
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.