
Rome has fallen! Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 1 → 14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
In Romestead, the dead walk at night and the gods have gone silent. Explore, gather, build, and slowly turn a camp into a working settlement.

Romestead scales in difficulty depending on how many players are in the world. Play solo or multiplayer with up to eight players. Host your own server or connect peer to peer.

Heavy resources are physical objects in the world. Gather rocks, ores, and logs, and carry them one at a time back to your town. Or make a cart train to haul them all at once. An enemy closing in? Chuck a boulder in its face.

Search the world for survivors to recruit as artisans, keep your people happy, and turn your towns into hubs for crafting, farming, and automated production. As you discover more biomes you can build more specialized settlements and even set up trade routes between them.

Make offerings and sacrifices to awaken the gods. Restore their connection to the world, earn their favor, and unlock technologies, buffs, and upgrades that will help you rebuild Rome.

The world of Romestead is procedurally generated and filled with handcrafted places and secrets. Explore unique dungeons filled with enemies and puzzles that reward you with gear, trinkets, citizens and more.

Epic bosses stand between you and a glorious empire. Gather your strength, upgrade your gear, and prepare to face them. Defeat the enemies of Rome and the gods will reward you.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great concept, implementation, and look. A fun pace of learning the new systems so far.
Mesmo em versão demo, o jogo já oferece uma quantidade impressionante de conteúdo. Tenho certeza de que é possível aproveitar pelo menos 60 horas de gameplay com muita diversão. Aos desenvolvedores: continuem com esse projeto! Vocês têm um excelente jogo em mãos, com um enorme potencial e muito espaço para adicionar ainda mais conteúdo no futuro. Parabéns pelo trabalho, e estou ansioso para acompanhar a evolução do jogo!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, French, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Korean, Turkish +2 more
Hours played at review time, across 743 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Despite my hours I’ve barely played the game. I’m a Steam Deck user and whenever I come back from sleep mode it gives me an error for ‘failure to connect to server’ then kicks me to the title menu. It even does this when in airplane mode. It also shows me having six hours of gameplay when I’ve only played for around half an hour max. As a Steam Deck dad (actual father), I need my games go in and out of sleep mode. I’m also cheesed that it counted the time it was in sleep mode and so now I couldn’t even return it. Please fix this devs and I’ll change my review. I love this period of Roman history and this type of game.
能把一个boss设计出五个阶段的人脑子里面装的是屎吗?
Valheim and Bellwright had a Roman baby that grew up with Stardew. Honestly surprised I only have 28 hours on this game. Played the demo and enjoyed it so much I bought the game for myself and my partner and played it the moment it released (which was my sisters bday....whoops). It does feel a little easier since the demo, but I've still enjoyed it a lot and am looking forward to the next updates. Automation is good, takes a bit to get there but it is very nice. What blew me away was the decorations in the game, I came across them super late in the game. There's so much thought and effort put in to them and I love it!
Feels like a mobile game made to annoy you, so they can sell you the solution. Only thing missing is the microtransactions, so you're just stuck with being annoyed. Maybe I'm struggling because I don't have friends, and no one to offload all the boring parts of the game onto.
It gives PEAK Covid 2020 Valheim Vibes. Honestly ridiculously fun and addictive experience once it starts to click in after playing through a slow start. Definitely recommend! Will probably not get released as well in 5 years time but the game in its early access form already offers sizeable content enough to last 40-60 hours or longer if youre into really decorating your settlements. (Plus the decoration/furniture mode is surprisingly way more robust than most early access titles)
Constant multiplayer disconnects. Completely unaddressed by the developer but there are ads for dedicated (paid) server hosts in the main menu. Pathetic
Cool concept. Someone put a lot of work into it. But it's not fun. Combat is the same thing over and over. Dungeons or delves are the same thing. The map is huge but progression is ridiculously slow. After 5 hours, I was still using the same weapon I got at the start. Fighting the same mobs. It was lame and boring and I found myself thinking of other games when trying to play it with friends.
If Corekeeper and Necesse hooked up in Rome and had an inferior child. Maybe when it leaves early access the child might become something in life.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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