
Rome has fallen! Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 1 → 14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
In Romestead, the dead walk at night and the gods have gone silent. Explore, gather, build, and slowly turn a camp into a working settlement.

Romestead scales in difficulty depending on how many players are in the world. Play solo or multiplayer with up to eight players. Host your own server or connect peer to peer.

Heavy resources are physical objects in the world. Gather rocks, ores, and logs, and carry them one at a time back to your town. Or make a cart train to haul them all at once. An enemy closing in? Chuck a boulder in its face.

Search the world for survivors to recruit as artisans, keep your people happy, and turn your towns into hubs for crafting, farming, and automated production. As you discover more biomes you can build more specialized settlements and even set up trade routes between them.

Make offerings and sacrifices to awaken the gods. Restore their connection to the world, earn their favor, and unlock technologies, buffs, and upgrades that will help you rebuild Rome.

The world of Romestead is procedurally generated and filled with handcrafted places and secrets. Explore unique dungeons filled with enemies and puzzles that reward you with gear, trinkets, citizens and more.

Epic bosses stand between you and a glorious empire. Gather your strength, upgrade your gear, and prepare to face them. Defeat the enemies of Rome and the gods will reward you.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a great game! I see this having the depth of terraria in the future. Lots of potential! So glad I found this and I can't wait to see what they do with it in the future.
fun to play
Romestead macht schon jetzt richtig viel Spaß und hat mich positiv überrascht. Das Gameplay ist abwechslungsreich und motiviert dazu, immer weiterzuspielen. Für den aktuellen Stand des Spiels bekommt man hier definitiv viel für sein Geld. Man merkt, dass bereits viel Arbeit hineingeflossen ist, und das Spiel hat großes Potenzial für die Zukunft. Ich hoffe, dass die Entwickler den bisherigen Weg beibehalten und das Spiel bis zum 1.0-Release genauso engagiert weiterentwickeln. Wenn es so weitergeht, erwartet uns ein wirklich großartiges Spiel. Fazit: Ein sehr cooles Game mit viel Potenzial und einem fairen Preis. Ich freue mich schon auf die weitere Entwicklung und den vollständigen Release! 👍
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, French, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Korean, Turkish +2 more
Hours played at review time, across 743 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love this
Good Game but it don't got much more invoation than you can "put log on stump, make planks" And a "ping pong" fight with your friend or the wall. It is in need of a lot more work, will check back in 5 years.
good
こういったゲームは好きなので楽しめましたが以下が不満でした 複数人で雑談しながらやったら面白いのかも知れません ゲームクリアまでやっていないので間違っている点がある可能性はあります 期待を込めておすすめしないにします ・敵の襲撃と防衛 襲撃が弱過ぎるし頻度も少ない、防衛関連のシステムが無さ過ぎて面白くない 敵は一切防衛しなくてもプレイヤーを殴りにくるだけで建物を破壊しない為、壁を建築する必要はない 火山まで進めると敵が強くなるので防衛の必要が出てくるが、下記の点でただ怠いだけ バリスタは壁に当たるので壁の後ろに建設できない、バリスタ用の台などもない 投石機は壁の後ろからでも攻撃できるが自動で攻撃してくれないし、街の人も使ってくれない 街の人がバリスタの矢を補充することもなければ、壁やバリケードの修理もしてくれない 防衛できなければ街が全て破壊されゲーム進行できないくらいの難易度が欲しかった ・神々のツリー 種類が少なく深みがない、余った物を奉納するメリットが薄い 建物のレベルを上げなくても食料や資材は余るので貢物をする意欲がわかない 防衛にも大して効果はなくアンロックしたことによる快感がない ・街づくり 綺麗な街並みを作ろうにも建物をアンロック仕切る頃にはほぼ冒険が終わっている また自動化に制約があるため景観を優先すると作業が増える、他に自動化した施設が要る 建物の種類も少なくゲームの進行に必要ない建物が多い、サブクエストやただ作ってみるだけのものになる 燃料の追加を自動化できない バイオームごとに収穫できる植物が異なる点は面白いと思ったが、自動化でき代替となる食料や資源がない 自動化できないアイテムは神殿でファストトラベルをして輸送できるが、持ち上げなければならない資源はプレイヤーが台車で運ばなければならない 道の安全を確保して街の人に運ばせるなどのシステムがない ・食料や料理 パンを自動化するだけで食料問題が解決し他の食料が必要なくなる クエストで特定の食料を要求されるが、続くクエストはゲーム進行にほぼ必要ない プレイヤーの回復やバフ目的で施設を建てて生産する事はあるが余る 上記にあるが、神に奉納してもメリットを感じられない パン工房と食料貯蔵庫を自動化すると市民が食べてしまうのでプレイヤー用の料理がなくなる パン工房を2件建てるか、パンの生産をやめてバフ付きの食料に切り替えなければならない
よく見るとメインイラストの金兜くんはなんかムカつく顔してるね。 建設のためにチマチマ資源運ぶのが割ときつい。 神様の神殿や仲間の家を建築したいけど元の瓦礫が結構硬いし 序盤絞ってる感じがちょっとゲームの初見を狭くするかもしれないが 奥行きはかなりある模様である。 たまに所持品からの別の場所への移動失敗で物が消えたり 番号スロットに入らなかったりするんだけどバグなのか仕様なのか全然わからない。
Overall I enjoyed the game, it's quite good for filling up free time. Honestly for beginner (My girlfriend) the fight is quite difficult. Looking forward to interesting updates in the future, and fixing existing bugs. Thankss...
What should have been a highlight turned out to be annoying and lacked originality compared to other games in the same genre. Furthermore, the lack of crafting freedom made the game repetitive and boring. There was a limited selection of weapons and equipment, only available through changing ore grades. The attack power enhancement system was terrible; monsters were very strong, but the player's attack power was very low.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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