
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Нова сюжетка. Кайф. Матів побільшало, дуже органічно. Люблю мати.
Мавка сама виновата, ничё не знаю...
топ
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #46, worst AU #99 · 13 markets collected
US · last 30 days
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сюжет на голову вище ніж основний. Долг - нарешті пропрацьовано сюжетно фракція. В контектсі другої частини так найбільш пропрацьована з цим доповненням. Воля... Краще самі зіграйте, це дуже "Сталкерівський" досвід. Що важливо: це повернення до класичного наративу Сталкер. Локація з Пузира - доволі унікальний експірієнс. Зовсім трохи, на одну місію. Але насичено. Залізний ліс та ЧАЕС - локації як локації. Унікальні, як й всі інші. Але більш пропрацьовані. Якщо хоч трохи сподобалась основна гра або ви є поціновувачем класичного Сталкера - купуйте не думаючи.
все начебто нормально. першу частину пройшов. покищо задоволений.
ARE YOU KIDDING ME? You're telling me its MANDATORY to take 2 energy drinks in this frikking FOG RUN? Aside from being the worst mission in the entire game, you are now asking the players who have a notoriously FULL INVENTORY to make multiple runs for your life? THE DLC IS GARBAGE.
I really enjoyed this, aside from some issues with certain characters and their naivety, which ultimately made me side with Duty over Freedom. Still, it’s probably the highlight of the whole game, especially the Limansk section.
Good DLC, but it almost deserve a negative review because of the stupid flare anomaly that ruin the exploration of the CNPP.
dlc is great except otter questline - obscuring vision during platforming is true degeneracy
It's not worth it at full price. You get two new regions, but 70% of the DLC takes place on the original map in places that were inaccessible before. Don't get me wrong, the trip to the CNPP was excellent, but what this DLC does best except the environmental detail is that it proves S.T.A.L.K.E.R. 2 needs a better progression system for a world that is so insanely huge and don't rely on equipment only. I started the DLC with a "premade" save from the developers, focused only on the DLC quests and ended it so loaded up high-tier equipment and rich that if I wanted to continue the main campaign, I wouldn't need to loot a single stash or search a single building for better equipment until the end of the game. PS: Have fun fighting two Amoks at the same time on Veteran difficulty or higher.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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