
In this non-linear RPG, rule and expand the Empire of Varennes across multiple generations. Discover a vast array of story experiences as you fight the Seven Heroes in an epic battle that plays out over thousands of years.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 4.8Kreviews | 93% | — | $1.9M |
| $19.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This one stood out to me because it does quite a few unusual things and somehow manages to make them work together. It's a remake, but the graphics and gameplay feel distinctly improved compared to other remakes from the SaGa series. I enjoyed the scope of the story -- it plays out over several centuries with multiple generations of protagonists taking the scene and trying to make a difference. There's the inheritance mechanics, where the MC inherits all the experience of their ancestors, making it fun to try out various classes in a single playthrough. Finally, the story was pretty good as well despite focusing more on the backstory of the antagonists than on the current cast. The gameplay is non-linear, with quests sometimes spanning generations, and it paints a good picture of the world. Pros: Graphics, gameplay, music Cons: very little backstory about the protagonist's companions
Esencia. Arte. Cine. Peak. Soul. Prime. Cabra. Basado. Redpilled. Ys. Chad. OP.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 2.2K | 84% | $29.99 | |
| $1.9M | 10.3K | 97% | $5.59 | |
| $1.9M | 28.1K | 77% | $4.99 | |
| $1.9M | 8.8K | 69% | $7.99 | |
| $1.9M | 4K | 94% | $19.99 | |
| $1.9M | 1.4K | 97% | $26.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $615.2K | 3.2K | 84% | $7.99 | |
| $8K | 22 | 82% | $8.99 | |
| $3.9M | 3.8K | 78% | $29.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $2.3M | 8.1K | 95% | $7.19 | |
| $1.2M | 791 | 81% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.78/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I just can't get into this game. It's a slow start and although the idea of lineage is a good idea, it does mean you never really care about your characters. They change often so you don't have nay connection to them. The story is ok but not enough to make you drive on and keep going. ultimately gave up as I didnt care about the story or characters enough to keep going.
自分が知る限り最高峰のリメイク作品 「こういうので良いんだよ」ではなく「こういうの『が』良いんだよ」と思わず言わせてしまうほどの圧倒的な完成度 原作を齧った程度の知識でも気づける素晴らしい原作再現度の高さと戦闘やビジュアル面での現代らしい要素の味付けのバランスの良さ、それでいて演出やストーリーの補完も優れておりまさに理想的なリメイク 語れば語るほどネタバレになってしまうため多くは語らないですが、RPG好きであれば是非触ってほしい作品 粗を探さないと見つからないしあってもさして気にならないレベルの良作です
RPGは50作品以上はやってきたと思うけど、僕の中ではゼノブレイド3作品とファイアーエムブレム風花雪月に並ぶ神ゲー中の神ゲー。 ストーリーが素晴らしいというよりかはゲームシステムがとにかく面白いタイプのゲームといった印象。 ガチガチに攻略見ながらやらない限り、誰がやっても同じ物語にはならないというのが他のゲームにない特別感があっていい。
ストーリーやキャラ重視のゲームではなく、ゲームシステム重視のゲームです。最高に面白いゲームでした。 [気に入った点] ・雑魚キャラのデザイン ・キャラの育成 ・話の進め方の自由度 ・レベルという概念ではなく技術点という仕組み ・最高に練られたコマンドバトルがよかった。コマンドバトルは都度都度選択するので手間や退屈さを感じがちだが、最後までそう感じることはなかった。その理由として、ほどよく頭を使う要素があるから。使った技だけが強化されたり、使うと技を閃く仕組みは、その都度選択を考える。また、次のターンの行動順が分かるので、何をするのが一番最適なのかを、やはり考える必要があるから。 [気に入らない点] ・周回プレイするときに、宮廷魔術師にはマジックハットをかぶせて月影のローブを着せて、など、装備のセットはもうだいたい固定だったりするので、それを記憶できるようにしてくれていれば、世代交代した時にまたいちいち装備を付けなおす手間が省ける。周回だと武器防具の手持ちも増えているので、上行ったり下行ったりして装備品を探すのが手間になる。 ・アビリティがあいうえお順とかでないのでめちゃくちゃ探すのが面倒くさい。 [気になった点] ・音楽はFFに比べると平凡。 ・各クラスが皇帝になったときくらいは、少しでいいから皇帝らしい見た目に変わってもよいような気もする。 ・せんせい回収後の周回プレイのときは、宝箱の場所はわかるけど中身がわからないので、もう中身も教えてくれてもいいのではないかと思った(やりすぎ?)。正直、周回のときは古文書だけが欲しかったりするが、どこにあるかを探すのが面倒く感じることもあった。 色々不満点や気になったことも書きましたが、圧倒的に面白いゲームです。
リメイクのお手本のような名作。 原作の不便な点や詰んでしまうような点を修正し、 セリフや流れにはあまり手を入れず、 原作プレイ済みの人間が喜ぶような追加要素を入れている。 とりわけ敵役の七英雄関連は大幅に深掘りされており、 英雄たちの悲劇性が大いに感じられるようになっている。 そして難易度も選べるようになっているので原作未プレイの方、 難しくてクリアできなかった人にも是非遊んでほしい。
いや、これは実際に自分でプレイしないと面白さは分かりませんね。 実況プレイ動画を見まくって、もはや親の顔よりもこのゲームを把握していると自負して実プレイをはじめましたけど。 やっぱ自分でのプレイを上回る楽しさは無いですよ。 戦闘を重ねて、技を閃きそうな敵に出会い、戦略上にマイナスになりそうな選択肢を「新技を閃くかも?」と選ぶかどうかの決断。 探索中にBPが枯渇し、携帯している回復アイテムを使用するか、先に進むか。もしくは逃げ帰るか? このあたりの決断がたまりません。 可愛い女子キャラに目が行きがちですが、ゲームとしてもあまりにも面白すぎます。
This is an incredibly underrated game. It's packed with so many features and a 'timeskip' concept that I've never seen in any other JRPG. I haven't played the original version, so I don't know the differences with the remake. One thing's for sure: this game is a true hidden gem. I'm ready for another 30 hours of gameplay....
It may just be both the best and worst introduction to the series. It has never been easier to understand the multitude of system SaGa offers, it's beatiful to look at, easy to play and get lost in the world and most of the new additions are good. It truly is what a remake is supposed to be...and yet at the same time, it doesn't portray what the rest of the franchise is. Is it really a SaGa game if I don't suffer?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.