
In this non-linear RPG, rule and expand the Empire of Varennes across multiple generations. Discover a vast array of story experiences as you fight the Seven Heroes in an epic battle that plays out over thousands of years.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 4.8Kreviews | 93% | — | $1.8M |
| $19.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游玩内容非常夯的jrpg,战斗系统很有感觉,使我非常沉迷,然而神秘换代设计十分神秘,令我略感劳累,因此我不喜欢,所以我不推荐 ===== 可是,小猫,女盗贼。她的屁股,实在太大了,不是偷了我的东西藏在那吧⁉️ 还有铁匠铺的红毛,以为穿的多别人就看不出来❓️害的其他人没法专心工作💢❗ 包括山里的鸟女💢💢低贱的蛮族雌畜,竟敢用放荡的身体诱惑本皇帝💢💢 你们今晚速速来本皇帝卧室受罚💢💢 今晚过后,未经本皇帝许可,不准再用衣物遮遮掩掩💢❤️ ===== 本来觉得换代设计很神秘,玩到后面发现前面的事件任务给的跳跃点数太多了,导致我后面想换代急头白脸找不到事做,我说换代是对的啊得换代啊。 海女妈妈
一周目游玩体验总体还算有意思,尤其是杰拉尔和末代皇帝的时期剧情稍多一些,中间几代皇帝太随便了,换人换的我有点迷茫。不看攻略容易错过很多细节,我玩的时候拿了个本子一直在算EP和战斗次数hhh 另外就是除非想全收集或者一周目错过太多剧情,不然没有什么打二周目的动力
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.78/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
전혀 기대안하고 샀는데 꽤 재밌게 함 플레이어블 캐릭터 서사는 없는데 대신 빌런 서사가 있음
40대아재의 향수를 자극하는 겜
This game has one of the most satisfying leveling in a JRPG I've ever played, throw in the inheritance mechanic and a multitude of classes to be able to make a variety of different team comps you have a ton of replayability.
Not your traditional RPG in that the story isn't linear so the enemies are always adjusted to the strength of your characters. The story is meant to be epic but the characters aren't likeable as they are all disposable and literally easily replaced. You have LP ratings for each that limits the number of times they can be revived. Additionally I couldn't finish the final boss because the balance system seems to completely herp-a-derp on my character builds. The final boss will wipe out my entire party from full health TWICE in one turn. I have full health, light wall to cut damage to 1/2, AND revive on all characters. It's literally unbeatable, the game doesn't give me enough BP to keep casting revive indefinitely, the buffs arent strong enough, and the game has no way to replenish BP in the midst of battle. The thing is that I absolutely steam rolled almost all the other bosses in the game, often not even being prepared properly for the fight. In the end, this game tried to be a RPG that adjusts itself to the strength of the player but it's a terribly flawed implementation with meaningless characters. It's worth a play if you want to experience something new, just don't expect too much.
剧情几乎没有, 一段话能说清楚 不过这种剧情也比八方旅人的好 游戏性吧有, 但还是jrpg那一套, 更侧重养成 技能和被动能力的组合交给玩家选择了, 比其他jrpg多出来的部分也就在这儿 缺点 二周目开极难进去, 没技能, 感觉像吃屎 还有就是有点晕3d, 不知道是不是fov和镜头距离导致的 一些常用技能动画太长了, 玩到后面看着就烦 拿同样是se的jrpg做个对比 剧情 dq11s > 浪漫沙加2 > 八方旅人2 音乐 八方旅人2 >> 浪漫沙加2 >> dq11s 美术 dq11s ≈ 八方旅人2 > 浪漫沙加2 世界营造 dq11s > 八方旅人2 > 浪漫沙加2 总体中评吧 如果想玩jrpg又懒得花太多时间看剧情, 那这个太合适了
SaGa 2: Revenge of the Seven é uma experiência incrível, única e bela. O sistema de sucessão imperial é genial, mas a princípio assusta um pouco já q você se apega aos personagens, mas logo vc se acostuma e entende qual é a idéia do jogo. A ideia é você viver e criar a história de vários imperadores e os fazer deixarem seu legado passando para o próximo, construindo a história de todo o reino como um todo. E é até realista em certo ponto já que não se da pra resolver tudo num reino de repente e só de uma vez. Há coisas que levam anos, gerações, etc... A história não é o ponto forte do jogo, mas não é q ela seja fraca. Ela só não é o foco. A história é resumida e deixada para interpretação do player, oque de certa forma não achei tão ruim pois poupa a gente de bastante diálogos, até porque como se trata de um jogo que se passa várias gerações com vários imperadores, não teria como contar a história deles passo a passo e de forma profunda. Então não espere diálogos nem história profundos. Mas ainda há sim, muuitas questlines legais em sua idéia, e momentos épicos. E surpreendentemente várias escollhas do lado RPG que definem a ordem e o resultado de várias questlines. Mas podiam melhorar os diálogos que são muito simples. Agora no que esse jogo me fez brilhar os olhos foi no design de personagens, que são absurdamente estilosos e bonitos, mas principalmente o combate, com suas centenas de habilidades, cada uma única com suas devidas animações feitas com muito zelo. A trilha sonora também é sensacional, especialmente as músicas de combate que são épicas mas ao mesmo tempo estranhamente dançantes hahaha Enfim, foi o meu primeiro jogo da franquia SaGa, mas já posso dizer q me apaixonei e definitivamente irei zerar todos os outros! :D 9/10!!! (só não dei 10 por conta da questão de diálogos/história)
Good old school turn based game. very occasional crashes that were from mods, no issues with it running vanilla.
This game clicked with me so much harder than I ever expected it too. I don't know if it's my favorite game from last year, but it's 10000% up there in the Nine Sols + Balatro tier for me. Incredible game. I love it so much
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 0 | — | $59.99 | |
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| $2.9M | 2.6K | 95% | $49.99 | |
| $2.3M | 8.8K | 95% | $7.19 |
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